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Alex Crichton 639759b7f4 std: Refactor liballoc out of lib{std,sync}
This commit is part of the libstd facade RFC, issue #13851. This creates a new
library, liballoc, which is intended to be the core allocation library for all
of Rust. It is pinned on the basic assumption that an allocation failure is an
abort or failure.

This module has inherited the heap/libc_heap modules from std::rt, the owned/rc
modules from std, and the arc module from libsync. These three pointers are
currently the three most core pointer implementations in Rust.

The UnsafeArc type in std::sync should be considered deprecated and replaced by
Arc<Unsafe<T>>. This commit does not currently migrate to this type, but future
commits will continue this refactoring.
2014-05-17 21:52:23 -07:00
man Get rid of the android-cross-path flag to rustc. 2014-05-14 02:16:14 -04:00
mk std: Refactor liballoc out of lib{std,sync} 2014-05-17 21:52:23 -07:00
src std: Refactor liballoc out of lib{std,sync} 2014-05-17 21:52:23 -07:00
.gitattributes make sure jemalloc valgrind support is enabled 2014-05-11 20:05:22 -04:00
.gitignore Add /dist/ to .gitignore 2014-03-09 14:17:27 -07:00
.gitmodules add back jemalloc to the tree 2014-05-10 19:58:17 -04:00
.mailmap .mailmap: tolerate different names, emails in shortlog 2013-06-05 23:26:00 +05:30
.travis.yml Let travis check docs for stage1 2014-03-20 10:20:08 +01:00
AUTHORS.txt Add Richo Healey to contributors 2014-05-05 20:49:50 -07:00
configure add back jemalloc to the tree 2014-05-10 19:58:17 -04:00
CONTRIBUTING.md Updated CONTRIBUTING.md for 2014 2014-05-05 15:46:10 -05:00
COPYRIGHT Update some copyright dates 2014-01-08 18:04:43 -08:00
LICENSE-APACHE Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
LICENSE-MIT Change the licence holder to The Rust Project Developers 2014-05-03 23:59:24 +02:00
Makefile.in mk: Don't run benchmarks with make check 2014-05-15 13:50:14 -07:00
README.md Update minimum g++ version in documentation 2014-05-05 03:03:00 +01:00
RELEASES.txt Fix a/an typos 2014-05-01 20:02:11 -05:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.