// MIR for `main` after GVN fn main() -> () { let mut _0: (); let _1: &Packed; let mut _2: &&Packed; bb0: { StorageLive(_1); StorageLive(_2); _2 = const {ALLOC4: &&Packed}; _1 = (*_2); StorageDead(_2); StorageDead(_1); _0 = const (); return; } } ALLOC4 (static: FOO, size: 4, align: 4) { ╾ALLOC0╼ │ ╾──╼ } ALLOC0 (size: 168, align: 1) { 0x00 │ ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab │ ................ 0x10 │ ab ab ab ab ab ab ab ab ab ab ab ab ╾ALLOC1╼ │ ............╾──╼ 0x20 │ 01 ef cd ab 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x30 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x40 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x50 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x60 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x70 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x80 │ 00 00 00 00 00 00 00 00 00 00 ╾ALLOC2╼ 00 00 │ ..........╾──╼.. 0x90 │ ╾ALLOC3+0x63╼ 00 00 00 00 00 00 00 00 00 00 00 00 │ ╾──╼............ 0xa0 │ 00 00 00 00 00 00 00 00 │ ........ } ALLOC1 (size: 4, align: 4) { 2a 00 00 00 │ *... } ALLOC2 (fn: main) ALLOC3 (size: 100, align: 1) { 0x00 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x10 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x20 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x30 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x40 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x50 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................ 0x60 │ 00 00 00 00 │ .... }