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bors 19079cf804 Auto merge of #115526 - arttet:master, r=jackh726
Add arm64e-apple-ios & arm64e-apple-darwin targets

This introduces

*  `arm64e-apple-ios`
*  `arm64e-apple-darwin`

Rust targets for support `arm64e` architecture on `iOS` and `Darwin`.

So, this is a first approach for integrating to the Rust compiler.

## Tier 3 Target Policy

> * A tier 3 target must have a designated developer or developers (the "target
maintainers") on record to be CCed when issues arise regarding the target.
(The mechanism to track and CC such developers may evolve over time.)

I will be the target maintainer.

> * Targets must use naming consistent with any existing targets; for instance, a
target for the same CPU or OS as an existing Rust target should use the same
name for that CPU or OS. Targets should normally use the same names and
naming conventions as used elsewhere in the broader ecosystem beyond Rust
(such as in other toolchains), unless they have a very good reason to
diverge. Changing the name of a target can be highly disruptive, especially
once the target reaches a higher tier, so getting the name right is important
even for a tier 3 target.
Target names should not introduce undue confusion or ambiguity unless
absolutely necessary to maintain ecosystem compatibility. For example, if
the name of the target makes people extremely likely to form incorrect
beliefs about what it targets, the name should be changed or augmented to
disambiguate it.
If possible, use only letters, numbers, dashes and underscores for the name.
Periods (.) are known to cause issues in Cargo.

The target names `arm64e-apple-ios`, `arm64e-apple-darwin` were derived from `aarch64-apple-ios`, `aarch64-apple-darwin`.
In this [ticket,](#73628) people discussed the best suitable names for these targets.

> In some cases, the arm64e arch might be "different". For example:
> * `thread_set_state` might fail with (os/kern) protection failure if we try to call it from arm64 process to arm64e process.
> * The returning value of dlsym is PAC signed on arm64e, while left untouched on arm64
> * Some function like pthread_create_from_mach_thread requires a PAC signed function pointer on arm64e, which is not required on arm64.

So, I have chosen them because there are similar triplets in LLVM. I think there are no more suitable names for these targets.

> * Tier 3 targets may have unusual requirements to build or use, but must not
create legal issues or impose onerous legal terms for the Rust project or for
Rust developers or users.
The target must not introduce license incompatibilities.
Anything added to the Rust repository must be under the standard Rust
license (MIT OR Apache-2.0).
The target must not cause the Rust tools or libraries built for any other
host (even when supporting cross-compilation to the target) to depend
on any new dependency less permissive than the Rust licensing policy. This
applies whether the dependency is a Rust crate that would require adding
new license exceptions (as specified by the tidy tool in the
rust-lang/rust repository), or whether the dependency is a native library
or binary. In other words, the introduction of the target must not cause a
user installing or running a version of Rust or the Rust tools to be
subject to any new license requirements.
Compiling, linking, and emitting functional binaries, libraries, or other
code for the target (whether hosted on the target itself or cross-compiling
from another target) must not depend on proprietary (non-FOSS) libraries.
Host tools built for the target itself may depend on the ordinary runtime
libraries supplied by the platform and commonly used by other applications
built for the target, but those libraries must not be required for code
generation for the target; cross-compilation to the target must not require
such libraries at all. For instance, rustc built for the target may
depend on a common proprietary C runtime library or console output library,
but must not depend on a proprietary code generation library or code
optimization library. Rust's license permits such combinations, but the
Rust project has no interest in maintaining such combinations within the
scope of Rust itself, even at tier 3.
"onerous" here is an intentionally subjective term. At a minimum, "onerous"
legal/licensing terms include but are not limited to: non-disclosure
requirements, non-compete requirements, contributor license agreements
(CLAs) or equivalent, "non-commercial"/"research-only"/etc terms,
requirements conditional on the employer or employment of any particular
Rust developers, revocable terms, any requirements that create liability
for the Rust project or its developers or users, or any requirements that
adversely affect the livelihood or prospects of the Rust project or its
developers or users.

No dependencies were added to Rust.

> * Neither this policy nor any decisions made regarding targets shall create any
binding agreement or estoppel by any party. If any member of an approving
Rust team serves as one of the maintainers of a target, or has any legal or
employment requirement (explicit or implicit) that might affect their
decisions regarding a target, they must recuse themselves from any approval
decisions regarding the target's tier status, though they may otherwise
participate in discussions.
>    * This requirement does not prevent part or all of this policy from being
cited in an explicit contract or work agreement (e.g. to implement or
maintain support for a target). This requirement exists to ensure that a
developer or team responsible for reviewing and approving a target does not
face any legal threats or obligations that would prevent them from freely
exercising their judgment in such approval, even if such judgment involves
subjective matters or goes beyond the letter of these requirements.

Understood.
I am not a member of a Rust team.

