Implement raw-dylib support for windows-gnu
Add support for `#[link(kind = "raw-dylib")]` on windows-gnu targets. Work around binutils's linker's inability to read import libraries produced by LLVM by calling out to the binutils `dlltool` utility to create an import library from a temporary .DEF file; this approach is effectively a slightly refined version of `@mati865's` earlier attempt at this strategy in PR #88801. (In particular, this attempt at this strategy adds support for `#[link_ordinal(...)]` as well.)
In support of #58713.
Avoid unnecessary monomorphization of inline asm related functions
This should reduce build time for codegen backends by avoiding duplicated monomorphization of certain inline asm related functions for each passed in closure type.
Remove LLVMRustMarkAllFunctionsNounwind
This was originally introduced in #10916 as a way to remove all landing
pads when performing LTO. However this is no longer necessary today
since rustc properly marks all functions and call-sites as nounwind
where appropriate.
In fact this is incorrect in the presence of `extern "C-unwind"` which
must create a landing pad when compiled with `-C panic=abort` so that
foreign exceptions are caught and properly turned into aborts.
Remove deprecated LLVM-style inline assembly
The `llvm_asm!` was deprecated back in #87590 1.56.0, with intention to remove
it once `asm!` was stabilized, which already happened in #91728 1.59.0. Now it
is time to remove `llvm_asm!` to avoid continued maintenance cost.
Closes#70173.
Closes#92794.
Closes#87612.
Closes#82065.
cc `@rust-lang/wg-inline-asm`
r? `@Amanieu`
This was originally introduced in #10916 as a way to remove all landing
pads when performing LTO. However this is no longer necessary today
since rustc properly marks all functions and call-sites as nounwind
where appropriate.
In fact this is incorrect in the presence of `extern "C-unwind"` which
must create a landing pad when compiled with `-C panic=abort` so that
foreign exceptions are caught and properly turned into aborts.
[code coverage] Fix missing dead code in modules that are never called
The issue here is that the logic used to determine which CGU to put the dead function stubs in doesn't handle cases where a module is never assigned to a CGU (which is what happens when all of the code in the module is dead).
The partitioning logic also caused issues in #85461 where inline functions were duplicated into multiple CGUs resulting in duplicate symbols.
This commit fixes the issue by removing the complex logic used to assign dead code stubs to CGUs and replaces it with a much simpler model: we pick one CGU to hold all the dead code stubs. We pick a CGU which has exported items which increases the likelihood the linker won't throw away our dead functions and we pick the smallest to minimize the impact on compilation times for crates with very large CGUs.
Fixes#91661Fixes#86177Fixes#85718Fixes#79622
r? ```@tmandry```
cc ```@richkadel```
This PR is not urgent so please don't let it interrupt your holidays! 🎄🎁
Store a `Symbol` instead of an `Ident` in `VariantDef`/`FieldDef`
The field is also renamed from `ident` to `name`. In most cases,
we don't actually need the `Span`. A new `ident` method is added
to `VariantDef` and `FieldDef`, which constructs the full `Ident`
using `tcx.def_ident_span()`. This method is used in the cases
where we actually need an `Ident`.
This makes incremental compilation properly track changes
to the `Span`, without all of the invalidations caused by storing
a `Span` directly via an `Ident`.
The field is also renamed from `ident` to `name. In most cases,
we don't actually need the `Span`. A new `ident` method is added
to `VariantDef` and `FieldDef`, which constructs the full `Ident`
using `tcx.def_ident_span()`. This method is used in the cases
where we actually need an `Ident`.
This makes incremental compilation properly track changes
to the `Span`, without all of the invalidations caused by storing
a `Span` directly via an `Ident`.
Consolidate checking for msvc when generating debuginfo
If the target we're generating code for is msvc, then we do two main
things differently: we generate type names in a C++ style instead of a
Rust style and we generate debuginfo for enums differently.
I've refactored the code so that there is one function
(`cpp_like_debuginfo`) which determines if we should use the C++ style
of naming types and other debuginfo generation or the regular Rust one.
r? ``@michaelwoerister``
This PR is not urgent so please don't let it interrupt your holidays! 🎄🎁
If the target we're generating code for is msvc, then we do two main
things differently: we generate type names in a C++ style instead of a
Rust style and we generate debuginfo for enums differently.
