#![allow(unused_assignments)] // failure-status: 1 struct Firework { strength: T, } impl Firework { #[inline(always)] fn set_strength(&mut self, new_strength: T) { self.strength = new_strength; } } impl Drop for Firework { #[inline(always)] fn drop(&mut self) { println!("BOOM times {}!!!", self.strength); } } fn main() -> Result<(), u8> { let mut firecracker = Firework { strength: 1 }; firecracker.set_strength(2); let mut tnt = Firework { strength: 100.1 }; tnt.set_strength(200.1); tnt.set_strength(300.3); if true { println!("Exiting with error..."); return Err(1); } let _ = Firework { strength: 1000 }; Ok(()) } // Expected program output: // Exiting with error... // BOOM times 100!!! // BOOM times 1!!! // Error: 1