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45 lines
1.3 KiB
Rust
45 lines
1.3 KiB
Rust
//@ compile-flags:-g
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//@ revisions: macos win
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// We can't set the main thread name on Linux because it renames the process (#97191)
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//@[macos] only-macos
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//@[win] only-windows
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//@ ignore-sgx
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//@ ignore-windows-gnu: gdb on windows-gnu does not print thread names
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// === GDB TESTS ==================================================================================
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//
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// gdb-command:run
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//
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// gdb-command:info threads
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// gdb-check: 1 Thread [...] [...] "main" [...]
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// gdb-check:* 2 Thread [...] [...] "my new thread" [...]
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// === LLDB TESTS =================================================================================
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//
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// lldb-command:run
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//
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// lldb-command:thread info 1
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// lldb-check:thread #1:[...]name = 'main'[...]
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// lldb-command:thread info 2
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// lldb-check:thread #2:[...]name = 'my new thread'[...]
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// === CDB TESTS ==================================================================================
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//
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// cdb-command:g
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//
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// cdb-command:~
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// cdb-check: 0 Id: [...] Suspend: 1 Teb: [...] Unfrozen "main"
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// cdb-check:. [...] Id: [...] Suspend: 1 Teb: [...] Unfrozen "my new thread"
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use std::thread;
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fn main() {
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let handle = thread::Builder::new().name("my new thread".into()).spawn(|| {
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zzz(); // #break
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}).unwrap();
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handle.join().unwrap();
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}
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fn zzz() {}
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