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133 lines
4.2 KiB
Rust
133 lines
4.2 KiB
Rust
// min-lldb-version: 310
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// compile-flags:-g
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// === GDB TESTS ===================================================================================
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// gdb-command:run
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// gdb-command:print empty.length
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// gdb-check:$1 = 0
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// gdb-command:print singleton.length
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// gdb-check:$2 = 1
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// gdbg-command:print *((i64[1]*)(singleton.data_ptr))
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// gdbr-command:print *(singleton.data_ptr as *const [i64; 1])
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// gdbg-check:$3 = {1}
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// gdbr-check:$3 = [1]
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// gdb-command:print multiple.length
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// gdb-check:$4 = 4
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// gdbg-command:print *((i64[4]*)(multiple.data_ptr))
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// gdbr-command:print *(multiple.data_ptr as *const [i64; 4])
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// gdbg-check:$5 = {2, 3, 4, 5}
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// gdbr-check:$5 = [2, 3, 4, 5]
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// gdb-command:print slice_of_slice.length
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// gdb-check:$6 = 2
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// gdbg-command:print *((i64[2]*)(slice_of_slice.data_ptr))
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// gdbr-command:print *(slice_of_slice.data_ptr as *const [i64; 2])
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// gdbg-check:$7 = {3, 4}
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// gdbr-check:$7 = [3, 4]
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// gdb-command:print padded_tuple.length
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// gdb-check:$8 = 2
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// gdb-command:print padded_tuple.data_ptr[0]
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// gdbg-check:$9 = {__0 = 6, __1 = 7}
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// gdbr-check:$9 = (6, 7)
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// gdb-command:print padded_tuple.data_ptr[1]
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// gdbg-check:$10 = {__0 = 8, __1 = 9}
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// gdbr-check:$10 = (8, 9)
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// gdb-command:print padded_struct.length
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// gdb-check:$11 = 2
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// gdb-command:print padded_struct.data_ptr[0]
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// gdbg-check:$12 = {x = 10, y = 11, z = 12}
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// gdbr-check:$12 = vec_slices::AStruct {x: 10, y: 11, z: 12}
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// gdb-command:print padded_struct.data_ptr[1]
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// gdbg-check:$13 = {x = 13, y = 14, z = 15}
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// gdbr-check:$13 = vec_slices::AStruct {x: 13, y: 14, z: 15}
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// gdb-command:print mut_slice.length
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// gdb-check:$14 = 5
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// gdbg-command:print *((i64[5]*)(mut_slice.data_ptr))
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// gdbr-command:print *(mut_slice.data_ptr as *const [i64; 5])
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// gdbg-check:$15 = {1, 2, 3, 4, 5}
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// gdbr-check:$15 = [1, 2, 3, 4, 5]
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// Some lines below are marked with [ignored] because old GDB versions seem to have trouble
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// accessing globals.
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// [ignored] gdbg-command:print 'vec_slices::MUT_VECT_SLICE'.length
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// gdbr-command:print MUT_VECT_SLICE.length
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// [ignored] gdbg-check:$16 = 2
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// gdbr-check:$16 = 2
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// [ignored] gdbg-command:print *((i64[2]*)('vec_slices::MUT_VECT_SLICE'.data_ptr))
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// gdbr-command:print *(MUT_VECT_SLICE.data_ptr as *const [i64; 2])
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// [ignored] gdbg-check:$17 = {64, 65}
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// gdbr-check:$17 = [64, 65]
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// === LLDB TESTS ==================================================================================
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// lldb-command:run
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// lldb-command:print empty
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// lldbg-check:[...]$0 = size=0
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// lldbr-check:(&[i64]) empty = size=0
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// lldb-command:print singleton
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// lldbg-check:[...]$1 = size=1 { [0] = 1 }
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// lldbr-check:(&[i64]) singleton = &[1]
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// lldb-command:print multiple
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// lldbg-check:[...]$2 = size=4 { [0] = 2 [1] = 3 [2] = 4 [3] = 5 }
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// lldbr-check:(&[i64]) multiple = size=4 { [0] = 2 [1] = 3 [2] = 4 [3] = 5 }
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// lldb-command:print slice_of_slice
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// lldbg-check:[...]$3 = size=2 { [0] = 3 [1] = 4 }
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// lldbr-check:(&[i64]) slice_of_slice = size=2 { [0] = 3 [1] = 4 }
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// lldb-command:print padded_tuple
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// lldbg-check:[...]$4 = size=2 { [0] = { 0 = 6 1 = 7 } [1] = { 0 = 8 1 = 9 } }
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// lldbr-check:(&[(i32, i16)]) padded_tuple = size=2 { [0] = { 0 = 6 1 = 7 } [1] = { 0 = 8 1 = 9 } }
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// lldb-command:print padded_struct
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// lldbg-check:[...]$5 = size=2 { [0] = { x = 10 y = 11 z = 12 } [1] = { x = 13 y = 14 z = 15 } }
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// lldbr-check:(&[vec_slices::AStruct]) padded_struct = size=2 { [0] = { x = 10 y = 11 z = 12 } [1] = { x = 13 y = 14 z = 15 } }
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#![allow(dead_code, unused_variables)]
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#![feature(omit_gdb_pretty_printer_section)]
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#![omit_gdb_pretty_printer_section]
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struct AStruct {
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x: i16,
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y: i32,
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z: i16,
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}
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static VECT_SLICE: &'static [i64] = &[64, 65];
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static mut MUT_VECT_SLICE: &'static [i64] = &[32];
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fn main() {
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let empty: &[i64] = &[];
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let singleton: &[i64] = &[1];
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let multiple: &[i64] = &[2, 3, 4, 5];
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let slice_of_slice = &multiple[1..3];
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let padded_tuple: &[(i32, i16)] = &[(6, 7), (8, 9)];
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let padded_struct: &[AStruct] =
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&[AStruct { x: 10, y: 11, z: 12 }, AStruct { x: 13, y: 14, z: 15 }];
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unsafe {
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MUT_VECT_SLICE = VECT_SLICE;
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}
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let mut_slice: &mut [i64] = &mut [1, 2, 3, 4, 5];
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zzz(); // #break
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}
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fn zzz() {
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()
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}
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