Implement `needs_async_drop` in rustc and optimize async drop glue
This PR expands on #121801 and implements `Ty::needs_async_drop` which works almost exactly the same as `Ty::needs_drop`, which is needed for #123948.
Also made compiler's async drop code to look more like compiler's regular drop code, which enabled me to write an optimization where types which do not use `AsyncDrop` can simply forward async drop glue to `drop_in_place`. This made size of the async block from the [async_drop test](67980dd6fb/tests/ui/async-await/async-drop.rs) to decrease by 12%.
Rename HIR `TypeBinding` to `AssocItemConstraint` and related cleanup
Rename `hir::TypeBinding` and `ast::AssocConstraint` to `AssocItemConstraint` and update all items and locals using the old terminology.
Motivation: The terminology *type binding* is extremely outdated. "Type bindings" not only include constraints on associated *types* but also on associated *constants* (feature `associated_const_equality`) and on RPITITs of associated *functions* (feature `return_type_notation`). Hence the word *item* in the new name. Furthermore, the word *binding* commonly refers to a mapping from a binder/identifier to a "value" for some definition of "value". Its use in "type binding" made sense when equality constraints (e.g., `AssocTy = Ty`) were the only kind of associated item constraint. Nowadays however, we also have *associated type bounds* (e.g., `AssocTy: Bound`) for which the term *binding* doesn't make sense.
---
Old terminology (HIR, rustdoc):
```
`TypeBinding`: (associated) type binding
├── `Constraint`: associated type bound
└── `Equality`: (associated) equality constraint (?)
├── `Ty`: (associated) type binding
└── `Const`: associated const equality (constraint)
```
Old terminology (AST, abbrev.):
```
`AssocConstraint`
├── `Bound`
└── `Equality`
├── `Ty`
└── `Const`
```
New terminology (AST, HIR, rustdoc):
```
`AssocItemConstraint`: associated item constraint
├── `Bound`: associated type bound
└── `Equality`: associated item equality constraint OR associated item binding (for short)
├── `Ty`: associated type equality constraint OR associated type binding (for short)
└── `Const`: associated const equality constraint OR associated const binding (for short)
```
r? compiler-errors
Make `body_owned_by` return the `Body` instead of just the `BodyId`
fixes#125677
Almost all `body_owned_by` callers immediately called `body`, too, so just return `Body` directly.
This makes the inline-const query feeding more robust, as all calls to `body_owned_by` will now yield a body for inline consts, too.
I have not yet figured out a good way to make `tcx.hir().body()` return an inline-const body, but that can be done as a follow-up
Add `ErrorGuaranteed` to `Recovered::Yes` and use it more.
The starting point for this was identical comments on two different fields, in `ast::VariantData::Struct` and `hir::VariantData::Struct`:
```
// FIXME: investigate making this a `Option<ErrorGuaranteed>`
recovered: bool
```
I tried that, and then found that I needed to add an `ErrorGuaranteed` to `Recovered::Yes`. Then I ended up using `Recovered` instead of `Option<ErrorGuaranteed>` for these two places and elsewhere, which required moving `ErrorGuaranteed` from `rustc_parse` to `rustc_ast`.
This makes things more consistent, because `Recovered` is used in more places, and there are fewer uses of `bool` and
`Option<ErrorGuaranteed>`. And safer, because it's difficult/impossible to set `recovered` to `Recovered::Yes` without having emitted an error.
r? `@oli-obk`
The starting point for this was identical comments on two different
fields, in `ast::VariantData::Struct` and `hir::VariantData::Struct`:
```
// FIXME: investigate making this a `Option<ErrorGuaranteed>`
recovered: bool
```
I tried that, and then found that I needed to add an `ErrorGuaranteed`
to `Recovered::Yes`. Then I ended up using `Recovered` instead of
`Option<ErrorGuaranteed>` for these two places and elsewhere, which
required moving `ErrorGuaranteed` from `rustc_parse` to `rustc_ast`.
This makes things more consistent, because `Recovered` is used in more
places, and there are fewer uses of `bool` and
`Option<ErrorGuaranteed>`. And safer, because it's difficult/impossible
to set `recovered` to `Recovered::Yes` without having emitted an error.
