Sync ar_archive_writer to LLVM 18.1.3
From LLVM 15.0.0-rc3. This adds support for COFF archives containing Arm64EC object files and has various fixes for AIX big archive files.
Miri function identity hack: account for possible inlining
Having a non-lifetime generic is not the only reason a function can be duplicated. Another possibility is that the function may be eligible for cross-crate inlining. So also take into account the inlining attribute in this Miri hack for function pointer identity.
That said, `cross_crate_inlinable` will still sometimes return true even for `inline(never)` functions:
- when they are `DefKind::Ctor(..) | DefKind::Closure` -- I assume those cannot be `InlineAttr::Never` anyway?
- when `cross_crate_inline_threshold == InliningThreshold::Always`
so maybe this is still not quite the right criterion to use for function pointer identity.
Most modules have such a blank line, but some don't. Inserting the blank
line makes it clearer that the `//!` comments are describing the entire
module, rather than the `use` declaration(s) that immediately follows.
rustc_codegen_llvm: add support for writing summary bitcode
Typical uses of ThinLTO don't have any use for this as a standalone file, but distributed ThinLTO uses this to make the linker phase more efficient. With clang you'd do something like `clang -flto=thin -fthin-link-bitcode=foo.indexing.o -c foo.c` and then get both foo.o (full of bitcode) and foo.indexing.o (just the summary or index part of the bitcode). That's then usable by a two-stage linking process that's more friendly to distributed build systems like bazel, which is why I'm working on this area.
I talked some to `@teresajohnson` about naming in this area, as things seem to be a little confused between various blog posts and build systems. "bitcode index" and "bitcode summary" tend to be a little too ambiguous, and she tends to use "thin link bitcode" and "minimized bitcode" (which matches the descriptions in LLVM). Since the clang option is thin-link-bitcode, I went with that to try and not add a new spelling in the world.
Per `@dtolnay,` you can work around the lack of this by using `lld --thinlto-index-only` to do the indexing on regular .o files of bitcode, but that is a bit wasteful on actions when we already have all the information in rustc and could just write out the matching minimized bitcode. I didn't test that at all in our infrastructure, because by the time I learned that I already had this patch largely written.
Typical uses of ThinLTO don't have any use for this as a standalone
file, but distributed ThinLTO uses this to make the linker phase more
efficient. With clang you'd do something like `clang -flto=thin
-fthin-link-bitcode=foo.indexing.o -c foo.c` and then get both foo.o
(full of bitcode) and foo.indexing.o (just the summary or index part of
the bitcode). That's then usable by a two-stage linking process that's
more friendly to distributed build systems like bazel, which is why I'm
working on this area.
I talked some to @teresajohnson about naming in this area, as things
seem to be a little confused between various blog posts and build
systems. "bitcode index" and "bitcode summary" tend to be a little too
ambiguous, and she tends to use "thin link bitcode" and "minimized
bitcode" (which matches the descriptions in LLVM). Since the clang
option is thin-link-bitcode, I went with that to try and not add a new
spelling in the world.
Per @dtolnay, you can work around the lack of this by using `lld
--thinlto-index-only` to do the indexing on regular .o files of
bitcode, but that is a bit wasteful on actions when we already have all
the information in rustc and could just write out the matching minimized
bitcode. I didn't test that at all in our infrastructure, because by the
time I learned that I already had this patch largely written.
Rollup of 5 pull requests
Successful merges:
- #124615 (coverage: Further simplify extraction of mapping info from MIR)
- #124778 (Fix parse error message for meta items)
- #124797 (Refactor float `Primitive`s to a separate `Float` type)
- #124888 (Migrate `run-make/rustdoc-output-path` to rmake)
- #124957 (Make `Ty::builtin_deref` just return a `Ty`)
r? `@ghost`
`@rustbot` modify labels: rollup
Refactor float `Primitive`s to a separate `Float` type
Now there are 4 of them, it makes sense to refactor `F16`, `F32`, `F64` and `F128` out of `Primitive` and into a separate `Float` type (like integers already are). This allows patterns like `F16 | F32 | F64 | F128` to be simplified into `Float(_)`, and is consistent with `ty::FloatTy`.
As a side effect, this PR also makes the `Ty::primitive_size` method work with `f16` and `f128`.
Tracking issue: #116909
`@rustbot` label +F-f16_and_f128
Stabilize the size of incr comp object file names
The current implementation does not produce stable-length paths, and we create the paths in a way that makes our allocation behavior is nondeterministic. I think `@eddyb` fixed a number of other cases like this in the past, and this PR fixes another one. Whether that actually matters I have no idea, but we still have bimodal behavior in rustc-perf and the non-uniformity in `find` and `ls` was bothering me.
I've also removed the truncation of the mangled CGU names. Before this PR incr comp paths look like this:
```
target/debug/incremental/scratch-38izrrq90cex7/s-gux6gz0ow8-1ph76gg-ewe1xj434l26w9up5bedsojpd/261xgo1oqnd90ry5.o
```
And after, they look like this:
```
target/debug/incremental/scratch-035omutqbfkbw/s-gux6borni0-16r3v1j-6n64tmwqzchtgqzwwim5amuga/55v2re42sztc8je9bva6g8ft3.o
```
On the one hand, I'm sure this will break some people's builds because they're on Windows and only a few bytes from the path length limit. But if we're that seriously worried about the length of our file names, I have some other ideas on how to make them smaller. And last time I deleted some hash truncations from the compiler, there was a huge drop in the number if incremental compilation ICEs that were reported: https://github.com/rust-lang/rust/pull/110367https://github.com/rust-lang/rust/pull/110367
---
Upon further reading, this PR actually fixes a bug. This comment says the CGU names are supposed to be a fixed-length hash, and before this PR they aren't: ca7d34efa9/compiler/rustc_monomorphize/src/partitioning.rs (L445-L448)
Use `tcx.types.unit` instead of `Ty::new_unit(tcx)`
I don't think there is any need for the function, given that we can just access the `.types`, similarly to all other primitives?
