More dupe word typos
I only picked those changes (from the regex search) that I am pretty certain doesn't change meaning and is just a typo fix. Do correct me if any fix is undesirable and I can revert those. Thanks.
rename `ImplItemKind::TyAlias` to `ImplItemKind::Type`
The naming of this variant seems inconsistent given that this is not really a "type alias", and the associated type variant for `TraitItemKind` is just called `Type`.
rustdoc: re-sugar more cross-crate trait bounds
Previously, we would only ever re-sugar cross-crate predicates like `Type: Trait, <Type as Trait>::Name == Rhs` to `Type: Trait<Name = Rhs>` if the `Type` was a generic parameter like `Self` or `T`. With this PR, `Type` can be any type.
Most notably, this means that we now re-sugar predicates involving associated types (where `Type` is of the form `Self::Name`) which are then picked up by the pre-existing logic that re-sugars them into bounds. As a result of that, the associated type `IntoIter` of `std`'s `IntoIterator` trait (re-exported from `core`) is no longer rendered as:
```rust
type IntoIter: Iterator
where
<Self::IntoIter as Iterator>::Item == Self::Item;
```
but as one would expect: `type IntoIter: Iterator<Item = Self::Item>;`.
Cross-crate closure bounds like `F: Fn(i32) -> bool` are now also rendered properly (previously, the return type (`Self::Output`) would not be rendered and we would show the underlying equality predicate).
Fixes#77763.
Fixes#84579.
Fixes#102142.
`@rustbot` label T-rustdoc A-cross-crate-reexports
r? rustdoc
fix a ui test
use `into`
fix clippy ui test
fix a run-make-fulldeps test
implement `IntoQueryParam<DefId>` for `OwnerId`
use `OwnerId` for more queries
change the type of `ParentOwnerIterator::Item` to `(OwnerId, OwnerNode)`
rustc: Parameterize `ty::Visibility` over used ID
It allows using `LocalDefId` instead of `DefId` when possible, and also encode cheaper `Visibility<DefIndex>` into metadata.
This shrinks `hir::Ty` from 72 to 48 bytes.
`visit_lifetime` is added to the HIR stats collector because these types
are now stored in memory on their own, instead of being within other
types.
Replace `rustc_data_structures::thin_vec::ThinVec` with `thin_vec::ThinVec`
`rustc_data_structures::thin_vec::ThinVec` looks like this:
```
pub struct ThinVec<T>(Option<Box<Vec<T>>>);
```
It's just a zero word if the vector is empty, but requires two
allocations if it is non-empty. So it's only usable in cases where the
vector is empty most of the time.
This commit removes it in favour of `thin_vec::ThinVec`, which is also
word-sized, but stores the length and capacity in the same allocation as
the elements. It's good in a wider variety of situation, e.g. in enum
variants where the vector is usually/always non-empty.
The commit also:
- Sorts some `Cargo.toml` dependency lists, to make additions easier.
- Sorts some `use` item lists, to make additions easier.
- Changes `clean_trait_ref_with_bindings` to take a
`ThinVec<TypeBinding>` rather than a `&[TypeBinding]`, because this
avoid some unnecessary allocations.
r? `@spastorino`
Remove separate indexing of early-bound regions
~Based on https://github.com/rust-lang/rust/pull/99728.~
This PR copies some modifications from https://github.com/rust-lang/rust/pull/97839 around object lifetime defaults.
These modifications allow to stop counting generic parameters during lifetime resolution, and rely on the indexing given by `rustc_typeck::collect`.
`rustc_data_structures::thin_vec::ThinVec` looks like this:
```
pub struct ThinVec<T>(Option<Box<Vec<T>>>);
```
It's just a zero word if the vector is empty, but requires two
allocations if it is non-empty. So it's only usable in cases where the
vector is empty most of the time.
This commit removes it in favour of `thin_vec::ThinVec`, which is also
word-sized, but stores the length and capacity in the same allocation as
the elements. It's good in a wider variety of situation, e.g. in enum
variants where the vector is usually/always non-empty.
The commit also:
- Sorts some `Cargo.toml` dependency lists, to make additions easier.
- Sorts some `use` item lists, to make additions easier.
- Changes `clean_trait_ref_with_bindings` to take a
`ThinVec<TypeBinding>` rather than a `&[TypeBinding]`, because this
avoid some unnecessary allocations.