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This commit adds ranking and quick filtering to type-based search, improving performance and having it order results based on their type signatures. Motivation ---------- If I write a query like `str -> String`, a lot of functions come up. That's to be expected, but `String::from_str` should come up on top, and it doesn't right now. This is because the sorting algorithm is based on the functions name, and doesn't consider the type signature at all. `slice::join` even comes up above it! To fix this, the sorting should take into account the function's signature, and the closer match should come up on top. Guide-level description ----------------------- When searching by type signature, types with a "closer" match will show up above types that match less precisely. Reference-level explanation --------------------------- Functions signature search works in three major phases: * A compact "fingerprint," based on the [bloom filter] technique, is used to check for matches and to estimate the distance. It sometimes has false positive matches, but it also operates on 128 bit contiguous memory and requires no backtracking, so it performs a lot better than real unification. The fingerprint represents the set of items in the type signature, but it does not represent nesting, and it ignores when the same item appears more than once. The result is rejected if any query bits are absent in the function, or if the distance is higher than the current maximum and 200 results have already been found. * The second step performs unification. This is where nesting and true bag semantics are taken into account, and it has no false positives. It uses a recursive, backtracking algorithm. The result is rejected if any query elements are absent in the function. [bloom filter]: https://en.wikipedia.org/wiki/Bloom_filter Drawbacks --------- This makes the code bigger. More than that, this design is a subtle trade-off. It makes the cases I've tested against measurably faster, but it's not clear how well this extends to other crates with potentially more functions and fewer types. The more complex things get, the more important it is to gather a good set of data to test with (this is arguably more important than the actual benchmarking ifrastructure right now). Rationale and alternatives -------------------------- Throwing a bloom filter in front makes it faster. More than that, it tries to take a tactic where the system can not only check for potential matches, but also gets an accurate distance function without needing to do unification. That way it can skip unification even on items that have the needed elems, as long as they have more items than the currently found maximum. If I didn't want to be able to cheaply do set operations on the fingerprint, a [cuckoo filter] is supposed to have better performance. But the nice bit-banging set intersection doesn't work AFAIK. I also looked into [minhashing], but since it's actually an unbiased estimate of the similarity coefficient, I'm not sure how it could be used to skip unification (I wouldn't know if the estimate was too low or too high). This function actually uses the number of distinct items as its "distance function." This should give the same results that it would have gotten from a Jaccard Distance $1-\frac{|F\cap{}Q|}{|F\cup{}Q|}$, while being cheaper to compute. This is because: * The function $F$ must be a superset of the query $Q$, so their union is just $F$ and the intersection is $Q$ and it can be reduced to $1-\frac{|Q|}{|F|}. * There are no magic thresholds. These values are only being used to compare against each other while sorting (and, if 200 results are found, to compare with the maximum match). This means we only care if one value is bigger than the other, not what it's actual value is, and since $Q$ is the same for everything, it can be safely left out, reducing the formula to $1-\frac{1}{|F|} = \frac{|F|}{|F|}-\frac{1}{|F|} = |F|-1$. And, since the values are only being compared with each other, $|F|$ is fine. Prior art --------- This is significantly different from how Hoogle does it. It doesn't account for order, and it has no special account for nesting, though `Box<t>` is still two items, while `t` is only one. This should give the same results that it would have gotten from a Jaccard Distance $1-\frac{|A\cap{}B|}{|A\cup{}B|}$, while being cheaper to compute. Unresolved questions -------------------- `[]` and `()`, the slice/array and tuple/union operators, are ignored while building the signature for the query. This is because they match more than one thing, making them ambiguous. Unfortunately, this also makes them a performance cliff. Is this likely to be a problem? Right now, the system just stashes the type distance into the same field that levenshtein distance normally goes in. This means exact query matches show up on top (for example, if you have a function like `fn nothing(a: Nothing, b: i32)`, then searching for `nothing` will show it on top even if there's another function with `fn bar(x: Nothing)` that's technically a closer match in type signature. Future possibilities -------------------- It should be possible to adopt more sorting criteria to act as a tie breaker, which could be determined during unification. [cuckoo filter]: https://en.wikipedia.org/wiki/Cuckoo_filter [minhashing]: https://en.wikipedia.org/wiki/MinHash
62 lines
1.4 KiB
Rust
62 lines
1.4 KiB
Rust
#![feature(concat_idents)]
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#![allow(nonstandard_style)]
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/// Generate 250 items that all match the query, starting with the longest.
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/// Those long items should be dropped from the result set, and the short ones
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/// should be shown instead.
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macro_rules! generate {
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([$($x:ident),+], $y:tt, $z:tt) => {
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$(
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generate!(@ $x, $y, $z);
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)+
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};
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(@ $x:ident , [$($y:ident),+], $z:tt) => {
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pub struct $x;
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$(
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generate!(@@ $x, $y, $z);
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)+
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};
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(@@ $x:ident , $y:ident, [$($z:ident: $zt:ident),+]) => {
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impl $y {
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pub fn $x($($z: $zt,)+) {}
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}
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}
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}
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pub struct First;
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pub struct Second;
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pub struct Third;
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pub struct Fourth;
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pub struct Fifth;
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generate!(
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[a, b, c, d, e],
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[a, b, c, d, e, f, g, h, i, j],
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[a: First, b: Second, c: Third, d: Fourth, e: Fifth]
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);
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generate!(
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[f, g, h, i, j],
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[a, b, c, d, e, f, g, h, i, j],
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[a: First, b: Second, c: Third, d: Fourth]
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);
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generate!(
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[k, l, m, n, o],
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[a, b, c, d, e, f, g, h, i, j],
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[a: First, b: Second, c: Third]
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);
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generate!(
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// reverse it, just to make sure they're alphabetized
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// in the result set when all else is equal
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[t, s, r, q, p],
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[a, b, c, d, e, f, g, h, i, j],
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[a: First, b: Second]
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);
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generate!(
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[u, v, w, x, y],
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[a, b, c, d, e, f, g, h, i, j],
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[a: First]
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);
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