Commit Graph

137 Commits

Author SHA1 Message Date
Brian Anderson
e2b5ada771 Bump version to 1.8 2016-01-20 03:39:19 +00:00
bors
dedaebd5a1 Auto merge of #30599 - brson:extra, r=alexcrichton
This mixes in additional information into the hash that is
passed to -C extra-filename. It can be used to further distinguish
the standard libraries if they must be installed next to each
other.

Closes #29559

Frankly, I'm not sure if this solves a real problem. It's meant to help with side-by-side and overlapping installations where there are two sets of libs in /usr, but there are other potential issues there as well, including that some of our artifacts don't use this extra-filename munging, and it's not something our installers can support at all.

cc @jauhien Do you still think this helps the Gentoo case?
2016-01-12 03:00:00 +00:00
Felix S. Klock II
b043ded802 finish enabling -C rpath by default in rustc. See #30353. 2016-01-06 16:24:18 +01:00
Brian Anderson
ce81f24340 configure: Add --extra-filename flag
This mixes in additional information into the hash that is
passed to -C extra-filename. It can be used to further distinguish
the standard libraries if they must be installed next to each
other.

Closes #29559
2015-12-29 00:18:15 +00:00
Alex Crichton
cd1848a1a6 Register new snapshots
Lots of cruft to remove!
2015-12-21 09:26:21 -08:00
Richard Diamond
0442be8e1c Add PNaCl target info to the makefile target cfgs and initialize the PNaCl target
machine if available.
2015-12-19 00:26:53 -06:00
Richard Diamond
7bd69f2248 Better support for --llvm-root.
This handles cases when the LLVM used isn't configured will the 'usual'
targets. Also, cases where LLVM is shared are also handled (ie with
`LD_LIBRARY_PATH` etc).
2015-12-13 15:05:43 -06:00
Brian Anderson
c479e4e232 Bump to 1.7 2015-12-09 08:23:35 -08:00
Brian Anderson
f65f438b08 mk: Remove obsolete comment
This dates from the stone-ages. We always configure LLVM with all
supported targets.
2015-12-02 02:13:32 +00:00
William Throwe
2b98d4fa55 Prepare to the correct directory with --libdir
This is to handle the case where CFG_LIBDIR is not a direct child of
CFG_PREFIX (in other words, where CFG_LIBDIR_RELATIVE has more than
one component).
2015-11-15 21:15:56 -05:00
Tamir Duberstein
008f9d5822 jemalloc: pass --enable-valgrind when valgrind is enabled 2015-11-08 08:10:29 -05:00
Tamir Duberstein
08efcee858 jemalloc: quarantine is fixed 2015-11-08 08:10:29 -05:00
Tamir Duberstein
31ed7185a1 whitespace 2015-11-08 08:10:29 -05:00
Vadim Chugunov
9f9afe5769 Make sure rsbegin.o and rsend.o get packaged with target lib artifacts.
Also, unified libc startup objects finding logic with that of the `-musl` target, since conceptually they were doing the same thing.
2015-11-07 17:56:55 -08:00
Vadim Chugunov
4e0c6db67f Windows: Move target libraries to $rustroot/lib/rustlib/... - for symmetry with all other platforms. 2015-10-31 23:29:39 -07:00
Brian Anderson
002b3b32fe Bump version to 1.6 2015-10-27 17:47:43 -07:00
Björn Steinbrink
92276dc616 Update LLVM fork to include a backported fix for broken debug locations
Fixes #28947
2015-10-18 16:40:45 +02:00
Niko Matsakis
5858f6bd67 purge -Z always-build-mir, which is no longer relevant 2015-10-06 10:48:11 -04:00
Simonas Kazlauskas
cefadf05f9 Enable and make stage0 landing pads optional 2015-09-29 20:18:03 +03:00
Brian Anderson
cedde0fc8a Bump to 1.5 2015-09-15 14:05:10 -07:00
Niko Matsakis
c8a661838e enable slice patterns and enable building rustdoc 2015-09-06 16:48:57 -04:00
Niko Matsakis
9b45874445 plumbing to automatically run MIR for crates where it works;
this serves as a poor man's unit test infrastructure until
MIR is more built up
2015-09-06 07:27:23 -04:00
Cody P Schafer
2d0cb31d30 mk: tell rustc that we're only looking for native libs in the LLVM_LIBDIR
This fixes the case where we try to re-build & re-install rust to the
same prefix (without uninstalling) while using an llvm-root that is the
same as the prefix.

