rust/compiler/rustc_codegen_llvm
bors 3d127e2040 Auto merge of #94123 - bjorn3:cg_ssa_singleton_builder, r=tmiasko
Partially move cg_ssa towards using a single builder

Not all codegen backends can handle hopping between blocks well. For example Cranelift requires blocks to be terminated before switching to building a new block. Rust-gpu requires a `RefCell` to allow hopping between blocks and cg_gcc currently has a buggy implementation of hopping between blocks. This PR reduces the amount of cases where cg_ssa switches between blocks before they are finished and mostly fixes the block hopping in cg_gcc. (~~only `scalar_to_backend` doesn't handle it correctly yet in cg_gcc~~ fixed that one.)

`@antoyo` please review the cg_gcc changes.
2022-02-24 12:28:19 +00:00
..
src Auto merge of #94123 - bjorn3:cg_ssa_singleton_builder, r=tmiasko 2022-02-24 12:28:19 +00:00
Cargo.toml Auto merge of #90716 - euclio:libloading, r=cjgillot 2021-12-12 17:28:52 +00:00
README.md mv compiler to compiler/ 2020-08-30 18:45:07 +03:00

The codegen crate contains the code to convert from MIR into LLVM IR, and then from LLVM IR into machine code. In general it contains code that runs towards the end of the compilation process.

For more information about how codegen works, see the rustc dev guide.