Commit Graph

66 Commits

Author SHA1 Message Date
Mark Rousskov
971c549ca3 re-format with new rustfmt 2021-11-30 13:08:41 -05:00
bors
9a757817c3 Auto merge of #89597 - michaelwoerister:improve-vtable-debuginfo, r=wesleywiser
Create more accurate debuginfo for vtables.

Before this PR all vtables would have the same name (`"vtable"`) in debuginfo. Now they get an unambiguous name that identifies the implementing type and the trait that is being implemented.

This is only one of several possible improvements:
- This PR describes vtables as arrays of `*const u8` pointers. It would nice to describe them as structs where function pointer is represented by a field with a name indicative of the method it maps to. However, this requires coming up with a naming scheme that avoids clashes between methods with the same name (which is possible if the vtable contains multiple traits).
- The PR does not update the debuginfo we generate for the vtable-pointer field in a fat `dyn` pointer. Right now there does not seem to be an easy way of getting ahold of a vtable-layout without also knowing the concrete self-type of a trait object.

r? `@wesleywiser`
2021-10-11 04:31:47 +00:00
Michael Woerister
61c5a6d644 Create more accurate debuginfo for vtables.
Before this commit all vtables would have the same name "vtable" in
debuginfo. Now they get a name that identifies the implementing type
and the trait that is being implemented.
2021-10-08 10:33:47 +02:00
Camille GILLOT
02025d86ac Remove re-export. 2021-10-03 16:08:54 +02:00
Guillaume Gomez
759eba0a08 Fix clippy lints 2021-10-01 23:17:19 +02:00
bjorn3
8c7840e8cb Use a separate interner type for UniqueTypeId
Using symbol::Interner makes it very easy to mixup UniqueTypeId symbols
with the global interner. In fact the Debug implementation of
UniqueTypeId did exactly this.

Using a separate interner type also avoids prefilling the interner with
unused symbols and allow for optimizing the symbol interner for parallel
access without negatively affecting the single threaded module codegen.
2021-09-13 14:42:06 +02:00
Andreas Liljeqvist
5b2f757dae Make abi::Abi Copy and remove a *lot* of refs
fix

fix

Remove more refs and clones

fix

more

fix
2021-09-09 10:41:19 +02:00
bors
e2750baf53 Auto merge of #88499 - eddyb:layout-off, r=nagisa
Provide `layout_of` automatically (given tcx + param_env + error handling).

After #88337, there's no longer any uses of `LayoutOf` within `rustc_target` itself, so I realized I could move the trait to `rustc_middle::ty::layout` and redesign it a bit.

This is similar to #88338 (and supersedes it), but at no ergonomic loss, since there's no funky `C: LayoutOf<Ty = Ty>` -> `Ty: TyAbiInterface<C>` generic `impl` chain, and each `LayoutOf` still corresponds to one `impl` (of `LayoutOfHelpers`) for the specific context.

After this PR, this is what's needed to get `trait LayoutOf` (with the `layout_of` method) implemented on some context type:
* `TyCtxt`, via `HasTyCtxt`
* `ParamEnv`, via `HasParamEnv`
* a way to transform `LayoutError`s into the desired error type
  * an error type of `!` can be paired with having `cx.layout_of(...)` return `TyAndLayout` *without* `Result<...>` around it, such as used by codegen
  * this is done through a new `LayoutOfHelpers` trait (and so is specifying the type of `cx.layout_of(...)`)

When going through this path (and not bypassing it with a manual `impl` of `LayoutOf`), the end result is that only the error case can be customized, the query itself and the success paths are guaranteed to be uniform.

(**EDIT**: just noticed that because of the supertrait relationship, you cannot actually implement `LayoutOf` yourself, the blanket `impl` fully covers all possible context types that could ever implement it)

Part of the motivation for this shape of API is that I've been working on querifying `FnAbi::of_*`, and what I want/need to introduce for that looks a lot like the setup in this PR - in particular, it's harder to express the `FnAbi` methods in `rustc_target`, since they're much more tied to `rustc` concepts.

r? `@nagisa` cc `@oli-obk` `@bjorn3`
2021-09-05 16:14:41 +00:00
Eduard-Mihai Burtescu
4ce933f13f rustc_target: move LayoutOf to ty::layout. 2021-09-02 01:17:14 +03:00
Michael Woerister
af1b65cb18 Path remapping: Make behavior of diagnostics output dependent on presence of --remap-path-prefix. 2021-08-27 11:50:44 +02:00
Aaron Hill
a895069c50
Include (potentially remapped) working dir in crate hash
Fixes #85019

A `SourceFile` created during compilation may have a relative
path (e.g. if rustc itself is invoked with a relative path).
When we write out crate metadata, we convert all relative paths
to absolute paths using the current working direction.

