mirror of
https://github.com/rust-lang/rust.git
synced 2024-11-27 17:24:06 +00:00
48 lines
1.2 KiB
Rust
48 lines
1.2 KiB
Rust
// run-pass
|
|
#![allow(dead_code)]
|
|
#![allow(non_upper_case_globals)]
|
|
|
|
// In theory, it doesn't matter what order destructors are run in for rust
|
|
// because we have explicit ownership of values meaning that there's no need to
|
|
// run one before another. With unsafe code, however, there may be a safe
|
|
// interface which relies on fields having their destructors run in a particular
|
|
// order. At the time of this writing, std::rt::sched::Scheduler is an example
|
|
// of a structure which contains unsafe handles to FFI-like types, and the
|
|
// destruction order of the fields matters in the sense that some handles need
|
|
// to get destroyed before others.
|
|
//
|
|
// In C++, destruction order happens bottom-to-top in order of field
|
|
// declarations, but we currently run them top-to-bottom. I don't think the
|
|
// order really matters that much as long as we define what it is.
|
|
|
|
|
|
struct A;
|
|
struct B;
|
|
struct C {
|
|
a: A,
|
|
b: B,
|
|
}
|
|
|
|
static mut hit: bool = false;
|
|
|
|
impl Drop for A {
|
|
fn drop(&mut self) {
|
|
unsafe {
|
|
assert!(!hit);
|
|
hit = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Drop for B {
|
|
fn drop(&mut self) {
|
|
unsafe {
|
|
assert!(hit);
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn main() {
|
|
let _c = C { a: A, b: B };
|
|
}
|