Stop using LLVM struct types for alloca
The alloca type has no semantic meaning, only the size (and alignment, but we specify it explicitly) matter. Using `[N x i8]` is a more direct way to specify that we want `N` bytes, and avoids relying on LLVM's struct layout. It is likely that a future LLVM version will change to an untyped alloca representation.
Split out from #121577.
r? `@ghost`
Dellvmize some intrinsics (use `u32` instead of `Self` in some integer intrinsics)
This implements https://github.com/rust-lang/compiler-team/issues/693 minus what was implemented in #123226.
Note: I decided to _not_ change `shl`/... builder methods, as it just doesn't seem worth it.
r? ``@scottmcm``
Introduce perma-unstable `wasm-c-abi` flag
Now that `wasm-bindgen` v0.2.88 supports the spec-compliant C ABI, the idea is to switch to that in a future version of Rust. In the meantime it would be good to let people test and play around with it.
This PR introduces a new perma-unstable `-Zwasm-c-abi` compiler flag, which switches to the new spec-compliant C ABI when targeting `wasm32-unknown-unknown`.
Alternatively, we could also stabilize this and then deprecate it when we switch. I will leave this to the Rust maintainers to decide.
This is a companion PR to #117918, but they could be merged independently.
MCP: https://github.com/rust-lang/compiler-team/issues/703
Tracking issue: https://github.com/rust-lang/rust/issues/122532
Add `Ord::cmp` for primitives as a `BinOp` in MIR
Update: most of this OP was written months ago. See https://github.com/rust-lang/rust/pull/118310#issuecomment-2016940014 below for where we got to recently that made it ready for review.
---
There are dozens of reasonable ways to implement `Ord::cmp` for integers using comparison, bit-ops, and branches. Those differences are irrelevant at the rust level, however, so we can make things better by adding `BinOp::Cmp` at the MIR level:
1. Exactly how to implement it is left up to the backends, so LLVM can use whatever pattern its optimizer best recognizes and cranelift can use whichever pattern codegens the fastest.
2. By not inlining those details for every use of `cmp`, we drastically reduce the amount of MIR generated for `derive`d `PartialOrd`, while also making it more amenable to MIR-level optimizations.
Having extremely careful `if` ordering to μoptimize resource usage on broadwell (#63767) is great, but it really feels to me like libcore is the wrong place to put that logic. Similarly, using subtraction [tricks](https://graphics.stanford.edu/~seander/bithacks.html#CopyIntegerSign) (#105840) is arguably even nicer, but depends on the optimizer understanding it (https://github.com/llvm/llvm-project/issues/73417) to be practical. Or maybe [bitor is better than add](https://discourse.llvm.org/t/representing-in-ir/67369/2?u=scottmcm)? But maybe only on a future version that [has `or disjoint` support](https://discourse.llvm.org/t/rfc-add-or-disjoint-flag/75036?u=scottmcm)? And just because one of those forms happens to be good for LLVM, there's no guarantee that it'd be the same form that GCC or Cranelift would rather see -- especially given their very different optimizers. Not to mention that if LLVM gets a spaceship intrinsic -- [which it should](https://rust-lang.zulipchat.com/#narrow/stream/131828-t-compiler/topic/Suboptimal.20inlining.20in.20std.20function.20.60binary_search.60/near/404250586) -- we'll need at least a rustc intrinsic to be able to call it.
As for simplifying it in Rust, we now regularly inline `{integer}::partial_cmp`, but it's quite a large amount of IR. The best way to see that is with 8811efa88b (diff-d134c32d028fbe2bf835fef2df9aca9d13332dd82284ff21ee7ebf717bfa4765R113) -- I added a new pre-codegen MIR test for a simple 3-tuple struct, and this PR change it from 36 locals and 26 basic blocks down to 24 locals and 8 basic blocks. Even better, as soon as the construct-`Some`-then-match-it-in-same-BB noise is cleaned up, this'll expose the `Cmp == 0` branches clearly in MIR, so that an InstCombine (#105808) can simplify that to just a `BinOp::Eq` and thus fix some of our generated code perf issues. (Tracking that through today's `if a < b { Less } else if a == b { Equal } else { Greater }` would be *much* harder.)
---
r? `@ghost`
But first I should check that perf is ok with this
~~...and my true nemesis, tidy.~~
Codegen const panic messages as function calls
This skips emitting extra arguments at every callsite (of which there
can be many). For a librustc_driver build with overflow checks enabled,
this cuts 0.7MB from the resulting shared library (see [perf]).
A sample improvement from nightly:
```
leaq str.0(%rip), %rdi
leaq .Lalloc_d6aeb8e2aa19de39a7f0e861c998af13(%rip), %rdx
movl $25, %esi
callq *_ZN4core9panicking5panic17h17cabb89c5bcc999E@GOTPCREL(%rip)
```
to this PR:
```
leaq .Lalloc_d6aeb8e2aa19de39a7f0e861c998af13(%rip), %rdi
callq *_RNvNtNtCsduqIKoij8JB_4core9panicking11panic_const23panic_const_div_by_zero@GOTPCREL(%rip)
```
[perf]: https://perf.rust-lang.org/compare.html?start=a7e4de13c1785819f4d61da41f6704ed69d5f203&end=64fbb4f0b2d621ff46d559d1e9f5ad89a8d7789b&stat=instructions:u