//! A thin wrapper around `Command` in the standard library which allows us to //! read the arguments that are built up. use std::ffi::{OsStr, OsString}; use std::process::{self, Output}; use std::{fmt, io, mem}; use rustc_target::spec::LldFlavor; #[derive(Clone)] pub(crate) struct Command { program: Program, args: Vec, env: Vec<(OsString, OsString)>, env_remove: Vec, } #[derive(Clone)] enum Program { Normal(OsString), CmdBatScript(OsString), Lld(OsString, LldFlavor), } impl Command { pub(crate) fn new>(program: P) -> Command { Command::_new(Program::Normal(program.as_ref().to_owned())) } pub(crate) fn bat_script>(program: P) -> Command { Command::_new(Program::CmdBatScript(program.as_ref().to_owned())) } pub(crate) fn lld>(program: P, flavor: LldFlavor) -> Command { Command::_new(Program::Lld(program.as_ref().to_owned(), flavor)) } fn _new(program: Program) -> Command { Command { program, args: Vec::new(), env: Vec::new(), env_remove: Vec::new() } } pub(crate) fn arg>(&mut self, arg: P) -> &mut Command { self._arg(arg.as_ref()); self } pub(crate) fn args(&mut self, args: I) -> &mut Command where I: IntoIterator>, { for arg in args { self._arg(arg.as_ref()); } self } fn _arg(&mut self, arg: &OsStr) { self.args.push(arg.to_owned()); } pub(crate) fn env(&mut self, key: K, value: V) -> &mut Command where K: AsRef, V: AsRef, { self._env(key.as_ref(), value.as_ref()); self } fn _env(&mut self, key: &OsStr, value: &OsStr) { self.env.push((key.to_owned(), value.to_owned())); } pub(crate) fn env_remove(&mut self, key: K) -> &mut Command where K: AsRef, { self._env_remove(key.as_ref()); self } fn _env_remove(&mut self, key: &OsStr) { self.env_remove.push(key.to_owned()); } pub(crate) fn output(&mut self) -> io::Result { self.command().output() } pub(crate) fn command(&self) -> process::Command { let mut ret = match self.program { Program::Normal(ref p) => process::Command::new(p), Program::CmdBatScript(ref p) => { let mut c = process::Command::new("cmd"); c.arg("/c").arg(p); c } Program::Lld(ref p, flavor) => { let mut c = process::Command::new(p); c.arg("-flavor").arg(flavor.as_str()); c } }; ret.args(&self.args); ret.envs(self.env.clone()); for k in &self.env_remove { ret.env_remove(k); } ret } // extensions pub(crate) fn get_args(&self) -> &[OsString] { &self.args } pub(crate) fn take_args(&mut self) -> Vec { mem::take(&mut self.args) } /// Returns a `true` if we're pretty sure that this'll blow OS spawn limits, /// or `false` if we should attempt to spawn and see what the OS says. pub(crate) fn very_likely_to_exceed_some_spawn_limit(&self) -> bool { // We mostly only care about Windows in this method, on Unix the limits // can be gargantuan anyway so we're pretty unlikely to hit them if cfg!(unix) { return false; } // Right now LLD doesn't support the `@` syntax of passing an argument // through files, so regardless of the platform we try to go to the OS // on this one. if let Program::Lld(..) = self.program { return false; } // Ok so on Windows to spawn a process is 32,768 characters in its // command line [1]. Unfortunately we don't actually have access to that // as it's calculated just before spawning. Instead we perform a // poor-man's guess as to how long our command line will be. We're // assuming here that we don't have to escape every character... // // Turns out though that `cmd.exe` has even smaller limits, 8192 // characters [2]. Linkers can often be batch scripts (for example // Emscripten, Gecko's current build system) which means that we're // running through batch scripts. These linkers often just forward // arguments elsewhere (and maybe tack on more), so if we blow 8192 // bytes we'll typically cause them to blow as well. // // Basically as a result just perform an inflated estimate of what our // command line will look like and test if it's > 8192 (we actually // test against 6k to artificially inflate our estimate). If all else // fails we'll fall back to the normal unix logic of testing the OS // error code if we fail to spawn and automatically re-spawning the // linker with smaller arguments. // // [1]: https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-createprocessa // [2]: https://devblogs.microsoft.com/oldnewthing/?p=41553 let estimated_command_line_len = self.args.iter().map(|a| a.len()).sum::(); estimated_command_line_len > 1024 * 6 } } impl fmt::Debug for Command { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { self.command().fmt(f) } }