However, the working directory is not included in the crate hash.
This means that the crate metadata can change while the crate
hash remains the same. Among other problems, this can cause a
fingerprint mismatch ICE, since incremental compilation uses
the crate metadata hash to determine if a foreign query is green.

This commit moves the field holding the working directory from
`Session` to `Options`, including it as part of the crate hash.
2021-08-15 15:17:37 -05:00
lrh2000
0cb6f07ef2 Avoid unnecessary String::clone 2021-07-09 23:09:50 +08:00
lrh2000
cda90f5541 Store names of captured variables in optimized_mir
- Closures in external crates may get compiled in because of
  monomorphization. We should store names of captured variables
  in `optimized_mir`, so that they are written into the metadata
  file and we can use them to generate debuginfo.

- If there are breakpoints inside closures, the names of captured
  variables stored in `optimized_mir` can be used to print them.
  Now the name is more precise when disjoint fields are captured.
2021-07-09 23:09:48 +08:00
lrh2000
29856acffe Name the captured upvars for closures/generators in debuginfo
Previously, debuggers print closures as something like
```
y::main::closure-0 (0x7fffffffdd34)
```
The pointer actually references to an upvar. It is not
very obvious, especially for beginners.

It's because upvars don't have names before, as they
are packed into a tuple. This commit names the upvars,
so we can expect to see something like
```
y::main::closure-0 {_captured_ref__b: 0x[...]}
```
2021-07-09 23:06:53 +08:00
Wesley Wiser
f6d2843d68 Respond to review feedback 2021-07-02 20:38:37 -04:00
Wesley Wiser
d94f087848 Show the variant name for univariant enums
Previously, only the fields would be displayed with no indication of the
variant name. If you already knew the enum was univariant, this was ok
but if the enum was univariant because of layout, for example, a
`Result<T, !>` then it could be very confusing which variant was the
active one.
2021-07-02 20:16:37 -04:00
Wesley Wiser
3780684f5a Update directly tagged enums to visualize the same as niche-layout enums
Previously, directly tagged enums had a `variant$` field which would
show the name of the active variant. We now show the variant using a
`[variant]` synthetic item just like we do for niche-layout enums.
2021-07-02 20:11:25 -04:00
Daniel Paoliello
aac8a88552 Improve debug symbol names to avoid ambiguity and work better with MSVC's debugger
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).

Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.

Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).
2021-06-30 11:10:29 -07:00
Wesley Wiser
3127419e2b Respond to review feedback 2021-06-02 10:23:12 -04:00
Wesley Wiser
ef053fd6f0 Change the type name from _enum<..> to enum$<..>
This makes the type name inline with the proposed standard in #85269.
2021-06-02 10:23:12 -04:00
Wesley Wiser
d2d6fa852d Respond to review feedback 2021-06-02 10:23:11 -04:00
Wesley Wiser
d650091117 Make tidy happy 2021-06-02 10:23:11 -04:00
Wesley Wiser
141546c355 Generate better debuginfo for niche-layout enums
Previously, we would generate a single struct with the layout of the
dataful variant plus an extra field whose name contained the value of
the niche (this would only really work for things like `Option<&_>`
where we can determine that the `None` case maps to `0` but for enums
that have multiple tag only variants, this doesn't work).

Now, we generate a union of two structs, one which is the layout of the
dataful variant and one which just has a way of reading the
discriminant. We also generate an enum which maps the discriminant value
to the tag only variants.

We also encode information about the range of values which correspond to
the dataful variant in the type name and then use natvis to determine
which union field we should display to the user.

