Use associated items of `char` instead of freestanding items in `core::char`
The associated functions and constants on `char` have been stable since 1.52 and the freestanding items have soft-deprecated since 1.62 (https://github.com/rust-lang/rust/pull/95566). This PR ~~marks them as "deprecated in future", similar to the integer and floating point modules (`core::{i32, f32}` etc)~~ replaces all uses of `core::char::*` with `char::*` to prepare for future deprecation of `core::char::*`.
simplify layout calculations in rawvec
The use of `Layout::array` was introduced in #83706 which lead to a [perf regression](https://github.com/rust-lang/rust/pull/83706#issuecomment-1048377719).
This PR basically reverts that change since rust currently only supports stride == size types, but to be on the safe side it leaves a const-assert there to make sure this gets caught if those assumptions ever change.
Stabilize feature `cstr_from_bytes_until_nul`
This PR seeks to stabilize `cstr_from_bytes_until_nul`.
Partially addresses #95027
This function has only been on nightly for about 10 months, but I think it is simple enough that there isn't harm discussing stabilization. It has also had at least a handful of mentions on both the user forum and the discord, so it seems like it's already in use or at least known.
This needs FCP still.
Comment on potential discussion points:
- eventual conversion of `CStr` to be a single thin pointer: this function will still be useful to provide a safe way to create a `CStr` after this change.
- should this return a length too, to address concerns about the `CStr` change? I don't see it as being particularly useful, and it seems less ergonomic (i.e. returning `Result<(&CStr, usize), FromBytesUntilNulError>`). I think users that also need this length without the additional `strlen` call are likely better off using a combination of other methods, but this is up for discussion
- `CString::from_vec_until_nul`: this is also useful, but it doesn't even have a nightly implementation merged yet. I propose feature gating that separately, as opposed to blocking this `CStr` implementation on that
Possible alternatives:
A user can use `from_bytes_with_nul` on a slice up to `my_slice[..my_slice.iter().find(|c| c == 0).unwrap()]`. However; that is significantly less ergonomic, and is a bit more work for the compiler to optimize compared the direct `memchr` call that this wraps.
## New stable API
```rs
// both in core::ffi
pub struct FromBytesUntilNulError(());
impl CStr {
pub const fn from_bytes_until_nul(
bytes: &[u8]
) -> Result<&CStr, FromBytesUntilNulError>
}
```
cc ```@ericseppanen``` original author, ```@Mark-Simulacrum``` original reviewer, ```@m-ou-se``` brought up some issues on the thin pointer CStr
```@rustbot``` modify labels: +T-libs-api +needs-fcp
Implement cursors for BTreeMap
See the ACP for an overview of the API: https://github.com/rust-lang/libs-team/issues/141
The implementation is split into 2 commits:
- The first changes the internal insertion functions to return a handle to the newly inserted element. The lifetimes involved are a bit hairy since we need a mutable handle to both the `BTreeMap` itself (which holds the root) and the nodes allocated in memory. I have tested that this passes the standard library testsuite under miri.
- The second commit implements the cursor API itself. This is more straightforward to follow but still involves some unsafe code to deal with simultaneous mutable borrows of the tree root and the node that is currently being iterated.
Bump bootstrap compiler to 1.68
This also changes our stage0.json to include the rustc component for the rustfmt pinned nightly toolchain, which is currently necessary due to rustfmt dynamically linking to that toolchain's librustc_driver and libstd.
r? `@pietroalbini`
Make Vec::clone_from and slice::clone_into share the same code
In the past, `Vec::clone_from` was implemented using `slice::clone_into`. The code from `clone_into` was later duplicated into `clone_from` in 8725e4c337, which is the commit that adds custom allocator support to Vec. Presumably this was done because the `slice::clone_into` method only works for vecs with the default allocator so it would have the wrong type to clone into `Vec<T, A>`.
Later on in 361398009b the code for the two methods diverged because the `Vec::clone_from` version gained a specialization to optimize the case when T is Copy. In order to reduce code duplication and make them both be able to take advantage of this specialization, this PR moves the specialization into the slice module and makes vec use it again.
Don't re-export private/unstable ArgumentV1 from `alloc`.
The `alloc::fmt::ArgumentV1` re-export was marked as `#[stable]` even though the original `core::fmt::ArgumentV1` is `#[unstable]` (and `#[doc(hidden)]`).
(It wasn't usable though:
```
error[E0658]: use of unstable library feature 'fmt_internals': internal to format_args!
--> src/main.rs:4:12
|
4 | let _: alloc::fmt::ArgumentV1 = todo!();
| ^^^^^^^^^^^^^^^^^^^^^^
|
= help: add `#![feature(fmt_internals)]` to the crate attributes to enable
```
)
Part of #99012
In the past, Vec::clone_from was implemented using slice::clone_into.
The code from clone_into was later duplicated into clone_from in
8725e4c337, which is the commit that adds custom allocator support to
Vec. Presumably this was done because the slice::clone_into only works
for vecs with the default allocator so it would have the wrong type to
clone into Vec<T, A>.
Now that the clone_into implementation is moved out into a specializable
trait anyway we might as well use that to share the code between the two
methods.
