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bors 6a3545ef05 Auto merge of #27439 - vberger:more_perseverant_resolve, r=nrc
(This is a second try at #26242. This time I think things should be ok.)

The current algorithm handling import resolutions works sequentially, handling imports in the order they appear in the source file, and blocking/bailing on the first one generating an error/being unresolved.

This can lead to situations where the order of the `use` statements can make the difference between "this code compiles" and "this code fails on an unresolved import" (see #18083 for example). This is especially true when considering glob imports.

This PR changes the behaviour of the algorithm to instead try to resolve all imports in a module. If one fails, it is recorded and the next one is tried (instead of directly giving up). Also, all errors generated are stored (and not reported directly).

The main loop of the algorithms guaranties that the algorithm will always finish: if a round of resolution does not resolve anything new, we are stuck and give up. At this point, the new version of the algorithm will display all errors generated by the last round of resolve. This way we are sure to not silence relevant errors or help messages, but also to not give up too early.

**As a consequence, the import resolution becomes independent of the order in which the `use` statements are written in the source files.** I personally don't see any situations where this could be a problem, but this might need some thought.

I passed `rpass` and `cfail` tests on my computer, and now am compiling a full stage2 compiler to ensure the crates reporting errors in my previous attempts still build correctly. I guess once I have checked it, this will need a crater run?

Fixes #18083.

r? @alexcrichton , cc @nrc @brson
2015-08-05 03:52:39 +00:00
man Update rustc manpage. 2015-05-26 16:29:32 -07:00
mk rename TARPL to The Rustinomicon 2015-08-03 11:22:08 -07:00
src Auto merge of #27439 - vberger:more_perseverant_resolve, r=nrc 2015-08-05 03:52:39 +00:00
.gitattributes std: Remove msvc/valgrind headers 2015-07-27 16:21:15 -07:00
.gitignore Ignore KDevelop 4 (and 5 pre-release) project files 2015-06-25 23:26:05 +00:00
.gitmodules Use rust-installer for installation 2014-12-11 17:14:17 -08:00
.mailmap Update AUTHORS.txt for 1.2 2015-07-09 15:28:08 -07:00
.travis.yml make travis extreme 2015-07-24 09:45:34 -07:00
AUTHORS.txt Update my email address. 2015-07-12 19:46:33 -04:00
configure recent changes to search for gcc/clang on freebsd and this fixes #14381 2015-07-28 21:23:19 -07:00
CONTRIBUTING.md Rollup merge of #26693 - rutsky:patch-1, r=Manishearth 2015-07-16 10:48:28 +05:30
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Makefile.in Rollup merge of #26645 - richo:makefile-typo, r=sfackler 2015-06-29 13:59:34 +05:30
README.md MYSY2 -> MSYS2 2015-07-03 17:16:13 +09:00
RELEASES.md small fix in RELEASES 2015-08-03 16:19:21 -04:00

The Rust Programming Language

Rust is a fast systems programming language that guarantees memory safety and offers painless concurrency (no data races). It does not employ a garbage collector and has minimal runtime overhead.

This repo contains the code for the compiler (rustc), as well as standard libraries, tools and documentation for Rust.

Quick Start

Read "Installing Rust" from The Book.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • GNU make 3.81 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ ./configure
    $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. From the MSYS2 terminal, install the mingw64 toolchain and other required tools.

    # Choose one based on platform:
    $ pacman -S mingw-w64-i686-toolchain
    $ pacman -S mingw-w64-x86_64-toolchain
    
    $ pacman -S base-devel
    
  3. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys), depending on whether you want 32-bit or 64-bit Rust.

  4. Navigate to Rust's source code, configure and build it:

    $ ./configure
    $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform \ Architecture x86 x86_64
Windows (7, 8, Server 2008 R2)
Linux (2.6.18 or later)
OSX (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust, and a good place to ask for help.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.