Without this, builds like that fail with:
	'error: multiple dylib candidates for `std` found'

See https://github.com/jmesmon/meta-rust/issues/6 for some details.

May also be related to #20342.
2015-08-26 13:43:15 -04:00
Alex Crichton
938099a7eb Register new snapshots
* Lots of core prelude imports removed
* Makefile support for MSVC env vars and Rust crates removed
* Makefile support for morestack removed
2015-08-11 15:11:13 -07:00
Alex Crichton
7a3fdfbf67 Remove morestack support
This commit removes all morestack support from the compiler which entails:

* Segmented stacks are no longer emitted in codegen.
* We no longer build or distribute libmorestack.a
* The `stack_exhausted` lang item is no longer required

The only current use of the segmented stack support in LLVM is to detect stack
overflow. This is no longer really required, however, because we already have
guard pages for all threads and registered signal handlers watching for a
segfault on those pages (to print out a stack overflow message). Additionally,
major platforms (aka Windows) already don't use morestack.

This means that Rust is by default less likely to catch stack overflows because
if a function takes up more than one page of stack space it won't hit the guard
page. This is what the purpose of morestack was (to catch this case), but it's
better served with stack probes which have more cross platform support and no
runtime support necessary. Until LLVM supports this for all platform it looks
like morestack isn't really buying us much.

cc #16012 (still need stack probes)
Closes #26458 (a drive-by fix to help diagnostics on stack overflow)
2015-08-10 16:35:44 -07:00
Brian Anderson
ac085a6a9e Bump to 1.4 2015-08-04 12:47:00 -07:00
Tamir Duberstein
1491a8fa01 Remove unused variable 2015-07-06 08:40:40 -04:00
Brian Anderson
1f14e195b4 Bump to 1.3 2015-06-23 13:32:48 -07:00
Ulrik Sverdrup
70269cd8ef mk: Build crates with relative paths to rustc
The path we pass to rustc will be visible in panic messages and
backtraces: they will be user visible!

Avoid junk in these paths by passing relative paths to rustc.

For most advanced users, `libcore` or `libstd` in the path will be
a clue to the location -- inside our code, not theirs.

Store both the relative path to the source as well as the absolute.
Use the relative path where it matters, compiling the main crates,
instead of changing all of the build process to cope with relative
paths.

