rust/tests/codegen-units/partitioning/inline-always.rs
Tomasz Miąsko 8c8225afe8 Remove mono item collection strategy override from -Zprint-mono-items
Previously `-Zprint-mono-items` would override the mono item collection
strategy. When debugging one doesn't want to change the behaviour, so
this was counter productive. Additionally, the produced behaviour was
artificial and might never arise without using the option in the first
place (`-Zprint-mono-items=eager` without `-Clink-dead-code`).  Finally,
the option was incorrectly marked as `UNTRACKED`.

Resolve those issues, by turning `-Zprint-mono-items` into a boolean
flag that prints results of mono item collection without changing the
behaviour of mono item collection.

For codegen-units test incorporate `-Zprint-mono-items` flag directly
into compiletest tool.

Test changes are mechanical. `-Zprint-mono-items=lazy` was removed
without additional changes, and `-Zprint-mono-items=eager` was turned
into `-Clink-dead-code`.  Linking dead code disables internalization, so
tests have been updated accordingly.
2025-05-09 12:19:09 +02:00

39 lines
967 B
Rust

//@ incremental
//@ compile-flags: -Copt-level=0
#![crate_type = "lib"]
// This test checks that a monomorphic inline(always) function is instantiated in every CGU that
// references it, even though this is an unoptimized incremental build.
// It also checks that an inline(always) function is only placed in CGUs that reference it.
mod inline {
//~ MONO_ITEM fn inline::inlined_function @@ inline_always-user1[Internal] inline_always-user2[Internal]
#[inline(always)]
pub fn inlined_function() {}
}
pub mod user1 {
use super::inline;
//~ MONO_ITEM fn user1::foo @@ inline_always-user1[External]
pub fn foo() {
inline::inlined_function();
}
}
pub mod user2 {
use super::inline;
//~ MONO_ITEM fn user2::bar @@ inline_always-user2[External]
pub fn bar() {
inline::inlined_function();
}
}
pub mod non_user {
//~ MONO_ITEM fn non_user::baz @@ inline_always-non_user[External]
pub fn baz() {}
}