rust/tests/codegen/enum/enum-debug-niche.rs
Alex Crichton cf6d6050f7 Update test directives for wasm32-wasip1
* The WASI targets deal with the `main` symbol a bit differently than
  native so some `codegen` and `assembly` tests have been ignored.
* All `ignore-emscripten` directives have been updated to
  `ignore-wasm32` to be more clear that all wasm targets are ignored and
  it's not just Emscripten.
* Most `ignore-wasm32-bare` directives are now gone.
* Some ignore directives for wasm were switched to `needs-unwind`
  instead.
* Many `ignore-wasm32*` directives are removed as the tests work with
  WASI as opposed to `wasm32-unknown-unknown`.
2024-03-11 09:36:35 -07:00

31 lines
1.4 KiB
Rust

// This tests that optimized enum debug info accurately reflects the enum layout.
// This is ignored for the fallback mode on MSVC due to problems with PDB.
//@ ignore-msvc
//@ ignore-wasi wasi codegens the main symbol differently
//@ compile-flags: -g -C no-prepopulate-passes
// CHECK-LABEL: @main
// CHECK: {{.*}}DICompositeType{{.*}}tag: DW_TAG_variant_part,{{.*}}discriminator:{{.*}}
// CHECK: {{.*}}DIDerivedType{{.*}}tag: DW_TAG_member,{{.*}}name: "A",{{.*}}extraData:{{.*}}
// CHECK: {{.*}}DICompositeType{{.*}}tag: DW_TAG_structure_type,{{.*}}name: "A",{{.*}}
// CHECK: {{.*}}DIDerivedType{{.*}}tag: DW_TAG_member,{{.*}}name: "B",{{.*}}extraData:{{.*}}
// CHECK: {{.*}}DICompositeType{{.*}}tag: DW_TAG_structure_type,{{.*}}name: "B",{{.*}}
// CHECK: {{.*}}DIDerivedType{{.*}}tag: DW_TAG_member,{{.*}}name: "C",{{.*}}extraData:{{.*}}
// CHECK: {{.*}}DICompositeType{{.*}}tag: DW_TAG_structure_type,{{.*}}name: "C",{{.*}}
// CHECK-NOT: {{.*}}DIDerivedType{{.*}}name: "D",{{.*}}extraData:{{.*}}
// CHECK: {{.*}}DIDerivedType{{.*}}tag: DW_TAG_member,{{.*}}name: "D",{{.*}}
// CHECK: {{.*}}DICompositeType{{.*}}tag: DW_TAG_structure_type,{{.*}}name: "D",{{.*}}
// CHECK: {{.*}}DIDerivedType{{.*}}tag: DW_TAG_member,{{.*}}flags: DIFlagArtificial{{.*}}
#![allow(dead_code)]
#![allow(unused_variables)]
#![allow(unused_assignments)]
enum E { A, B, C, D(bool) }
pub fn main() {
let e = E::D(true);
}