I've refactored the code so that there is one function
(`cpp_like_debuginfo`) which determines if we should use the C++ style
of naming types and other debuginfo generation or the regular Rust one.
In #79570, `-Z split-dwarf-kind={none,single,split}` was replaced by `-C
split-debuginfo={off,packed,unpacked}`. `-C split-debuginfo`'s packed
and unpacked aren't exact parallels to single and split, respectively.
On Unix, `-C split-debuginfo=packed` will put debuginfo into object
files and package debuginfo into a DWARF package file (`.dwp`) and
`-C split-debuginfo=unpacked` will put debuginfo into dwarf object files
and won't package it.
In the initial implementation of Split DWARF, split mode wrote sections
which did not require relocation into a DWARF object (`.dwo`) file which
was ignored by the linker and then packaged those DWARF objects into
DWARF packages (`.dwp`). In single mode, sections which did not require
relocation were written into object files but ignored by the linker and
were not packaged. However, both split and single modes could be
packaged or not, the primary difference in behaviour was where the
debuginfo sections that did not require link-time relocation were
written (in a DWARF object or the object file).
This commit re-introduces a `-Z split-dwarf-kind` flag, which can be
used to pick between split and single modes when `-C split-debuginfo` is
used to enable Split DWARF (either packed or unpacked).
Signed-off-by: David Wood <david.wood@huawei.com>
No functional changes intended.
The LLVM commit
ec501f15a8
removed the signed version of `createExpression`. This adapts the Rust
LLVM wrappers accordingly.
Mark drop calls in landing pads `cold` instead of `noinline`
Now that deferred inlining has been disabled in LLVM (#92110), this shouldn't cause catastrophic size blowup.
I confirmed that the test cases from https://github.com/rust-lang/rust/issues/41696#issuecomment-298696944 still compile quickly (<1s) after this change. ~Although note that I wasn't able to reproduce the original issue using a recent rustc/llvm with deferred inlining enabled, so those tests may no longer be representative. I was also unable to create a modified test case that reproduced the original issue.~ (edit: I reproduced it on CI by accident--the first commit timed out on the LLVM 12 builder, because I forgot to make it conditional on LLVM version)
r? `@nagisa`
cc `@arielb1` (this effectively reverts #42771 "mark calls in the unwind path as !noinline")
cc `@RalfJung` (fixes#46515)
edit: also fixes#87055
Allow loading LLVM plugins with both legacy and new pass manager
Opening a draft PR to get feedback and start discussion on this feature. There is already a codegen option `passes` which allow giving a list of LLVM pass names, however we currently can't use a LLVM pass plugin (as described here : https://llvm.org/docs/WritingAnLLVMPass.html), the only available passes are the LLVM built-in ones.
The proposed modification would be to add another codegen option `pass-plugins`, which can be set with a list of paths to shared library files. These libraries are loaded using the LLVM function `PassPlugin::Load`, which calls the expected symbol `lvmGetPassPluginInfo`, and register the pipeline parsing and optimization callbacks.
An example usage with a single plugin and 3 passes would look like this in the `.cargo/config`:
```toml
rustflags = [
"-C", "pass-plugins=/tmp/libLLVMPassPlugin",
"-C", "passes=pass1 pass2 pass3",
]
```
This would give the same functionality as the opt LLVM tool directly integrated in rust build system.
Additionally, we can also not specify the `passes` option, and use a plugin which inserts passes in the optimization pipeline, as one could do using clang.
Add codegen option for branch protection and pointer authentication on AArch64
The branch-protection codegen option enables the use of hint-space pointer
authentication code for AArch64 targets.
The issue here is that the logic used to determine which CGU to put the
dead function stubs in doesn't handle cases where a module is never
assigned to a CGU.
The partitioning logic also caused issues in #85461 where inline
functions were duplicated into multiple CGUs resulting in duplicate
symbols.
This commit fixes the issue by removing the complex logic used to assign
dead code stubs to CGUs and replaces it with a much simplier model: we
pick one CGU to hold all the dead code stubs. We pick a CGU which has
exported items which increases the likelihood the linker won't throw
away our dead functions and we pick the smallest to minimize the impact
on compilation times for crates with very large CGUs.
Fixes#86177Fixes#85718Fixes#79622
Remove `SymbolStr`
This was originally proposed in https://github.com/rust-lang/rust/pull/74554#discussion_r466203544. As well as removing the icky `SymbolStr` type, it allows the removal of a lot of `&` and `*` occurrences.
