//@ run-pass //@ needs-unwind #![allow(dead_code)] //@ compile-flags: -C codegen-units=3 //@ ignore-emscripten no threads support // Test unwinding through multiple compilation units. // According to acrichto, in the distant past `ld -r` (which is used during // linking when codegen-units > 1) was known to produce object files with // damaged unwinding tables. This may be related to GNU binutils bug #6893 // ("Partial linking results in corrupt .eh_frame_hdr"), but I'm not certain. // In any case, this test should let us know if enabling parallel codegen ever // breaks unwinding. use std::thread; fn pad() -> usize { 0 } mod a { pub fn f() { panic!(); } } mod b { pub fn g() { ::a::f(); } } fn main() { thread::spawn(move|| { ::b::g() }).join().unwrap_err(); }