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![]() Support clobber_abi and vector/access registers (clobber-only) in s390x inline assembly This supports `clobber_abi` which is one of the requirements of stabilization mentioned in #93335. This also supports vector registers (as `vreg`) and access registers (as `areg`) as clobber-only, which need to support clobbering of them to implement clobber_abi. Refs: - "1.2.1.1. Register Preservation Rules" section in ELF Application Binary Interface s390x Supplement, Version 1.6.1 (lzsabi_s390x.pdf in https://github.com/IBM/s390x-abi/releases/tag/v1.6.1) - Register definition in LLVM: - Vector registers https://github.com/llvm/llvm-project/blob/llvmorg-19.1.0/llvm/lib/Target/SystemZ/SystemZRegisterInfo.td#L249 - Access registers https://github.com/llvm/llvm-project/blob/llvmorg-19.1.0/llvm/lib/Target/SystemZ/SystemZRegisterInfo.td#L332 I have three questions: - ~~ELF Application Binary Interface s390x Supplement says that `cc` (condition code, bits 18-19 of PSW) is "Volatile". However, we do not have a register class for `cc` and instead mark `cc` as clobbered unless `preserves_flags` is specified (https://github.com/rust-lang/rust/pull/111331). Therefore, in the current implementation, if both `preserves_flags` and `clobber_abi` are specified, `cc` is not marked as clobbered. Is this okay? Or even if `preserves_flags` is used, should `cc` be marked as clobbered if `clobber_abi` is used?~~ UPDATE: resolved https://github.com/rust-lang/rust/pull/130630#issuecomment-2367923121 - ~~ELF Application Binary Interface s390x Supplement says that `pm` (program mask, bits 20-23 of PSW) is "Cleared". There does not appear to be any registers associated with this in either [LLVM](https://github.com/llvm/llvm-project/blob/llvmorg-19.1.0/llvm/lib/Target/SystemZ/SystemZRegisterInfo.td) or [GCC]( |
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src | ||
Cargo.toml | ||
messages.ftl | ||
README.md |
The codegen
crate contains the code to convert from MIR into LLVM IR,
and then from LLVM IR into machine code. In general it contains code
that runs towards the end of the compilation process.
For more information about how codegen works, see the rustc dev guide.