Example output after this patch:

```
$ ./testunwrap
thread '<main>' panicked at 'called `Option::unwrap()` on a `None` value', ../src/libcore/option.rs:362
$ RUST_BACKTRACE=1 ./testunwrap
thread '<main>' panicked at 'called `Option::unwrap()` on a `None` value', ../src/libcore/option.rs:362
stack backtrace:
   1:     0x7ff59c1e9956 - sys::backtrace::write::h67a542fd2b201576des
                        at ../src/libstd/sys/unix/backtrace.rs:158
   2:     0x7ff59c1ed5b6 - panicking::on_panic::h3d21c41cdd5c12d41Xw
                        at ../src/libstd/panicking.rs:58
   3:     0x7ff59c1e7b6e - rt::unwind::begin_unwind_inner::h9f3a5440cebb8baeLDw
                        at ../src/libstd/rt/unwind/mod.rs:273
   4:     0x7ff59c1e7f84 - rt::unwind::begin_unwind_fmt::h4fe8a903e0c296b0RCw
                        at ../src/libstd/rt/unwind/mod.rs:212
   5:     0x7ff59c1eced7 - rust_begin_unwind
   6:     0x7ff59c22c11a - panicking::panic_fmt::h00b0cd49c98a9220i5B
                        at ../src/libcore/panicking.rs:64
   7:     0x7ff59c22b9e0 - panicking::panic::hf549420c0ee03339P3B
                        at ../src/libcore/panicking.rs:45
   8:     0x7ff59c1e621d - option::Option<T>::unwrap::h501963526474862829
   9:     0x7ff59c1e61b1 - main::hb5c91ce92347d1e6eaa
  10:     0x7ff59c1f1c18 - rust_try_inner
  11:     0x7ff59c1f1c05 - rust_try
  12:     0x7ff59c1ef374 - rt::lang_start::h7e51e19c6677cffe5Sw
                        at ../src/libstd/rt/unwind/mod.rs:147
                        at ../src/libstd/rt/unwind/mod.rs:130
                        at ../src/libstd/rt/mod.rs:128
  13:     0x7ff59c1e628e - main
  14:     0x7ff59b3f6b44 - __libc_start_main
  15:     0x7ff59c1e6078 - <unknown>
  16:                0x0 - <unknown>
```
2015-06-13 01:41:52 +02:00
Manish Goregaokar
ce3bc8d884 Rollup merge of #25949 - mbrubeck:ndebug, r=alexcrichton
As of rust-lang/rust#22980 only `cfg(debug_assertions)` is used in the
standard library and rustc code.
2015-06-02 11:14:09 +05:30
Matt Brubeck
7d95c22244 Stop passing the old ndebug/debug cfg directives
As of rust-lang/rust#22980 only `cfg(debug_assertions)` is used in the
standard library and rustc code.
2015-06-01 14:01:13 -07:00
Johannes Oertel
c40866785f Remove build date from the output of --version
Closes #25812.
2015-05-27 11:28:41 +02:00
bors
f6b446f4a9 Auto merge of #25624 - steveklabnik:rollup, r=steveklabnik
- Successful merges: #25583, #25585, #25602, #25604, #25607, #25611, #25614, #25620
- Failed merges:
2015-05-20 04:28:47 +00:00
bors
43cf733bfa Auto merge of #25350 - alexcrichton:msvc, r=brson
Special thanks to @retep998 for the [excellent writeup](https://github.com/rust-lang/rfcs/issues/1061) of tasks to be done and @ricky26 for initially blazing the trail here!

# MSVC Support

This goal of this series of commits is to add MSVC support to the Rust compiler
and build system, allowing it more easily interoperate with Visual Studio
installations and native libraries compiled outside of MinGW.

The tl;dr; of this change is that there is a new target of the compiler,
`x86_64-pc-windows-msvc`, which will not interact with the MinGW toolchain at
all and will instead use `link.exe` to assemble output artifacts.

## Why try to use MSVC?

With today's Rust distribution, when you install a compiler on Windows you also
install `gcc.exe` and a number of supporting libraries by default (this can be
opted out of). This allows installations to remain independent of MinGW
installations, but it still generally requires native code to be linked with
MinGW instead of MSVC. Some more background can also be found in #1768 about the
incompatibilities between MinGW and MSVC.

Overall the current installation strategy is quite nice so long as you don't
interact with native code, but once you do the usage of a MinGW-based `gcc.exe`
starts to get quite painful.

Relying on a nonstandard Windows toolchain has also been a long-standing "code
smell" of Rust and has been slated for remedy for quite some time now. Using a
standard toolchain is a great motivational factor for improving the
interoperability of Rust code with the native system.

## What does it mean to use MSVC?

"Using MSVC" can be a bit of a nebulous concept, but this PR defines it as:

* The build system for Rust will build as much code as possible with the MSVC
  compiler, `cl.exe`.
* The build system will use native MSVC tools for managing archives.
* The compiler will link all output with `link.exe` instead of `gcc.exe`.

None of these are currently implemented today, but all are required for the
compiler to fluently interoperate with MSVC.

