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63 lines
1.3 KiB
Rust
63 lines
1.3 KiB
Rust
//@ revisions: stock precise
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#![cfg_attr(precise, feature(const_precise_live_drops))]
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// `x` is *not* always moved into the final value and may be dropped inside the initializer.
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const _: Option<Vec<i32>> = {
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let y: Option<Vec<i32>> = None;
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let x = Some(Vec::new());
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//[stock,precise]~^ ERROR destructor of
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if true {
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x
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} else {
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y
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}
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};
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// We only clear `NeedsDrop` if a local is moved from in entirely. This is a shortcoming of the
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// existing analysis.
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const _: Vec<i32> = {
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let vec_tuple = (Vec::new(),);
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//[stock]~^ ERROR destructor of
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vec_tuple.0
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};
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// This applies to single-field enum variants as well.
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const _: Vec<i32> = {
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let x: Result<_, Vec<i32>> = Ok(Vec::new());
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//[stock]~^ ERROR destructor of
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match x {
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Ok(x) | Err(x) => x,
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}
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};
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const _: Option<Vec<i32>> = {
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let mut some = Some(Vec::new());
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let mut tmp = None;
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//[stock,precise]~^ ERROR destructor of
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let mut i = 0;
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while i < 10 {
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tmp = some;
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some = None;
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// We can escape the loop with `Some` still in `tmp`,
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// which would require that it be dropped at the end of the block.
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if i > 100 {
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break;
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}
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some = tmp;
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tmp = None;
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i += 1;
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}
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some
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};
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fn main() {}
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