borrowck: do not suggest to change "&mut self" to "&mut mut self"
Matching the snippet string might not be the cleanest, but matching
the AST node instead seems to end in a lot of nested `if let`s, so I
don't know what's better.
Of course it's entirely possible that there is another API altogether
that I just don't know of?
Fixes#31424.
resolve: do not modify span of non-importable name
This span modification is probably leftover from a time when import spans were assigned differently.
With this change, error spans for the following are properly reported:
```
use abc::one_el;
use abc::{a, bbb, cccccc};
use a_very_long_name::{el, el2};
```
before (spans only):
```
x.rs:3 use abc::one_el;
^~~
x.rs:4 use abc::{a, bbb, cccccc};
^~~
x.rs:4 use abc::{a, bbb, cccccc};
^~~
x.rs:4 use abc::{a, bbb, cccccc};
^~~
(internal compiler error: unprintable span)
(internal compiler error: unprintable span)
```
after:
```
x.rs:3 use abc::one_el;
^~~~~~~~~~~
x.rs:4 use abc::{a, bbb, cccccc};
^
x.rs:4 use abc::{a, bbb, cccccc};
^~~
x.rs:4 use abc::{a, bbb, cccccc};
^~~~~~
x.rs:5 use a_very_long_name::{el, el2};
^~
x.rs:5 use a_very_long_name::{el, el2};
^~~
```
Fixes: #33464
Preparatory refactorings for collector-driven trans.
This is a set of refactorings that allows to do translation item collection and partitioning before LocalCrateContext instances or LLVM modules are generated. As a consequence we can now create LocalCrateContexts already with knowledge of the codegen unit it will be used for. This is a preparation step for driving trans by the results of codegen unit partitioning.
This span modification is probably leftover from a time when
import spans were assigned differently.
With this change, error spans for the following are properly reported:
```
use abc::one_el;
use abc::{a, bbb, cccccc};
use a_very_long_name::{el, el2};
```
before (spans only):
```
x.rs:3 use abc::one_el;
^~~
x.rs:4 use abc::{a, bbb, cccccc};
^~~
x.rs:4 use abc::{a, bbb, cccccc};
^~~
x.rs:4 use abc::{a, bbb, cccccc};
^~~
(internal compiler error: unprintable span)
(internal compiler error: unprintable span)
```
after:
```
x.rs:3 use abc::one_el;
^~~~~~~~~~~
x.rs:4 use abc::{a, bbb, cccccc};
^
x.rs:4 use abc::{a, bbb, cccccc};
^~~
x.rs:4 use abc::{a, bbb, cccccc};
^~~~~~
x.rs:5 use a_very_long_name::{el, el2};
^~
x.rs:5 use a_very_long_name::{el, el2};
^~~
```
Fixes: #33464
When bootstrapping Rust using a previously built toolchain, I noticed
a number of libraries were not copied in. As a result the copied in
rustc fails to execute because it can't find all its dependences.
Add them into the local_stage0.sh script.
Perform name resolution before and during ast->hir lowering
This PR performs name resolution before and during ast->hir lowering instead of in phase 3.
r? @nrc
rustc: Implement custom panic runtimes
This commit is an implementation of [RFC 1513] which allows applications to
alter the behavior of panics at compile time. A new compiler flag, `-C panic`,
is added and accepts the values `unwind` or `panic`, with the default being
`unwind`. This model affects how code is generated for the local crate, skipping
generation of landing pads with `-C panic=abort`.
[RFC 1513]: https://github.com/rust-lang/rfcs/blob/master/text/1513-less-unwinding.md
Panic implementations are then provided by crates tagged with
`#![panic_runtime]` and lazily required by crates with
`#![needs_panic_runtime]`. The panic strategy (`-C panic` value) of the panic
runtime must match the final product, and if the panic strategy is not `abort`
then the entire DAG must have the same panic strategy.
With the `-C panic=abort` strategy, users can expect a stable method to disable
generation of landing pads, improving optimization in niche scenarios,
decreasing compile time, and decreasing output binary size. With the `-C
panic=unwind` strategy users can expect the existing ability to isolate failure
in Rust code from the outside world.
Organizationally, this commit dismantles the `sys_common::unwind` module in
favor of some bits moving part of it to `libpanic_unwind` and the rest into the
`panicking` module in libstd. The custom panic runtime support is pretty similar
to the custom allocator support with the only major difference being how the
panic runtime is injected (takes the `-C panic` flag into account).
Closes#32837
Currently the compiler has two relatively critical bugs in the implementation of
MSVC unwinding:
* #33112 - faults like segfaults and illegal instructions will run destructors
in Rust, meaning we keep running code after a super-fatal exception
has happened.
* #33116 - When compiling with LTO plus `-Z no-landing-pads` (or `-C
panic=abort` with the previous commit) LLVM won't remove all `invoke`
instructions, meaning that some landing pads stick around and
cleanups may be run due to the previous bug.
These both stem from the flavor of "personality function" that Rust uses for
unwinding on MSVC. On 32-bit this is `_except_handler3` and on 64-bit this is
`__C_specific_handler`, but they both essentially are the "most generic"
personality functions for catching exceptions and running cleanups. That is,
thse two personalities will run cleanups for all exceptions unconditionally, so
when we use them we run cleanups for **all SEH exceptions** (include things like
segfaults).
Note that this also explains why LLVM won't optimize away `invoke` instructions.
These functions can legitimately still unwind (the `nounwind` attribute only
seems to apply to "C++ exception-like unwining"). Also note that the standard
library only *catches* Rust exceptions, not others like segfaults and illegal
instructions.
LLVM has support for another personality, `__CxxFrameHandler3`, which does not
run cleanups for general exceptions, only C++ exceptions thrown by
`_CxxThrowException`. This essentially ideally matches our use case, so this
commit moves us over to using this well-known personality function as well as
exception-throwing function.
This doesn't *seem* to pull in any extra runtime dependencies just yet, but if
it does we can perhaps try to work out how to implement more of it in Rust
rather than relying on MSVCRT runtime bits.
More details about how this is actually implemented can be found in the changes
itself, but this...
Closes#33112Closes#33116