## How does this all work?

At the highest level, this PR adds a new target triple to the Rust compiler:

    x86_64-pc-windows-msvc

All logic for using MSVC or not is scoped within this triple and code can
conditionally build for MSVC or MinGW via:

    #[cfg(target_env = "msvc")]

It is expected that auto builders will be set up for MSVC-based compiles in
addition to the existing MinGW-based compiles, and we will likely soon start
shipping MSVC nightlies where `x86_64-pc-windows-msvc` is the host target triple
of the compiler.

# Summary of changes

Here I'll explain at a high level what many of the changes made were targeted
at, but many more details can be found in the commits themselves. Many thanks to
@retep998 for the excellent writeup in rust-lang/rfcs#1061 and @rick26 for a lot
of the initial proof-of-concept work!

## Build system changes

As is probably expected, a large chunk of this PR is changes to Rust's build
system to build with MSVC. At a high level **it is an explicit non goal** to
enable building outside of a MinGW shell, instead all Makefile infrastructure we
have today is retrofitted with support to use MSVC instead of the standard MSVC
toolchain. Some of the high-level changes are:

* The configure script now detects when MSVC is being targeted and adds a number
  of additional requirements about the build environment:
  * The `--msvc-root` option must be specified or `cl.exe` must be in PATH to
    discover where MSVC is installed. The compiler in use is also required to
    target x86_64.
  * Once the MSVC root is known, the INCLUDE/LIB environment variables are
    scraped so they can be reexported by the build system.
  * CMake is required to build LLVM with MSVC (and LLVM is also configured with
    CMake instead of the normal configure script).
  * jemalloc is currently unconditionally disabled for MSVC targets as jemalloc
    isn't a hard requirement and I don't know how to build it with MSVC.
* Invocations of a C and/or C++ compiler are now abstracted behind macros to
  appropriately call the underlying compiler with the correct format of
  arguments, for example there is now a macro for "assemble an archive from
  objects" instead of hard-coded invocations of `$(AR) crus liboutput.a ...`
* The output filenames for standard libraries such as morestack/compiler-rt are
  now "more correct" on windows as they are shipped as `foo.lib` instead of
  `libfoo.a`.
* Rust targets can now depend on native tools provided by LLVM, and as you'll
  see in the commits the entire MSVC target depends on `llvm-ar.exe`.
* Support for custom arbitrary makefile dependencies of Rust targets has been
  added. The MSVC target for `rustc_llvm` currently requires a custom `.DEF`
  file to be passed to the linker to get further linkages to complete.

## Compiler changes

The modifications made to the compiler have so far largely been minor tweaks
here and there, mostly just adding a layer of abstraction over whether MSVC or a
GNU-like linker is being used. At a high-level these changes are:

* The section name for metadata storage in dynamic libraries is called `.rustc`
  for MSVC-based platorms as section names cannot contain more than 8
  characters.
* The implementation of `rustc_back::Archive` was refactored, but the
  functionality has remained the same.
* Targets can now specify the default `ar` utility to use, and for MSVC this
  defaults to `llvm-ar.exe`
* The building of the linker command in `rustc_trans:🔙:link` has been
  abstracted behind a trait for the same code path to be used between GNU and
  MSVC linkers.

## Standard library changes

Only a few small changes were required to the stadnard library itself, and only
for minor differences between the C runtime of msvcrt.dll and MinGW's libc.a

* Some function names for floating point functions have leading underscores, and
  some are not present at all.
* Linkage to the `advapi32` library for crypto-related functions is now
  explicit.
* Some small bits of C code here and there were fixed for compatibility with
  MSVC's cl.exe compiler.

# Future Work

This commit is not yet a 100% complete port to using MSVC as there are still
some key components missing as well as some unimplemented optimizations. This PR
is already getting large enough that I wanted to draw the line here, but here's
a list of what is not implemented in this PR, on purpose:

## Unwinding

The revision of our LLVM submodule [does not seem to implement][llvm] does not
support lowering SEH exception handling on the Windows MSVC targets, so
unwinding support is not currently implemented for the standard library (it's
lowered to an abort).

