rust/compiler/rustc_target
Jubilee Young 0c157b51d3 aarch64-linux: Default to FramePointer::NonLeaf
For aarch64-apple and aarch64-windows, platform docs state that code
must use frame pointers correctly. This is because the AAPCS64 mandates
that a platform specify its frame pointer conformance requirements:
- Apple: https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms#Respect-the-purpose-of-specific-CPU-registers
- Windows: https://learn.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions?view=msvc-170#integer-registers
- AAPCS64: 4492d1570e/aapcs64/aapcs64.rst (the-frame-pointer)

Unwinding code either requires unwind tables or frame pointers, and
on aarch64 the expectation is that one can use frame pointers for this.
Most Linux targets represent a motley variety of possible distributions,
so it is unclear who to defer to on conformance, other than perhaps Arm.
In the absence of a specific edict for a given aarch64-linux target,
Rust will assume aarch64-linux targets use non-leaf frame pointers.
This reflects what compilers like clang do.
2025-05-17 06:42:46 +02:00
..
src aarch64-linux: Default to FramePointer::NonLeaf 2025-05-17 06:42:46 +02:00
Cargo.toml Revert "Use workspace lints for crates in compiler/ #138084" 2025-03-10 18:12:47 +08:00
README.md Fix outdated crate names in compiler docs 2021-04-08 11:12:14 -05:00

rustc_target contains some very low-level details that are specific to different compilation targets and so forth.

For more information about how rustc works, see the rustc dev guide.