// MIR for `main` after GVN fn main() -> () { let mut _0: (); let _1: &Packed; let mut _2: &&Packed; bb0: { StorageLive(_1); StorageLive(_2); _2 = const {ALLOC2: &&Packed}; _1 = (*_2); StorageDead(_2); StorageDead(_1); _0 = const (); return; } } ALLOC2 (static: FOO, size: 8, align: 8) { ╾ALLOC0╼ │ ╾──────╼ } ALLOC0 (size: 180, align: 1) { 0x00 │ ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab │ ................ 0x10 │ ab ab ab ab ab ab ab ab ab ab ab ab ╾ALLOC3 (8 ptr bytes) │ ............╾─── 0x20 │ ──────────╼ 01 ef cd ab 00 00 00 00 00 00 00 00 │ ───╼............ 0x30 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x40 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x50 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x60 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x70 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x80 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ╾──── │ ..............╾─ 0x90 │ ─────ALLOC4─────╼ 00 00 ╾ALLOC1+0x63╼ │ ─────╼..╾──────╼ 0xa0 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0xb0 │ 00 00 00 00 │ .... } ALLOC3 (size: 4, align: 4) { 2a 00 00 00 │ *... } ALLOC4 (fn: main) ALLOC1 (size: 100, align: 1) { 0x00 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x10 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x20 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x30 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x40 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x50 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x60 │ 00 00 00 00 │ .... }