[llvm]: https://github.com/rust-lang/llvm/blob/rust-llvm-2015-02-19/lib/CodeGen/Passes.cpp#L454-L461

It looks like, however, that upstream LLVM has quite a bit more support for SEH
unwinding and landing pads than the current revision we have, so adding support
will likely just involve updating LLVM and then adding some shims of our own
here and there.

## dllimport and dllexport

An interesting part of Windows which MSVC forces our hand on (and apparently
MinGW didn't) is the usage of `dllimport` and `dllexport` attributes in LLVM IR
as well as native dependencies (in C these correspond to
`__declspec(dllimport)`).

Whenever a dynamic library is built by MSVC it must have its public interface
specified by functions tagged with `dllexport` or otherwise they're not
available to be linked against. This poses a few problems for the compiler, some
of which are somewhat fundamental, but this commit alters the compiler to attach
the `dllexport` attribute to all LLVM functions that are reachable (e.g. they're
already tagged with external linkage). This is suboptimal for a few reasons:

* If an object file will never be included in a dynamic library, there's no need
  to attach the dllexport attribute. Most object files in Rust are not destined
  to become part of a dll as binaries are statically linked by default.
* If the compiler is emitting both an rlib and a dylib, the same source object
  file is currently used but with MSVC this may be less feasible. The compiler
  may be able to get around this, but it may involve some invasive changes to
  deal with this.

The flipside of this situation is that whenever you link to a dll and you import
a function from it, the import should be tagged with `dllimport`. At this time,
however, the compiler does not emit `dllimport` for any declarations other than
constants (where it is required), which is again suboptimal for even more
reasons!

* Calling a function imported from another dll without using `dllimport` causes
  the linker/compiler to have extra overhead (one `jmp` instruction on x86) when
  calling the function.
* The same object file may be used in different circumstances, so a function may
  be imported from a dll if the object is linked into a dll, but it may be
  just linked against if linked into an rlib.
* The compiler has no knowledge about whether native functions should be tagged
  dllimport or not.

For now the compiler takes the perf hit (I do not have any numbers to this
effect) by marking very little as `dllimport` and praying the linker will take
care of everything. Fixing this problem will likely require adding a few
attributes to Rust itself (feature gated at the start) and then strongly
recommending static linkage on Windows! This may also involve shipping a
statically linked compiler on Windows instead of a dynamically linked compiler,
but these sorts of changes are pretty invasive and aren't part of this PR.

## CI integration

Thankfully we don't need to set up a new snapshot bot for the changes made here as our snapshots are freestanding already, we should be able to use the same snapshot to bootstrap both MinGW and MSVC compilers (once a new snapshot is made from these changes).

I plan on setting up a new suite of auto bots which are testing MSVC configurations for now as well, for now they'll just be bootstrapping and not running tests, but once unwinding is implemented they'll start running all tests as well and we'll eventually start gating on them as well.

---

I'd love as many eyes on this as we've got as this was one of my first interactions with MSVC and Visual Studio, so there may be glaring holes that I'm missing here and there!

cc @retep998, @ricky26, @vadimcn, @klutzy 

r? @brson
2015-05-20 00:31:55 +00:00
Brian Anderson
01c93a59e8 mk: Report the prerelease version on beta again. Fixes #25618 2015-05-19 11:34:34 -07:00
Alex Crichton
a4ef308473 mk: Add the ability to depend on native LLVM tools
The compiler will require that `llvm-ar.exe` be available for MSVC-targeting
builds (more comments on this soon), so this commit adds support for targets to
depend on LLVM tools. The `core` library for MSVC depends on `llvm-ar.exe` which
will be copied into place for the target before the compiler starts to run.

Note that these targets all depend on `llvm-config.exe` to ensure that they're
built before they're attempted to be copied.
2015-05-19 10:53:04 -07:00
Alex Crichton
b56d47cc80 mk: Enable building LLVM targeting MSVC
This commit modifies the makefiles to enable building LLVM with cmake and Visual
Studio to generate an LLVM that targets MSVC. Rust's configure script requires
cmake to be installed when targeting MSVC and will configure LLVM with cmake
instead of the normal `./configure` script LLVM provides. The build will then
run cmake to execute the build instead of the normal `make`.