As a result of this change, all niche-layout enums render correctly in
WinDbg and Visual Studio!
2021-06-02 10:23:10 -04:00
Wesley Wiser
2a025c1a76 Remove fallback for containing scopes
This wasn't necessary for msvc and caused issues where different types
with the same name such as different instantiations of `Option<T>` would
have colliding debuginfo. This confused the debugger which would pick
one of the type definitions and use for all types with that name even
though they had different layout.
2021-06-02 10:23:10 -04:00
Wesley Wiser
b644f06326 Resolve EnumTagInfo FIXME 2021-06-02 10:23:10 -04:00
Wesley Wiser
f353cbf1a1 Generate better debuginfo for directly tagged enums 2021-06-02 10:23:09 -04:00
bors
3396a383bb Auto merge of #85178 - cjgillot:local-crate, r=oli-obk
Remove CrateNum parameter for queries that only work on local crate

The pervasive `CrateNum` parameter is a remnant of the multi-crate rustc idea.

Using `()` as query key in those cases avoids having to worry about the validity of the query key.
2021-05-17 01:42:03 +00:00
Camille GILLOT
0bde3b1f80 Use () for codegen queries. 2021-05-12 13:58:46 +02:00
bors
e1ff91f439 Auto merge of #83813 - cbeuw:remap-std, r=michaelwoerister
Fix `--remap-path-prefix` not correctly remapping `rust-src` component paths and unify handling of path mapping with virtualized paths

This PR fixes #73167 ("Binaries end up containing path to the rust-src component despite `--remap-path-prefix`") by preventing real local filesystem paths from reaching compilation output if the path is supposed to be remapped.

`RealFileName::Named` introduced in #72767 is now renamed as `LocalPath`, because this variant wraps a (most likely) valid local filesystem path.

`RealFileName::Devirtualized` is renamed as `Remapped` to be used for remapped path from a real path via `--remap-path-prefix` argument, as well as real path inferred from a virtualized (during compiler bootstrapping) `/rustc/...` path. The `local_path` field is now an `Option<PathBuf>`, as it will be set to `None` before serialisation, so it never reaches any build output. Attempting to serialise a non-`None` `local_path` will cause an assertion faliure.

When a path is remapped, a `RealFileName::Remapped` variant is created. The original path is preserved in `local_path` field and the remapped path is saved in `virtual_name` field. Previously, the `local_path` is directly modified which goes against its purpose of "suitable for reading from the file system on the local host".

`rustc_span::SourceFile`'s fields `unmapped_path` (introduced by #44940) and `name_was_remapped` (introduced by #41508 when `--remap-path-prefix` feature originally added) are removed, as these two pieces of information can be inferred from the `name` field: if it's anything other than a `FileName::Real(_)`, or if it is a `FileName::Real(RealFileName::LocalPath(_))`, then clearly `name_was_remapped` would've been false and `unmapped_path` would've been `None`. If it is a `FileName::Real(RealFileName::Remapped{local_path, virtual_name})`, then `name_was_remapped` would've been true and `unmapped_path` would've been `Some(local_path)`.

cc `@eddyb` who implemented `/rustc/...` path devirtualisation
2021-05-12 11:05:56 +00:00
Andy Wang
5417b45c26
Use local and remapped paths where appropriate 2021-05-05 15:31:28 +01:00
Andy Wang
fb4f6439f6
Revamp RealFileName public methods 2021-05-05 15:31:03 +01:00
Andy Wang
0407919083
Use RealFileName for Session::working_dir as it may also be remapped 2021-05-05 15:10:57 +01:00
lrh2000
5bf989ece9 Remove artificial flag from generator variants
- Literally, variants are not artificial. We have `yield` statements,
   upvars and inner variables in the source code.
 - Functionally, we don't want debuggers to suppress the variants. It
   contains the state of the generator, which is useful when debugging.
   So they shouldn't be marked artificial.
 - Debuggers may use artificial flags to find the active variant. In
   this case, marking variants artificial will make debuggers not work
   properly.

