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55800123b7
With opaque pointers, there's no longer a need to generate a chain of pointer types in the intrinsic name when arguments are pointers to pointers.
38 lines
1.1 KiB
Rust
38 lines
1.1 KiB
Rust
//
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// compile-flags: -C no-prepopulate-passes
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#![crate_type = "lib"]
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#![feature(repr_simd, platform_intrinsics)]
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#![allow(non_camel_case_types)]
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#[repr(simd)]
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#[derive(Copy, Clone, PartialEq, Debug)]
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pub struct Vec2<T>(pub T, pub T);
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#[repr(simd)]
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#[derive(Copy, Clone, PartialEq, Debug)]
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pub struct Vec4<T>(pub T, pub T, pub T, pub T);
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extern "platform-intrinsic" {
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fn simd_scatter<T, P, M>(value: T, pointers: P, mask: M);
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}
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// CHECK-LABEL: @scatter_f32x2
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#[no_mangle]
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pub unsafe fn scatter_f32x2(pointers: Vec2<*mut f32>, mask: Vec2<i32>,
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values: Vec2<f32>) {
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// CHECK: call void @llvm.masked.scatter.v2f32.v2p0(<2 x float> {{.*}}, <2 x ptr> {{.*}}, i32 {{.*}}, <2 x i1> {{.*}})
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simd_scatter(values, pointers, mask)
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}
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// CHECK-LABEL: @scatter_pf32x2
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#[no_mangle]
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pub unsafe fn scatter_pf32x2(pointers: Vec2<*mut *const f32>, mask: Vec2<i32>,
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values: Vec2<*const f32>) {
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// CHECK: call void @llvm.masked.scatter.v2p0.v2p0(<2 x ptr> {{.*}}, <2 x ptr> {{.*}}, i32 {{.*}}, <2 x i1> {{.*}})
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simd_scatter(values, pointers, mask)
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}
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