Currently `make clean-llvm` isn't supported on MSVC as I can't figure out how to
run a "clean" target for the Visual Studio files.
2015-05-19 10:52:57 -07:00
Alex Crichton
150663c3b6 mk: Correct names of installed libs on windows
Previously libmorestack.a and libcompiler-rt.a were installed, but link.exe
looks for morestack.lib and compiler-rt.lib by default, so we need to install
these with the correct name
2015-05-19 10:36:00 -07:00
Alex Crichton
eb5bf151a5 mk: Remove generation of .d files
Looks like cl.exe doesn't support this and we're also barely using them anyway
as we have very few header files and C code in general.
2015-05-19 10:36:00 -07:00
Brian Anderson
6149e32b0b Bump version to 1.2 2015-05-15 11:24:00 -07:00
bors
e5394240a2 Auto merge of #25208 - lfairy:version-hash, r=brson
The code takes a prefix of the MD5 hash of the version string.

Since the hash command differs across GNU and BSD platforms, we scan for
the right one in the configure script.

Closes #25007
2015-05-14 00:42:32 +00:00
Chris Wong
2c0db5e331 Use printf %s instead of echo -n in build script
According to POSIX, the behavior of `echo -n` is "implementation
defined". So we can't guarantee that it gives the same result
everywhere.

See also:
* http://pubs.opengroup.org/onlinepubs/9699919799/utilities/echo.html
* http://unix.stackexchange.com/q/65803/9814
2015-05-13 10:17:59 +12:00
bors
8c9dc18355 Auto merge of #24859 - richo:valgrind-tests, r=brson
This stung me more than once in dev.

Bonus DRY'ing up of configure that I did on my way past.
2015-05-09 02:07:18 +00:00
Richo Healey
01fc026440 mk: Log that valgrind tests are disabled 2015-05-08 10:49:02 -07:00
Chris Wong
535040aab8 Generate CFG_FILENAME_EXTRA from the version
The code takes a prefix of the MD5 hash of the version string.

Since the hash command differs across GNU and BSD platforms, we scan for
the right one in the configure script.

Closes #25007
2015-05-08 22:26:26 +12:00
Alex Crichton
cd980b3bee mk: Add support for musl-based builds
This commit adds support to the makefiles, configuration script, and build
system to understand MUSL. This is broken up into a few parts:

* Any target of the form `*-musl` requires the `--musl-root` option to
  `./configure` which will indicate the root of the MUSL installation. It is
  also expected that there is a libunwind build inside of that installation
  built against that MUSL.

* Objects from MUSL are copied into the build tree for Rust to be statically
  linked into the appropriate Rust library.

* Objects for binary startup and shutdown are included in each Rust installation
  by default for MUSL. This requires MUSL to only be installed on the machine
  compiling rust. Only a linker will be necessary for compiling against MUSL on
  a target machine.

Eventually a MUSL and/or libunwind build may be integrated by default into the
build but for now they are just always assumed to exist externally.
2015-04-27 10:11:15 -07:00
Brian Anderson
193461c63a mk: Remove version numbers from beta artifacts
Instead of rustc-1.0.0-beta-$triple.tar.gz, betas will be named
rustc-beta-$triple.tar.gz. This will give betas a stable download
URL, prevent old artifacts from accumulating in the dist server's
root directory, and not require the website to be updated every
beta.

As a tradeoff, it will be harder to download previous betas because
they will need to be located in the archives.
2015-04-22 08:51:39 -07:00
Brian Anderson
5c70ff09da Bump version to 1.1.0
Also reset the prerelease number to ".1"
2015-04-21 10:51:53 -07:00
Brian Anderson
a5e53472c7 Bump prerelease to .3 2015-04-17 10:00:37 -07:00
Brian Anderson
2cf7bc3e3d Bump prerelease version 2015-04-10 10:12:27 -07:00