Fixes #79009.
2021-04-30 22:36:08 +08:00
lrh2000
060deec4b1 Move outer fields of enums into variant parts in debuginfo
All fields except the discriminant (including `outer_fields`)
should be put into structures inside the variant part, which gives
an equivalent layout but offers us much better integration with
debuggers.
2021-04-30 16:30:25 +08:00
Dylan DPC
0d12422f2d
Rollup merge of #80525 - devsnek:wasm64, r=nagisa
wasm64 support

There is still some upstream llvm work needed before this can land.
2021-04-05 00:24:23 +02:00
Gus Caplan
da66a31572
wasm64 2021-04-04 11:29:34 -05:00
Josh Stone
72ebebe474 Use iter::zip in compiler/ 2021-03-26 09:32:31 -07:00
bors
234781afe3 Auto merge of #82285 - nhwn:nonzero-debug, r=nagisa
Use u32 over Option<u32> in DebugLoc

~~Changes `Option<u32>` fields in `DebugLoc` to `Option<NonZeroU32>`. Since the respective fields (`line` and `col`) are guaranteed to be 1-based, this layout optimization is a freebie.~~

EDIT: Changes `Option<u32>` fields in `DebugLoc` to `u32`. As `@bugadani` pointed out, an `Option<NonZeroU32>` is probably an unnecessary layer of abstraction since the `None` variant is always used as `UNKNOWN_LINE_NUMBER` (which is just `0`).  Also, `SourceInfo` in `metadata.rs` already uses a `u32` instead of an `Option<u32>` to encode the same information, so I think this change is warranted.

Since `@jyn514` raised some concerns over measuring performance in a similar PR (#82255), does this need a perf run?
2021-03-07 20:23:23 +00:00
Dániel Buga
b97eb23cd0 Box generator-related Body fields 2021-03-01 08:32:49 +01:00
Dylan DPC
cabe97272d
Rollup merge of #82057 - upsuper-forks:cstr, r=davidtwco,wesleywiser
Replace const_cstr with cstr crate

This PR replaces the `const_cstr` macro inside `rustc_data_structures` with `cstr` macro from [cstr](https://crates.io/crates/cstr) crate.

The two macros basically serve the same purpose, which is to generate `&'static CStr` from a string literal. `cstr` is better because it validates the literal at compile time, while the existing `const_cstr` does it at runtime when `debug_assertions` is enabled. In addition, the value `cstr` generates can be used in constant context (which is seemingly not needed anywhere currently, though).
2021-02-27 02:34:21 +01:00
klensy
08b1e8004b fix review 2021-02-25 04:21:12 +03:00
klensy
c75c4a579b replaced some map_or with map_or_else 2021-02-24 02:43:35 +03:00
Nathan Nguyen
408d4027d0 nhwn: use plain u32 in DebugLoc 2021-02-20 11:46:58 -06:00
Nathan Nguyen
f5aa1bceb9 nhwn: use Option<NonZeroU32> in DebugLoc 2021-02-20 11:46:50 -06:00
Simonas Kazlauskas
16c71886c9 Set path of the compile unit to the source directory
As part of the effort to implement split dwarf debug info, we ended up
setting the compile unit location to the output directory rather than
the source directory. Furthermore, it seems like we failed to remap the
prefixes for this as well!

The desired behaviour is to instead set the `DW_AT_GNU_dwo_name` to a
path relative to compiler's working directory. This still allows
debuggers to find the split dwarf files, while not changing the
behaviour of the code that is compiling with regular debug info, and not
changing the compiler's behaviour with regards to reproducibility.

Fixes #82074
2021-02-14 17:12:14 +02:00
Xidorn Quan
38e4233a32 Replace const_cstr with cstr crate 2021-02-14 09:45:35 +11:00
Yuki Okushi
d9e56f48c5
Rollup merge of #79570 - alexcrichton:split-debuginfo, r=bjorn3
rustc: Stabilize `-Zrun-dsymutil` as `-Csplit-debuginfo`

This commit adds a new stable codegen option to rustc,
`-Csplit-debuginfo`. The old `-Zrun-dsymutil` flag is deleted and now
subsumed by this stable flag. Additionally `-Zsplit-dwarf` is also
subsumed by this flag but still requires `-Zunstable-options` to
actually activate. The `-Csplit-debuginfo` flag takes one of
three values:

* `off` - This indicates that split-debuginfo from the final artifact is
  not desired. This is not supported on Windows and is the default on
  Unix platforms except macOS. On macOS this means that `dsymutil` is
  not executed.

