rust/compiler/rustc_pattern_analysis
Matthias Krüger e7504ac704
Rollup merge of #128934 - Nadrieril:fix-empty-non-exhaustive, r=compiler-errors
Non-exhaustive structs may be empty

This is a follow-up to a discrepancy noticed in https://github.com/rust-lang/rust/pull/122792: today, the following struct is considered inhabited (non-empty) outside its defining crate:
```rust
#[non_exhaustive]
pub struct UninhabitedStruct {
    pub never: !,
    // other fields
}
```

`#[non_exhaustive]` on a struct should mean that adding fields to it isn't a breaking change. There is no way that adding fields to this struct could make it non-empty since the `never` field must stay and is inconstructible. I suspect this was implemented this way due to confusion with `#[non_exhaustive]` enums, which indeed should be considered non-empty outside their defining crate.

I propose that we consider such a struct uninhabited (empty), just like it would be without the `#[non_exhaustive]` annotation.

Code that doesn't pass today and will pass after this:
```rust
// In a different crate
fn empty_match_on_empty_struct<T>(x: UninhabitedStruct) -> T {
    match x {}
}
```

This is not a breaking change.

r? ``@compiler-errors``
2024-09-03 19:13:24 +02:00
..
src Rollup merge of #128934 - Nadrieril:fix-empty-non-exhaustive, r=compiler-errors 2024-09-03 19:13:24 +02:00
tests chore: Fix typos in 'compiler' (batch 2) 2024-09-02 07:50:22 +02:00
Cargo.toml bump tracing-tree to 0.3 2024-03-30 17:39:43 +03:00
messages.ftl Lint small gaps between ranges 2024-03-09 01:14:22 +01:00