The issue here is that the logic used to determine which CGU to put the
dead function stubs in doesn't handle cases where a module is never
assigned to a CGU.
The partitioning logic also caused issues in #85461 where inline
functions were duplicated into multiple CGUs resulting in duplicate
symbols.
This commit fixes the issue by removing the complex logic used to assign
dead code stubs to CGUs and replaces it with a much simplier model: we
pick one CGU to hold all the dead code stubs. We pick a CGU which has
exported items which increases the likelihood the linker won't throw
away our dead functions and we pick the smallest to minimize the impact
on compilation times for crates with very large CGUs.
Fixes#86177Fixes#85718Fixes#79622
This one is a heavy `'tcx` user.
Two interesting ones:
This one had the `'tcx` declared on the function, despite the trait taking a `'tcx`:
```diff
-impl Visitor<'_> for UsedLocals {
+impl<'tcx> Visitor<'tcx> for UsedLocals {
fn visit_statement(&mut self, statement: &Statement<'tcx>, location: Location) {
```
This one use in-band for one, and underscore for the other:
```diff
-pub fn remove_dead_blocks(tcx: TyCtxt<'tcx>, body: &mut Body<'_>) {
+pub fn remove_dead_blocks<'tcx>(tcx: TyCtxt<'tcx>, body: &mut Body<'tcx>) {
```
Encode spans relative to the enclosing item
The aim of this PR is to avoid recomputing queries when code is moved without modification.
MCP at https://github.com/rust-lang/compiler-team/issues/443
This is achieved by :
1. storing the HIR owner LocalDefId information inside the span;
2. encoding and decoding spans relative to the enclosing item in the incremental on-disk cache;
3. marking a dependency to the `source_span(LocalDefId)` query when we translate a span from the short (`Span`) representation to its explicit (`SpanData`) representation.
Since all client code uses `Span`, step 3 ensures that all manipulations
of span byte positions actually create the dependency edge between
the caller and the `source_span(LocalDefId)`.
This query return the actual absolute span of the parent item.
As a consequence, any source code motion that changes the absolute byte position of a node will either:
- modify the distance to the parent's beginning, so change the relative span's hash;
- dirty `source_span`, and trigger the incremental recomputation of all code that
depends on the span's absolute byte position.
With this scheme, I believe the dependency tracking to be accurate.
For the moment, the spans are marked during lowering.
I'd rather do this during def-collection,
but the AST MutVisitor is not practical enough just yet.
The only difference is that we attach macro-expanded spans
to their expansion point instead of the macro itself.