#![feature(no_sanitize)] #![feature(stmt_expr_attributes)] #![deny(unused_attributes)] #![allow(dead_code)] fn invalid() { #[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function { 1 }; } #[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function type InvalidTy = (); #[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function mod invalid_module {} fn main() { let _ = #[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function (|| 1); } #[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function struct F; #[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function impl F { #[no_sanitize(memory)] fn valid(&self) {} } #[no_sanitize(address, memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function static INVALID : i32 = 0; #[no_sanitize(memory)] fn valid() {} #[no_sanitize(address)] static VALID : i32 = 0; #[no_sanitize("address")] //~^ ERROR `#[no_sanitize(...)]` should be applied to a function //~| ERROR invalid argument for `no_sanitize` static VALID2 : i32 = 0;