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14 lines
360 B
Rust
14 lines
360 B
Rust
#![warn(clippy::imprecise_flops)]
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fn main() {
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let x = 3f32;
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let y = 4f32;
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let _ = x.hypot(y);
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let _ = (x + 1f32).hypot(y);
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let _ = x.hypot(y);
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// Cases where the lint shouldn't be applied
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// TODO: linting this adds some complexity, but could be done
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let _ = x.mul_add(x, y * y).sqrt();
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let _ = (x * 4f32 + y * y).sqrt();
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}
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