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Alex Crichton 6328f7c199 std: Add timeouts to unix connect/accept
This adds support for connecting to a unix socket with a timeout (a named pipe
on windows), and accepting a connection with a timeout. The goal is to bring
unix pipes/named sockets back in line with TCP support for timeouts.

Similarly to the TCP sockets, all methods are marked #[experimental] due to
uncertainty about the type of the timeout argument.

This internally involved a good bit of refactoring to share as much code as
possible between TCP servers and pipe servers, but the core implementation did
not change drastically as part of this commit.

cc #13523
2014-04-24 16:24:09 -07:00
man auto merge of #13557 : FlaPer87/rust/ls-behind-z, r=brson 2014-04-17 01:31:27 -07:00
mk auto merge of #13584 : rcxdude/rust/cross-syntax-ext, r=alexcrichton 2014-04-23 13:11:37 -07:00
src std: Add timeouts to unix connect/accept 2014-04-24 16:24:09 -07:00
.gitattributes dist: Tweak the OSX pkg installer 2014-03-28 18:29:29 -07:00
.gitignore Add /dist/ to .gitignore 2014-03-09 14:17:27 -07:00
.gitmodules Build compiler-rt and link it to all crates, similarly to morestack. 2014-02-11 15:59:59 -08:00
.mailmap .mailmap: tolerate different names, emails in shortlog 2013-06-05 23:26:00 +05:30
.travis.yml Let travis check docs for stage1 2014-03-20 10:20:08 +01:00
AUTHORS.txt Update AUTHORS.txt for 0.10 2014-04-02 16:57:41 -07:00
configure llvm: Add an option to statically link libstdc++ 2014-04-17 11:39:51 -07:00
CONTRIBUTING.md Various READMEs and docs cleanup 2014-01-11 19:41:31 +01:00
COPYRIGHT Update some copyright dates 2014-01-08 18:04:43 -08:00
LICENSE-APACHE Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
LICENSE-MIT Update some copyright dates 2014-01-08 18:04:43 -08:00
Makefile.in auto merge of #13142 : alexcrichton/rust/issue-13118, r=brson 2014-03-27 17:11:58 -07:00
README.md Add git to README.md dependency list because configure requires it 2014-04-18 14:50:31 -04:00
RELEASES.txt Minor adjustments to the 0.10 release notes. 2014-04-02 16:43:30 -07:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.