![]() Improvements to building and CI for mingw/msys I was getting error messages when trying to follow the build instructions the mingw build for Rust, and managed to track the issue down to an incomparability of Rust's bootstrap program with MSYS2's version of git. Essentially, the problem is that MSYS2's git works in emulated unix-y paths, but bootstrap expects a Windows path. I found a workaround for this by using relative paths instead of absolute paths. Along with that fix, this PR also updates the build instructions for MinGW to be compatible with modern versions of MSYS2, and some changes to CI to make sure that MSYS2's version of git is tested. In particular, I'm suggesting using the [MSYS2 github action](https://github.com/marketplace/actions/setup-msys2) specially made for this purpose, which is much less hacky than the old approach and gives us more control of what packages are installed. I also cleaned up as many alternate versions of key tools as I could find from PATH, to avoid accidental usage, and cleaned up some abuses of the `CUSTOM_MINGW` environment variable. This fixes https://github.com/rust-lang/rust/issues/105696 and fixes https://github.com/rust-lang/rust/issues/117567 |
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The Rust Programming Language
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.
Table of Contents
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.