Currently many diagnostic modifier methods are available on both
`Diagnostic` and `DiagnosticBuilder`. This commit removes most of them
from `Diagnostic`. To minimize the diff size, it keeps them within
`diagnostic.rs` but changes the surrounding `impl Diagnostic` block to
`impl DiagnosticBuilder`. (I intend to move things around later, to give
a more sensible code layout.)
`Diagnostic` keeps a few methods that it still needs, like `sub`,
`arg`, and `replace_args`.
The `forward!` macro, which defined two additional methods per call
(e.g. `note` and `with_note`), is replaced by the `with_fn!` macro,
which defines one additional method per call (e.g. `with_note`). It's
now also only used when necessary -- not all modifier methods currently
need a `with_*` form. (New ones can be easily added as necessary.)
All this also requires changing `trait AddToDiagnostic` so its methods
take `DiagnosticBuilder` instead of `Diagnostic`, which leads to many
mechanical changes. `SubdiagnosticMessageOp` gains a type parameter `G`.
There are three subdiagnostics -- `DelayedAtWithoutNewline`,
`DelayedAtWithNewline`, and `InvalidFlushedDelayedDiagnosticLevel` --
that are created within the diagnostics machinery and appended to
external diagnostics. These are handled at the `Diagnostic` level, which
means it's now hard to construct them via `derive(Diagnostic)`, so
instead we construct them by hand. This has no effect on what they look
like when printed.
There are lots of new `allow` markers for `untranslatable_diagnostics`
and `diagnostics_outside_of_impl`. This is because
`#[rustc_lint_diagnostics]` annotations were present on the `Diagnostic`
modifier methods, but missing from the `DiagnosticBuilder` modifier
methods. They're now present.
`Diagnostic` has 40 methods that return `&mut Self` and could be
considered setters. Four of them have a `set_` prefix. This doesn't seem
necessary for a type that implements the builder pattern. This commit
removes the `set_` prefixes on those four methods.
Prevent multiple 'ignored unless specified at crate level' lints. The
multiplication happens because we run the same lint three times:
* In BuiltinCombinedEarlyLintPass
* In BuiltinCombinedPreExpansionLintPass
* In shallow_lint_levels_on
Only run the lint one time by checking the `lint_added_lints` bool.
By default, `newtype_index!` types get a default `Encodable`/`Decodable`
impl. You can opt out of this with `custom_encodable`. Opting out is the
opposite to how Rust normally works with autogenerated (derived) impls.
This commit inverts the behaviour, replacing `custom_encodable` with
`encodable` which opts into the default `Encodable`/`Decodable` impl.
Only 23 of the 59 `newtype_index!` occurrences need `encodable`.
Even better, there were eight crates with a dependency on
`rustc_serialize` just from unused default `Encodable`/`Decodable`
impls. This commit removes that dependency from those eight crates.
This was made possible by the removal of plugin support, which
simplified lint store creation.
This simplifies the places in rustc and rustdoc that call
`describe_lints`, which are early on. The lint store is now built before
those places, so they don't have to create their own lint store for
temporary use, they can just use the main one.
It's a better name, and lets "active features" refer to the features
that are active in a particular program, due to being declared or
enabled by the edition.
The commit also renames `Features::enabled` as `Features::active` to
match this; I changed my mind and have decided that "active" is a little
better thatn "enabled" for this, particularly because a number of
pre-existing comments use "active" in this way.
Finally, the commit renames `Status::Stable` as `Status::Accepted`, to
match `ACCEPTED_FEATURES`.
Instead of loading the Fluent resources for every crate in
`rustc_error_messages`, each crate generates typed identifiers for its
own diagnostics and creates a static which are pulled together in the
`rustc_driver` crate and provided to the diagnostic emitter.
Signed-off-by: David Wood <david.wood@huawei.com>
Remove the `..` from the body, only a few invocations used it and it's
inconsistent with rust syntax.
Use `;` instead of `,` between consts. As the Rust syntax gods inteded.