It's a macro that just creates an enum with a `from_u32` method. It has
two arms. One is unused and the other has a single use.
This commit inlines that single use and removes the whole macro. This
increases readability because we don't have two different macros
interacting (`enum_from_u32` and `language_item_table`).
Some hir cleanups
It seemed odd to not put `AnonConst` in the arena, compared with the other types that we did put into an arena. This way we can also give it a `Span` without growing a lot of other HIR data structures because of the extra field.
r? compiler
weak lang items are not allowed to be #[track_caller]
For instance the panic handler will be called via this import
```rust
extern "Rust" {
#[lang = "panic_impl"]
fn panic_impl(pi: &PanicInfo<'_>) -> !;
}
```
A `#[track_caller]` would add an extra argument and thus make this the wrong signature.
The 2nd commit is a consistency rename; based on the docs [here](https://doc.rust-lang.org/unstable-book/language-features/lang-items.html) and [here](https://rustc-dev-guide.rust-lang.org/lang-items.html) I figured "lang item" is more widely used. (In the compiler output, "lang item" and "language item" seem to be pretty even.)
Add simple async drop glue generation
This is a prototype of the async drop glue generation for some simple types. Async drop glue is intended to behave very similar to the regular drop glue except for being asynchronous. Currently it does not execute synchronous drops but only calls user implementations of `AsyncDrop::async_drop` associative function and awaits the returned future. It is not complete as it only recurses into arrays, slices, tuples, and structs and does not have same sensible restrictions as the old `Drop` trait implementation like having the same bounds as the type definition, while code assumes their existence (requires a future work).
This current design uses a workaround as it does not create any custom async destructor state machine types for ADTs, but instead uses types defined in the std library called future combinators (deferred_async_drop, chain, ready_unit).
Also I recommend reading my [explainer](https://zetanumbers.github.io/book/async-drop-design.html).
This is a part of the [MCP: Low level components for async drop](https://github.com/rust-lang/compiler-team/issues/727) work.
Feature completeness:
- [x] `AsyncDrop` trait
- [ ] `async_drop_in_place_raw`/async drop glue generation support for
- [x] Trivially destructible types (integers, bools, floats, string slices, pointers, references, etc.)
- [x] Arrays and slices (array pointer is unsized into slice pointer)
- [x] ADTs (enums, structs, unions)
- [x] tuple-like types (tuples, closures)
- [ ] Dynamic types (`dyn Trait`, see explainer's [proposed design](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#async-drop-glue-for-dyn-trait))
- [ ] coroutines (https://github.com/rust-lang/rust/pull/123948)
- [x] Async drop glue includes sync drop glue code
- [x] Cleanup branch generation for `async_drop_in_place_raw`
- [ ] Union rejects non-trivially async destructible fields
- [ ] `AsyncDrop` implementation requires same bounds as type definition
- [ ] Skip trivially destructible fields (optimization)
- [ ] New [`TyKind::AdtAsyncDestructor`](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#adt-async-destructor-types) and get rid of combinators
- [ ] [Synchronously undroppable types](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#exclusively-async-drop)
- [ ] Automatic async drop at the end of the scope in async context
Currently `SourceMap` is constructed slightly later than
`SessionGlobals`, and inserted. This commit changes things so they are
done at the same time.
Benefits:
- `SessionGlobals::source_map` changes from
`Lock<Option<Lrc<SourceMap>>>` to `Option<Lrc<SourceMap>>`. It's still
optional, but mutability isn't required because it's initialized at
construction.
- `set_source_map` is removed, simplifying `run_compiler`, which is
good because that's a critical function and it's nice to make it
simpler.
This requires moving things around a bit, so the necessary inputs are
available when `SessionGlobals` is created, in particular the `loader`
and `hash_kind`, which are no longer computed by `build_session`. These
inputs are captured by the new `SourceMapInputs` type, which is threaded
through various places.
Try using a `dyn Debug` trait object instead of a closure
These closures were introduced in https://github.com/rust-lang/rust/pull/93098
let's see if we can't use fmt::Arguments instead
cc `@Aaron1011`