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3583e86674
This whole thing changes it so that the JS and the UI both use rustc's own path printing to handle the impl IDs. This results in the format changing a little bit; full paths are used in spots where they aren't strictly necessary, and the path sometimes uses generics where the old system used the trait's own name, but it shouldn't matter since the orphan rules will prevent it anyway.
13 lines
588 B
Rust
13 lines
588 B
Rust
#![crate_name = "foo"]
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// @has foo/struct.Unsized.html
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// @has - '//*[@id="impl-Sized-for-Unsized"]/h3[@class="code-header"]' 'impl !Sized for Unsized'
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// @!has - '//*[@id="impl-Sized-for-Unsized"]//a[@class="src"]' 'source'
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// @has - '//*[@id="impl-Sync-for-Unsized"]/h3[@class="code-header"]' 'impl Sync for Unsized'
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// @!has - '//*[@id="impl-Sync-for-Unsized"]//a[@class="src"]' 'source'
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// @has - '//*[@id="impl-Any-for-T"]/h3[@class="code-header"]' 'impl<T> Any for T'
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// @has - '//*[@id="impl-Any-for-T"]//a[@class="src rightside"]' 'source'
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pub struct Unsized {
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data: [u8],
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}
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