Best reviewed one commit at a time.
r? `@oli-obk`
rustc_codegen_llvm: Give each codegen unit a unique DWARF name on all platforms, not just Apple ones.
To avoid breaking split DWARF, we need to ensure that each codegen unit has a
unique `DW_AT_name`. This is because there's a remote chance that different
codegen units for the same module will have entirely identical DWARF entries
for the purpose of the DWO ID, which would violate Appendix F ("Split Dwarf
Object Files") of the DWARF 5 specification. LLVM uses the algorithm specified
in section 7.32 "Type Signature Computation" to compute the DWO ID, which does
not include any fields that would distinguish compilation units. So we must
embed the codegen unit name into the `DW_AT_name`.
Closes#88521.
Remove `in_band_lifetimes` from `rustc_codegen_llvm`
See #91867 for more information.
This one took a while. This crate has dozens of functions not associated with any type, and most of them were using in-band lifetimes for `'ll` and `'tcx`.
Apply path remapping to DW_AT_GNU_dwo_name when producing split DWARF
`--remap-path-prefix` doesn't apply to paths to `.o` (in case of packed) or `.dwo` (in case of unpacked) files in `DW_AT_GNU_dwo_name`. GCC also has this bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=91888
platforms, not just Apple ones.
To avoid breaking split DWARF, we need to ensure that each codegen unit has a
unique `DW_AT_name`. This is because there's a remote chance that different
codegen units for the same module will have entirely identical DWARF entries
for the purpose of the DWO ID, which would violate Appendix F ("Split Dwarf
Object Files") of the DWARF 5 specification. LLVM uses the algorithm specified
in section 7.32 "Type Signature Computation" to compute the DWO ID, which does
not include any fields that would distinguish compilation units. So we must
embed the codegen unit name into the `DW_AT_name`.
Closes#88521.
By changing `as_str()` to take `&self` instead of `self`, we can just
return `&str`. We're still lying about lifetimes, but it's a smaller lie
than before, where `SymbolStr` contained a (fake) `&'static str`!
Stabilize `iter::zip`
Hello all!
As the tracking issue (#83574) for `iter::zip` completed the final commenting period without any concerns being raised, I hereby submit this stabilization PR on the issue.
As the pull request that introduced the feature (#82917) states, the `iter::zip` function is a shorter way to zip two iterators. As it's generally a quality-of-life/ergonomic improvement, it has been integrated into the codebase without any trouble, and has been
used in many places across the rust compiler and standard library since March without any issues.
For more details, I would refer to `@cuviper's` original PR, or the [function's documentation](https://doc.rust-lang.org/std/iter/fn.zip.html).
Use `OutputFilenames` to generate output file for `-Zllvm-time-trace`
The resulting profile will include the crate name and will be stored in
the `--out-dir` directory.
This implementation makes it convenient to use LLVM time trace together
with cargo, in the contrast to the previous implementation which would
overwrite profiles or store them in `.cargo/registry/..`.
Use module inline assembly to embed bitcode
In LLVM 14, our current method of setting section flags to avoid
embedding the `.llvmbc` section into final compilation artifacts
will no longer work, see issue #90326. The upstream recommendation
is to instead embed the entire bitcode using module-level inline
assembly, which is what this change does.
I've kept the existing code for platforms where we do not need to
set section flags, but possibly we should always be using the
inline asm approach (which would have to look a bit different for MachO).
r? `@nagisa`
The resulting profile will include the crate name and will be stored in
the `--out-dir` directory.
This implementation makes it convenient to use LLVM time trace together
with cargo, in the contrast to the previous implementation which would
overwrite profiles or store them in `.cargo/registry/..`.
replace dynamic library module with libloading
This PR deletes the `rustc_metadata::dynamic_lib` module in favor of the popular and better tested [`libloading` crate](https://github.com/nagisa/rust_libloading/).
We don't benefit from `libloading`'s symbol lifetimes since we end up leaking the loaded library in all cases, but the call-sites look much nicer by improving error handling and abstracting away some transmutes. We also can remove `rustc_metadata`'s direct dependencies on `libc` and `winapi`.
This PR also adds an exception for `libloading` (and its license) to tidy, so this will need sign-off from the compiler team.