![]() Rollup of 15 pull requests Successful merges: - #116791 (Allow codegen backends to opt-out of parallel codegen) - #116793 (Allow targets to override default codegen backend) - #117458 (LLVM Bitcode Linker: A self contained linker for nvptx and other targets) - #119385 (Fix type resolution of associated const equality bounds (take 2)) - #121438 (std support for wasm32 panic=unwind) - #121893 (Add tests (and a bit of cleanup) for interior mut handling in promotion and const-checking) - #122080 (Clarity improvements to `DropTree`) - #122152 (Improve diagnostics for parenthesized type arguments) - #122166 (Remove the unused `field_remapping` field from `TypeLowering`) - #122249 (interpret: do not call machine read hooks during validation) - #122299 (Store backtrace for `must_produce_diag`) - #122318 (Revision-related tweaks for next-solver tests) - #122320 (Use ptradd for vtable indexing) - #122328 (unix_sigpipe: Replace `inherit` with `sig_dfl` in syntax tests) - #122330 (bootstrap readme: fix, improve, update) r? `@ghost` `@rustbot` modify labels: rollup |
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The Rust Programming Language
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.
Table of Contents
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.