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96 lines
1.4 KiB
Rust
96 lines
1.4 KiB
Rust
#![feature(rustc_attrs)]
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// Various tests around the behavior of zero-sized arrays and
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// unions. This matches the behavior of modern C compilers, though
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// older compilers (and sometimes clang) treat `T[0]` as a "flexible
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// array member". See more
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// details in #56877.
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#[derive(Copy, Clone)]
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#[repr(C)]
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struct Empty { }
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#[derive(Copy, Clone)]
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#[repr(C)]
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struct Empty2 {
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e: Empty
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}
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#[derive(Copy, Clone)]
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#[repr(C)]
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struct Empty3 {
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z: [f32; 0],
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}
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#[derive(Copy, Clone)]
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#[repr(C)]
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struct Empty4 {
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e: Empty3
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}
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#[repr(C)]
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union U1 {
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s: Empty
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}
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#[repr(C)]
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union U2 {
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s: Empty2
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}
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#[repr(C)]
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union U3 {
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s: Empty3
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}
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#[repr(C)]
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union U4 {
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s: Empty4
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}
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#[repr(C)]
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struct Baz1 {
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x: f32,
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y: f32,
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u: U1,
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}
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#[rustc_layout(homogeneous_aggregate)]
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type TestBaz1 = Baz1;
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//~^ ERROR homogeneous_aggregate: Ok(Homogeneous
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#[repr(C)]
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struct Baz2 {
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x: f32,
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y: f32,
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u: U2,
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}
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#[rustc_layout(homogeneous_aggregate)]
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type TestBaz2 = Baz2;
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//~^ ERROR homogeneous_aggregate: Ok(Homogeneous
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#[repr(C)]
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struct Baz3 {
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x: f32,
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y: f32,
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u: U3,
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}
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#[rustc_layout(homogeneous_aggregate)]
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type TestBaz3 = Baz3;
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//~^ ERROR homogeneous_aggregate: Ok(Homogeneous
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#[repr(C)]
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struct Baz4 {
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x: f32,
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y: f32,
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u: U4,
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}
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#[rustc_layout(homogeneous_aggregate)]
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type TestBaz4 = Baz4;
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//~^ ERROR homogeneous_aggregate: Ok(Homogeneous
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fn main() { }
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