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Instead we re-use the static's alloc id within the interpreter for its initializer to refer to the `Allocation` that only exists within the interpreter.
11 lines
251 B
Rust
11 lines
251 B
Rust
pub static mut A: u32 = 0;
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pub static mut B: () = unsafe { A = 1; };
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//~^ ERROR could not evaluate static initializer
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pub static mut C: u32 = unsafe { C = 1; 0 };
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pub static D: u32 = D;
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//~^ ERROR could not evaluate static initializer
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fn main() {}
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