Reimplement C-str literals
This reverts #113334, cc `@fmease.`
While converting lexer tokens to ast Tokens in `rustc_parse`, we check the edition of the span of the token. If the edition < 2021, we split the token into two, one being the identifier and other being the str literal.
Instead of linking to the old Rust Reference site on static.rust-lang.org,
link to the current website doc.rust-lang.org/stable/reference instead in
diagnostic about incorrect literals.
Error message all end up passing into a function as an `impl
Into<{D,Subd}iagnosticMessage>`. If an error message is creatd as
`&format("...")` that means we allocate a string (in the `format!`
call), then take a reference, and then clone (allocating again) the
reference to produce the `{D,Subd}iagnosticMessage`, which is silly.
This commit removes the leading `&` from a lot of these cases. This
means the original `String` is moved into the
`{D,Subd}iagnosticMessage`, avoiding the double allocations. This
requires changing some function argument types from `&str` to `String`
(when all arguments are `String`) or `impl
Into<{D,Subd}iagnosticMessage>` (when some arguments are `String` and
some are `&str`).
Currently a `{D,Subd}iagnosticMessage` can be created from any type that
impls `Into<String>`. That includes `&str`, `String`, and `Cow<'static,
str>`, which are reasonable. It also includes `&String`, which is pretty
weird, and results in many places making unnecessary allocations for
patterns like this:
```
self.fatal(&format!(...))
```
This creates a string with `format!`, takes a reference, passes the
reference to `fatal`, which does an `into()`, which clones the
reference, doing a second allocation. Two allocations for a single
string, bleh.
This commit changes the `From` impls so that you can only create a
`{D,Subd}iagnosticMessage` from `&str`, `String`, or `Cow<'static,
str>`. This requires changing all the places that currently create one
from a `&String`. Most of these are of the `&format!(...)` form
described above; each one removes an unnecessary static `&`, plus an
allocation when executed. There are also a few places where the existing
use of `&String` was more reasonable; these now just use `clone()` at
the call site.
As well as making the code nicer and more efficient, this is a step
towards possibly using `Cow<'static, str>` in
`{D,Subd}iagnosticMessage::{Str,Eager}`. That would require changing
the `From<&'a str>` impls to `From<&'static str>`, which is doable, but
I'm not yet sure if it's worthwhile.
Note that at the time of this commit, `unic-emoji-char` seems to have
data tables only up to Unicode 5.0, but Unicode is already newer than
this.
A newer emoji such as `🥺` will not be recognized as an emoji
but older emojis such as `🐱` will.
Improve unexpected close and mismatch delimiter hint in TokenTreesReader
Fixes#103882Fixes#68987Fixes#69259
The inner indentation mismatching will be covered by outer block, the new added function `report_error_prone_delim_block` will find out the error prone candidates for reporting.
Instead of `ast::Lit`.
Literal lowering now happens at two different times. Expression literals
are lowered when HIR is crated. Attribute literals are lowered during
parsing.
This commit changes the language very slightly. Some programs that used
to not compile now will compile. This is because some invalid literals
that are removed by `cfg` or attribute macros will no longer trigger
errors. See this comment for more details:
https://github.com/rust-lang/rust/pull/102944#issuecomment-1277476773
It deals with eight cases: ints, floats, and the six quoted types
(char/byte/strings). For ints and floats we have an early return, and
the other six types fall through to the code at the end, which makes the
function hard to read.
This commit rearranges things to avoid the early returns.
There are three kinds of "byte" literals: byte literals, byte string
literals, and raw byte string literals. None are allowed to have
non-ASCII chars in them.
Two `EscapeError` variants exist for when that constraint is violated.
- `NonAsciiCharInByte`: used for byte literals and byte string literals.
- `NonAsciiCharInByteString`: used for raw byte string literals.
As a result, the messages for raw byte string literals use different
wording, without good reason. Also, byte string literals are incorrectly
described as "byte constants" in some error messages.
This commit eliminates `NonAsciiCharInByteString` so the three cases are
handled similarly, and described correctly. The `mode` is enough to
distinguish them.
Note: Some existing error messages mention "byte constants" and some
mention "byte literals". I went with the latter here, because it's a
more correct name, as used by the Reference.
It's passed to numerous places where we just need an `is_byte` bool.
Passing the bool avoids the need for some assertions.
Also rename `is_bytes()` as `is_byte()`, to better match `Mode::Byte`,
`Mode::ByteStr`, and `Mode::RawByteStr`.
It's now only used in one function. Also, the "should we glue the
tokens?" check is only necessary when pushing a `TokenTree::Token`, not
when pushing a `TokenTree::Delimited`.
As part of this, we now do the "should we glue the tokens?" check
immediately, which avoids having look back at the previous token. It
also puts all the logic dealing with token gluing in a single place.