# Sample TOML configuration file for building Rust. # # To configure rustbuild, copy this file to the directory from which you will be # running the build, and name it config.toml. # # All options are commented out by default in this file, and they're commented # out with their default values. The build system by default looks for # `config.toml` in the current directory of a build for build configuration, but # a custom configuration file can also be specified with `--config` to the build # system. # ============================================================================= # Tweaking how LLVM is compiled # ============================================================================= [llvm] # Indicates whether the LLVM build is a Release or Debug build #optimize = true # Indicates whether an LLVM Release build should include debug info #release-debuginfo = false # Indicates whether the LLVM assertions are enabled or not #assertions = false # Indicates whether ccache is used when building LLVM #ccache = false # or alternatively ... #ccache = "/path/to/ccache" # If an external LLVM root is specified, we automatically check the version by # default to make sure it's within the range that we're expecting, but setting # this flag will indicate that this version check should not be done. #version-check = false # Link libstdc++ statically into the librustc_llvm instead of relying on a # dynamic version to be available. #static-libstdcpp = false # Tell the LLVM build system to use Ninja instead of the platform default for # the generated build system. This can sometimes be faster than make, for # example. #ninja = false # LLVM targets to build support for. # Note: this is NOT related to Rust compilation targets. However, as Rust is # dependent on LLVM for code generation, turning targets off here WILL lead to # the resulting rustc being unable to compile for the disabled architectures. # Also worth pointing out is that, in case support for new targets are added to # LLVM, enabling them here doesn't mean Rust is automatically gaining said # support. You'll need to write a target specification at least, and most # likely, teach rustc about the C ABI of the target. Get in touch with the # Rust team and file an issue if you need assistance in porting! #targets = "X86;ARM;AArch64;Mips;PowerPC;SystemZ;JSBackend;MSP430;Sparc;NVPTX;Hexagon" # Cap the number of parallel linker invocations when compiling LLVM. # This can be useful when building LLVM with debug info, which significantly # increases the size of binaries and consequently the memory required by # each linker process. # If absent or 0, linker invocations are treated like any other job and # controlled by rustbuild's -j parameter. #link-jobs = 0 # Delete LLVM build directory on LLVM rebuild. # This option defaults to `false` for local development, but CI may want to # always perform clean full builds (possibly accelerated by (s)ccache). #clean-rebuild = false # ============================================================================= # General build configuration options # ============================================================================= [build] # Build triple for the original snapshot compiler. This must be a compiler that # nightlies are already produced for. The current platform must be able to run # binaries of this build triple and the nightly will be used to bootstrap the # first compiler. #build = "x86_64-unknown-linux-gnu" # defaults to your host platform # In addition to the build triple, other triples to produce full compiler # toolchains for. Each of these triples will be bootstrapped from the build # triple and then will continue to bootstrap themselves. This platform must # currently be able to run all of the triples provided here. #host = ["x86_64-unknown-linux-gnu"] # defaults to just the build triple # In addition to all host triples, other triples to produce the standard library # for. Each host triple will be used to produce a copy of the standard library # for each target triple. #target = ["x86_64-unknown-linux-gnu"] # defaults to just the build triple # Instead of downloading the src/stage0.txt version of Cargo specified, use # this Cargo binary instead to build all Rust code #cargo = "/path/to/bin/cargo" # Instead of downloading the src/stage0.txt version of the compiler # specified, use this rustc binary instead as the stage0 snapshot compiler. #rustc = "/path/to/bin/rustc" # Flag to specify whether any documentation is built. If false, rustdoc and # friends will still be compiled but they will not be used to generate any # documentation. #docs = true # Indicate whether the compiler should be documented in addition to the standard # library and facade crates. #compiler-docs = false # Indicate whether submodules are managed and updated automatically. #submodules = true # The path to (or name of) the GDB executable to use. This is only used for # executing the debuginfo test suite. #gdb = "gdb" # The node.js executable to use. Note that this is only used for the emscripten # target when running tests, otherwise this can be omitted. #nodejs = "node" # Python interpreter to use for various tasks throughout the build, notably # rustdoc tests, the lldb python interpreter, and some dist bits and pieces. # Note that Python 2 is currently required. #python = "python2.7" # Force Cargo to check that Cargo.lock describes the precise dependency # set that all the Cargo.toml files create, instead of updating it. #locked-deps = false # Indicate whether the vendored sources are used for Rust dependencies or not #vendor = false # Typically the build system will build the rust compiler twice. The second # compiler, however, will simply use its own libraries to link against. If you # would rather to perform a full bootstrap, compiling the compiler three times, # then you can set this option to true. You shouldn't ever need to set this # option to true. #full-bootstrap = false # Enable a build of the and extended rust tool set which is not only the # compiler but also tools such as Cargo. This will also produce "combined # installers" which are used to install Rust and Cargo together. This is # disabled by default. #extended = false # Verbosity level: 0 == not verbose, 1 == verbose, 2 == very verbose #verbose = 0 # Build the sanitizer runtimes #sanitizers = false # Indicates whether the OpenSSL linked into Cargo will be statically linked or # not. If static linkage is specified then the build system will download a # known-good version of OpenSSL, compile it, and link it to Cargo. #openssl-static = false # ============================================================================= # General install configuration options # ============================================================================= [install] # Instead of installing to /usr/local, install to this path instead. #prefix = "/usr/local" # Where to install libraries in `prefix` above #libdir = "lib" # Where to install man pages in `prefix` above #mandir = "share/man" # Where to install documentation in `prefix` above #docdir = "share/doc/rust" # ============================================================================= # Options for compiling Rust code itself # ============================================================================= [rust] # Whether or not to optimize the compiler and standard library # Note: the slowness of the non optimized compiler compiling itself usually # outweighs the time gains in not doing optimizations, therefore a # full bootstrap takes much more time with optimize set to false. #optimize = true # Number of codegen units to use for each compiler invocation. A value of 0 # means "the number of cores on this machine", and 1+ is passed through to the # compiler. #codegen-units = 1 # Whether or not debug assertions are enabled for the compiler and standard # library #debug-assertions = false # Whether or not debuginfo is emitted #debuginfo = false # Whether or not line number debug information is emitted #debuginfo-lines = false # Whether or not to only build debuginfo for the standard library if enabled. # If enabled, this will not compile the compiler with debuginfo, just the # standard library. #debuginfo-only-std = false # Whether or not jemalloc is built and enabled #use-jemalloc = true # Whether or not jemalloc is built with its debug option set #debug-jemalloc = false # Whether or not `panic!`s generate backtraces (RUST_BACKTRACE) #backtrace = true # The default linker that will be used by the generated compiler. Note that this # is not the linker used to link said compiler. #default-linker = "cc" # The default ar utility that will be used by the generated compiler if LLVM # cannot be used. Note that this is not used to assemble said compiler. #default-ar = "ar" # The "channel" for the Rust build to produce. The stable/beta channels only # allow using stable features, whereas the nightly and dev channels allow using # nightly features #channel = "dev" # By default the `rustc` executable is built with `-Wl,-rpath` flags on Unix # platforms to ensure that the compiler is usable by default from the build # directory (as it links to a number of dynamic libraries). This may not be # desired in distributions, for example. #rpath = true # Flag indicating whether tests are compiled with optimizations (the -O flag) or # with debuginfo (the -g flag) #optimize-tests = true #debuginfo-tests = true # Flag indicating whether codegen tests will be run or not. If you get an error # saying that the FileCheck executable is missing, you may want to disable this. #codegen-tests = true # ============================================================================= # Options for specific targets # # Each of the following options is scoped to the specific target triple in # question and is used for determining how to compile each target. # ============================================================================= [target.x86_64-unknown-linux-gnu] # C compiler to be used to compiler C code and link Rust code. Note that the # default value is platform specific, and if not specified it may also depend on # what platform is crossing to what platform. #cc = "cc" # C++ compiler to be used to compiler C++ code (e.g. LLVM and our LLVM shims). # This is only used for host targets. #cxx = "c++" # Path to the `llvm-config` binary of the installation of a custom LLVM to link # against. Note that if this is specifed we don't compile LLVM at all for this # target. #llvm-config = "../path/to/llvm/root/bin/llvm-config" # Path to the custom jemalloc static library to link into the standard library # by default. This is only used if jemalloc is still enabled above #jemalloc = "/path/to/jemalloc/libjemalloc_pic.a" # If this target is for Android, this option will be required to specify where # the NDK for the target lives. This is used to find the C compiler to link and # build native code. #android-ndk = "/path/to/ndk" # The root location of the MUSL installation directory. The library directory # will also need to contain libunwind.a for an unwinding implementation. Note # that this option only makes sense for MUSL targets that produce statically # linked binaries #musl-root = "..." # ============================================================================= # Distribution options # # These options are related to distribution, mostly for the Rust project itself. # You probably won't need to concern yourself with any of these options # ============================================================================= [dist] # This is the folder of artifacts that the build system will sign. All files in # this directory will be signed with the default gpg key using the system `gpg` # binary. The `asc` and `sha256` files will all be output into the standard dist # output folder (currently `build/dist`) # # This folder should be populated ahead of time before the build system is # invoked. #sign-folder = "path/to/folder/to/sign" # This is a file which contains the password of the default gpg key. This will # be passed to `gpg` down the road when signing all files in `sign-folder` # above. This should be stored in plaintext. #gpg-password-file = "path/to/gpg/password" # The remote address that all artifacts will eventually be uploaded to. The # build system generates manifests which will point to these urls, and for the # manifests to be correct they'll have to have the right URLs encoded. # # Note that this address should not contain a trailing slash as file names will # be appended to it. #upload-addr = "https://example.com/folder"