> * Tier 3 targets should attempt to implement as much of the standard libraries
as possible and appropriate (core for most targets, alloc for targets
that can support dynamic memory allocation, std for targets with an
operating system or equivalent layer of system-provided functionality), but
may leave some code unimplemented (either unavailable or stubbed out as
appropriate), whether because the target makes it impossible to implement or
challenging to implement. The authors of pull requests are not obligated to
avoid calling any portions of the standard library on the basis of a tier 3
target not implementing those portions.

Understood.
`std` is supported.

> * The target must provide documentation for the Rust community explaining how
to build for the target, using cross-compilation if possible. If the target
supports running binaries, or running tests (even if they do not pass), the
documentation must explain how to run such binaries or tests for the target,
using emulation if possible or dedicated hardware if necessary.

Building is described in the derived target doc.

> * Tier 3 targets must not impose burden on the authors of pull requests, or
other developers in the community, to maintain the target. In particular,
do not post comments (automated or manual) on a PR that derail or suggest a
block on the PR based on a tier 3 target. Do not send automated messages or
notifications (via any medium, including via `@)` to a PR author or others
involved with a PR regarding a tier 3 target, unless they have opted into
such messages.
>    * Backlinks such as those generated by the issue/PR tracker when linking to
an issue or PR are not considered a violation of this policy, within
reason. However, such messages (even on a separate repository) must not
generate notifications to anyone involved with a PR who has not requested
such notifications.

Understood.

> * Patches adding or updating tier 3 targets must not break any existing tier 2
or tier 1 target, and must not knowingly break another tier 3 target without
approval of either the compiler team or the maintainers of the other tier 3
target.
>     * In particular, this may come up when working on closely related targets,
such as variations of the same architecture with different features. Avoid
introducing unconditional uses of features that another variation of the
target may not have; use conditional compilation or runtime detection, as
appropriate, to let each target run code supported by that target.

These targets are not fully ABI compatible with arm64e code.

#73628
2023-11-20 03:11:17 +00:00
.github Disable win32-ia32 VSIX builds 2023-11-15 11:07:31 +02:00
.reuse Add integration for new bors 2023-09-28 10:43:24 +02:00
compiler Auto merge of #115526 - arttet:master, r=jackh726 2023-11-20 03:11:17 +00:00
library Auto merge of #117895 - mzohreva:mz/fix-sgx-backtrace, r=Mark-Simulacrum 2023-11-19 03:00:18 +00:00
LICENSES Remove unused NCSA license 2023-07-26 10:20:15 -04:00
src Auto merge of #115526 - arttet:master, r=jackh726 2023-11-20 03:11:17 +00:00
tests Auto merge of #117683 - estebank:priv-builder-sugg, r=cjgillot 2023-11-19 20:58:16 +00:00
.editorconfig Only use max_line_length = 100 for *.rs 2023-07-10 15:18:36 -07:00
.git-blame-ignore-revs Ignore let-chains formatting 2023-10-15 18:30:34 +00:00
.gitattributes Rename config.toml.example to config.example.toml 2023-03-11 14:10:00 -08:00
.gitignore don't globally ignore rustc-ice files 2023-09-16 09:44:44 +02:00
.gitmodules Update to LLVM 17.0.0 2023-09-19 11:14:35 +02:00
.mailmap Update .mailmap to promote my livename 2023-10-23 16:16:10 +02:00
Cargo.lock Auto merge of #115526 - arttet:master, r=jackh726 2023-11-20 03:11:17 +00:00
Cargo.toml Bump libc 2023-11-16 21:48:49 +02:00
CODE_OF_CONDUCT.md Remove the code of conduct; instead link https://www.rust-lang.org/conduct.html 2019-10-05 22:55:19 +02:00
config.example.toml merge if-available and if-unchanged for download-ci-llvm 2023-11-11 18:29:11 +03:00
configure Enforce Python 3 as much as possible 2020-04-10 09:09:58 -04:00
CONTRIBUTING.md fix: Update CONTRIBUTING.md recommend -> recommended 2023-11-16 23:57:09 +05:30
COPYRIGHT Update COPYRIGHT file 2022-10-30 10:23:14 -04:00
LICENSE-APACHE Remove appendix from LICENCE-APACHE 2019-12-30 14:25:53 +00:00
LICENSE-MIT LICENSE-MIT: Remove inaccurate (misattributed) copyright notice 2017-07-26 16:51:58 -07:00
README.md Updated README with expandable table of content. 2023-10-19 22:32:11 +02:00
RELEASES.md Fix links for std::process::Child{Stdin, Stdout, Stderr} 2023-11-17 22:43:30 +01:00
rust-bors.toml Add integration for new bors 2023-09-28 10:43:24 +02:00
rustfmt.toml rust-installer and rls no longer submodule, so fix rustfmt.toml 2023-07-04 18:39:48 +03:00
triagebot.toml Add stable mir members to triagebot config 2023-11-17 11:46:39 -08:00
x Make x capable of resolving symlinks 2023-10-14 17:53:33 +03:00
x.ps1 x.ps1: remove the check for Python from Windows Store 2023-10-23 13:25:48 +08:00
x.py Fix recent python linting errors 2023-08-02 04:40:28 -04:00

The Rust Programming Language

Rust Community

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.