* `packed` - This means that debuginfo is desired in one location
  separate from the main executable. This is the default on Windows
  (`*.pdb`) and macOS (`*.dSYM`). On other Unix platforms this subsumes
  `-Zsplit-dwarf=single` and produces a `*.dwp` file.

* `unpacked` - This means that debuginfo will be roughly equivalent to
  object files, meaning that it's throughout the build directory
  rather than in one location (often the fastest for local development).
  This is not the default on any platform and is not supported on Windows.

Each target can indicate its own default preference for how debuginfo is
handled. Almost all platforms default to `off` except for Windows and
macOS which default to `packed` for historical reasons.

Some equivalencies for previous unstable flags with the new flags are:

* `-Zrun-dsymutil=yes` -> `-Csplit-debuginfo=packed`
* `-Zrun-dsymutil=no` -> `-Csplit-debuginfo=unpacked`
* `-Zsplit-dwarf=single` -> `-Csplit-debuginfo=packed`
* `-Zsplit-dwarf=split` -> `-Csplit-debuginfo=unpacked`

Note that `-Csplit-debuginfo` still requires `-Zunstable-options` for
non-macOS platforms since split-dwarf support was *just* implemented in
rustc.

There's some more rationale listed on #79361, but the main gist of the
motivation for this commit is that `dsymutil` can take quite a long time
to execute in debug builds and provides little benefit. This means that
incremental compile times appear that much worse on macOS because the
compiler is constantly running `dsymutil` over every single binary it
produces during `cargo build` (even build scripts!). Ideally rustc would
switch to not running `dsymutil` by default, but that's a problem left
to get tackled another day.

Closes #79361
2021-01-29 09:17:20 +09:00
Alex Crichton
a124043fb0 rustc: Stabilize -Zrun-dsymutil as -Csplit-debuginfo
This commit adds a new stable codegen option to rustc,
`-Csplit-debuginfo`. The old `-Zrun-dsymutil` flag is deleted and now
subsumed by this stable flag. Additionally `-Zsplit-dwarf` is also
subsumed by this flag but still requires `-Zunstable-options` to
actually activate. The `-Csplit-debuginfo` flag takes one of
three values:

* `off` - This indicates that split-debuginfo from the final artifact is
  not desired. This is not supported on Windows and is the default on
  Unix platforms except macOS. On macOS this means that `dsymutil` is
  not executed.

* `packed` - This means that debuginfo is desired in one location
  separate from the main executable. This is the default on Windows
  (`*.pdb`) and macOS (`*.dSYM`). On other Unix platforms this subsumes
  `-Zsplit-dwarf=single` and produces a `*.dwp` file.

* `unpacked` - This means that debuginfo will be roughly equivalent to
  object files, meaning that it's throughout the build directory
  rather than in one location (often the fastest for local development).
  This is not the default on any platform and is not supported on Windows.

Each target can indicate its own default preference for how debuginfo is
handled. Almost all platforms default to `off` except for Windows and
macOS which default to `packed` for historical reasons.

Some equivalencies for previous unstable flags with the new flags are:

* `-Zrun-dsymutil=yes` -> `-Csplit-debuginfo=packed`
* `-Zrun-dsymutil=no` -> `-Csplit-debuginfo=unpacked`
* `-Zsplit-dwarf=single` -> `-Csplit-debuginfo=packed`
* `-Zsplit-dwarf=split` -> `-Csplit-debuginfo=unpacked`

Note that `-Csplit-debuginfo` still requires `-Zunstable-options` for
non-macOS platforms since split-dwarf support was *just* implemented in
rustc.

There's some more rationale listed on #79361, but the main gist of the
motivation for this commit is that `dsymutil` can take quite a long time
to execute in debug builds and provides little benefit. This means that
incremental compile times appear that much worse on macOS because the
compiler is constantly running `dsymutil` over every single binary it
produces during `cargo build` (even build scripts!). Ideally rustc would
switch to not running `dsymutil` by default, but that's a problem left
to get tackled another day.

Closes #79361
2021-01-28 08:51:11 -08:00
LeSeulArtichaut
50e1ae15e9 Use ty::{IntTy,UintTy,FloatTy} in rustc 2021-01-18 21:09:30 +01:00
Tomasz Miąsko
5ea1d0e865 Don't ICE when computing a layout of a generator tainted by errors 2021-01-14 13:13:13 +01:00