505b8e1332
Since it's inception a long time ago, the parallel compiler and its cfgs have been a maintenance burden. This was a necessary evil the allow iteration while not degrading performance because of synchronization overhead. But this time is over. Thanks to the amazing work by the parallel working group (and the dyn sync crimes), the parallel compiler has now been fast enough to be shipped by default in nightly for quite a while now. Stable and beta have still been on the serial compiler, because they can't use `-Zthreads` anyways. But this is quite suboptimal: - the maintenance burden still sucks - we're not testing the serial compiler in nightly Because of these reasons, it's time to end it. The serial compiler has served us well in the years since it was split from the parallel one, but it's over now. Let the knight slay one head of the two-headed dragon! |
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.