rust/tests/debuginfo/drop-locations.rs

84 lines
2.1 KiB
Rust

//@ ignore-windows
//@ ignore-android
//@ ignore-test // Test temporarily ignored due to debuginfo tests being disabled, see PR 47155
//@ min-lldb-version: 310
#![allow(unused)]
//@ compile-flags:-g -O -C no-prepopulate-passes
// -O -C no-prepopulate-passes added to work around https://bugs.llvm.org/show_bug.cgi?id=32123
// This test checks that drop glue code gets attributed to scope's closing brace,
// and function epilogues - to function's closing brace.
// === GDB TESTS ===================================================================================
// gdb-command:run
// gdb-command:next
// gdb-command:frame
// gdb-check:[...]#loc1[...]
// gdb-command:next
// gdb-command:frame
// gdb-check:[...]#loc2[...]
// gdb-command:next
// gdb-command:frame
// gdb-check:[...]#loc3[...]
// gdb-command:next
// gdb-command:frame
// gdb-check:[...]#loc4[...]
// gdb-command:next
// gdb-command:frame
// gdb-check:[...]#loc5[...]
// gdb-command:next
// gdb-command:frame
// gdb-check:[...]#loc6[...]
// === LLDB TESTS ==================================================================================
// lldb-command:set set stop-line-count-before 0
// lldb-command:set set stop-line-count-after 1
// Can't set both to zero or lldb will stop printing source at all. So it will output the current
// line and the next. We deal with this by having at least 2 lines between the #loc's
// lldb-command:run
// lldb-command:next
// lldb-command:frame select
// lldb-check:[...]#loc1[...]
// lldb-command:next
// lldb-command:frame select
// lldb-check:[...]#loc2[...]
// lldb-command:next
// lldb-command:frame select
// lldb-check:[...]#loc3[...]
// lldb-command:next
// lldb-command:frame select
// lldb-check:[...]#loc4[...]
// lldb-command:next
// lldb-command:frame select
// lldb-check:[...]#loc5[...]
// lldb-command:next
// lldb-command:frame select
// lldb-check:[...]#loc6[...]
fn main() {
foo();
zzz(); // #loc5
} // #loc6
fn foo() {
{
let s = String::from("s"); // #break
zzz(); // #loc1
} // #loc2
zzz(); // #loc3
} // #loc4
fn zzz() {()}