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When cg_llvm encounters the `-Ctarget-cpu=native` it computes an explciit set of features that applies to the target in order to correctly compile code for the host CPU (because e.g. `skylake` alone is not sufficient to tell if some of the instructions are available or not). However there were a couple of issues with how we did this. Firstly, the order in which features were overriden wasn't quite right – conceptually you'd expect `-Ctarget-cpu=native` option to override the features that are implicitly set by the target definition. However due to how other `-Ctarget-cpu` values are handled we must adopt the following order of priority: * Features from -Ctarget-cpu=*; are overriden by * Features implied by --target; are overriden by * Features from -Ctarget-feature; are overriden by * function specific features. Another problem was in that the function level `target-features` attribute would overwrite the entire set of the globally enabled features, rather than just the features the `#[target_feature(enable/disable)]` specified. With something like `-Ctarget-cpu=native` we'd end up in a situation wherein a function without `#[target_feature(enable)]` annotation would have a broader set of features compared to a function with one such attribute. This turned out to be a cause of heavy run-time regressions in some code using these function-level attributes in conjunction with `-Ctarget-cpu=native`, for example. With this PR rustc is more careful about specifying the entire set of features for functions that use `#[target_feature(enable/disable)]` or `#[instruction_set]` attributes. Sadly testing the original reproducer for this behaviour is quite impossible – we cannot rely on `-Ctarget-cpu=native` to be anything in particular on developer or CI machines. |
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Cargo.toml | ||
README.md |
The codegen
crate contains the code to convert from MIR into LLVM IR,
and then from LLVM IR into machine code. In general it contains code
that runs towards the end of the compilation process.
For more information about how codegen works, see the rustc dev guide.