Table of content

Quick Start

Read "Installation" from The Book.

Installing from Source

The Rust build system uses a Python script called x.py to build the compiler, which manages the bootstrapping process. It lives at the root of the project. It also uses a file named config.toml to determine various configuration settings for the build. You can see a full list of options in config.example.toml.

The x.py command can be run directly on most Unix systems in the following format:

./x.py <subcommand> [flags]

This is how the documentation and examples assume you are running x.py. See the rustc dev guide if this does not work on your platform.

More information about x.py can be found by running it with the --help flag or reading the rustc dev guide.

Dependencies

Make sure you have installed the dependencies:

  • python 3 or 2.7
  • git
  • A C compiler (when building for the host, cc is enough; cross-compiling may need additional compilers)
  • curl (not needed on Windows)
  • pkg-config if you are compiling on Linux and targeting Linux
  • libiconv (already included with glibc on Debian-based distros)

To build Cargo, you'll also need OpenSSL (libssl-dev or openssl-devel on most Unix distros).

If building LLVM from source, you'll need additional tools:

  • g++, clang++, or MSVC with versions listed on LLVM's documentation
  • ninja, or GNU make 3.81 or later (Ninja is recommended, especially on Windows)
  • cmake 3.13.4 or later
  • libstdc++-static may be required on some Linux distributions such as Fedora and Ubuntu

On tier 1 or tier 2 with host tools platforms, you can also choose to download LLVM by setting llvm.download-ci-llvm = true. Otherwise, you'll need LLVM installed and llvm-config in your path. See the rustc-dev-guide for more info.

Building on a Unix-like system

Build steps

  1. Clone the source with git:

    git clone https://github.com/rust-lang/rust.git
    cd rust
    
  1. Configure the build settings:

    ./configure
    

    If you plan to use x.py install to create an installation, it is recommended that you set the prefix value in the [install] section to a directory: ./configure --set install.prefix=<path>

  2. Build and install:

    ./x.py build && ./x.py install
    

    When complete, ./x.py install will place several programs into $PREFIX/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. By default, it will also include Cargo, Rust's package manager. You can disable this behavior by passing --set build.extended=false to ./configure.

Configure and Make

This project provides a configure script and makefile (the latter of which just invokes x.py). ./configure is the recommended way to programmatically generate a config.toml. make is not recommended (we suggest using x.py directly), but it is supported and we try not to break it unnecessarily.

./configure
make && sudo make install

configure generates a config.toml which can also be used with normal x.py invocations.

Building on Windows

On Windows, we suggest using winget to install dependencies by running the following in a terminal:

winget install -e Python.Python.3
winget install -e Kitware.CMake
winget install -e Git.Git

Then edit your system's PATH variable and add: C:\Program Files\CMake\bin. See this guide on editing the system PATH from the Java documentation.

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with. Use the MSVC build of Rust to interop with software produced by Visual Studio and the GNU build to interop with GNU software built using the MinGW/MSYS2 toolchain.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Download the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from the MSYS2 installation directory (e.g. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead.)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got Git, Python,
    # or CMake installed and in PATH you can remove them from this list.
    # Note that it is important that you do **not** use the 'python2', 'cmake',
    # and 'ninja' packages from the 'msys2' subsystem.
    # The build has historically been known to fail with these packages.
    pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc \
                mingw-w64-x86_64-ninja
    
  4. Navigate to Rust's source code (or clone it), then build it:

    python x.py setup user && python x.py build && python x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2017 (or later) so rustc can use its linker. The simplest way is to get Visual Studio, check the "C++ build tools" and "Windows 10 SDK" workload.

(If you're installing CMake yourself, be careful that "C++ CMake tools for Windows" doesn't get included under "Individual components".)

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

python x.py setup user
python x.py build

Right now, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed and the build system doesn't understand, you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by creating a config.toml file (as described in Building on a Unix-like system), and passing --set build.build=<triple> to ./configure.

Building Documentation

If you'd like to build the documentation, it's almost the same:

./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. That is, if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require an Internet connection to fetch snapshots, and an OS that can execute the available snapshot binaries.

See https://doc.rust-lang.org/nightly/rustc/platform-support.html for a list of supported platforms. Only "host tools" platforms have a pre-compiled snapshot binary available; to compile for a platform without host tools you must cross-compile.

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.