The implementation for the ToOwned::clone_into method on [T] is a copy
of the code for vec::clone_from. In 361398009b the code for
vec::clone_from gained a specialization for when T is Copy. This commit
copies that specialization over to the clone_into implementation.
Add `Arc::into_inner` for safely discarding `Arc`s without calling the destructor on the inner type.
ACP: rust-lang/libs-team#162
Reviving #79665.
I want to get this merged this time; this does not contain changes (apart from very minor changes in comments/docs).
See #79665 for further description of the PR. The only “unresolved” points that led to that PR being closed, AFAICT, were
* The desire to also implement a `Rc::into_inner` function
* however, this can very well also happen as a subsequent PR
* Possible need for further discussion on the naming “`into_inner`” (?)
* `into_inner` seems fine to me; also, this PR introduces unstable API, and names can be changed later, too
* ~~I don't know if a tracking issue for the feature flag is supposed to be opened before or after this PR gets merged (if *before*, then I can add the issue number to the `#[unstable…]` attribute)~~ There is a [tracking issue](https://github.com/rust-lang/rust/issues/106894) now.
I say “unresolved” in quotation marks because from my point of view, if reviewers agree, the PR can be merged immediately and as-is :-)
Unify stable and unstable sort implementations in same core module
This moves the stable sort implementation to the core::slice::sort module. By virtue of being in core it can't access `Vec`. The two `Vec` used by merge sort, `buf` and `runs`, are modelled as custom types that implement the very limited required `Vec` interface with the help of provided allocation and free functions. This is done to allow future re-use of functions and logic between stable and unstable sort. Such as `insert_head`.
This is in preparation of #100856 and #104116. It only moves code, it *doesn't* change any of the sort related logic. This unlocks the ability to share `insert_head`, `insert_tail`, `swap_if_less` `merge` and more.
Tagging ````@Mark-Simulacrum```` I hope this allows progress on #100856, by moving `merge_sort` here I hope future changes will be easier to review.
Implement `alloc::vec::IsZero` for `Option<$NUM>` types
Fixes#106911
Mirrors the `NonZero$NUM` implementations with an additional `assert_zero_valid`.
`None::<i32>` doesn't stricly satisfy `IsZero` but for the purpose of allocating we can produce more efficient codegen.
Don't do pointer arithmetic on pointers to deallocated memory
vec::Splice can invalidate the slice::Iter inside vec::Drain. So we replace them with dangling pointers which, unlike ones to deallocated memory, are allowed.
Fixes miri test failures.
Fixes https://github.com/rust-lang/miri/issues/2759
vec::Splice can invalidate the slice::Iter inside vec::Drain.
So we replace them with dangling pointers which, unlike ones to
deallocated memory, are allowed.
Leak amplification for peek_mut() to ensure BinaryHeap's invariant is always met
In the libs-api team's discussion around #104210, some of the team had hesitations around exposing malformed BinaryHeaps of an element type whose Ord and Drop impls are trusted, and which does not contain interior mutability.
For example in the context of this kind of code:
```rust
use std::collections::BinaryHeap;
use std::ops::Range;
use std::slice;
fn main() {
let slice = &mut ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'];
let cut_points = BinaryHeap::from(vec![4, 2, 7]);
println!("{:?}", chop(slice, cut_points));
}
// This is a souped up slice::split_at_mut to split in arbitrary many places.
//
// usize's Ord impl is trusted, so 1 single bounds check guarantees all those
// output slices are non-overlapping and in-bounds
fn chop<T>(slice: &mut [T], mut cut_points: BinaryHeap<usize>) -> Vec<&mut [T]> {
let mut vec = Vec::with_capacity(cut_points.len() + 1);
let max = match cut_points.pop() {
Some(max) => max,
None => {
vec.push(slice);
return vec;
}
};
assert!(max <= slice.len());
let len = slice.len();
let ptr: *mut T = slice.as_mut_ptr();
let get_unchecked_mut = unsafe {
|range: Range<usize>| &mut *slice::from_raw_parts_mut(ptr.add(range.start), range.len())
};
vec.push(get_unchecked_mut(max..len));
let mut end = max;
while let Some(start) = cut_points.pop() {
vec.push(get_unchecked_mut(start..end));
end = start;
}
vec.push(get_unchecked_mut(0..end));
vec
}
```
```console
[['7', '8', '9'], ['4', '5', '6'], ['2', '3'], ['0', '1']]
```
In the current BinaryHeap API, `peek_mut()` is the only thing that makes the above function unsound.
```rust
let slice = &mut ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'];
let mut cut_points = BinaryHeap::from(vec![4, 2, 7]);
{
let mut max = cut_points.peek_mut().unwrap();
*max = 0;
std::mem::forget(max);
}
println!("{:?}", chop(slice, cut_points));
```
```console
[['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'], [], ['2', '3'], ['0', '1']]
```
Or worse:
```rust
let slice = &mut ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'];
let mut cut_points = BinaryHeap::from(vec![100, 100]);
{
let mut max = cut_points.peek_mut().unwrap();
*max = 0;
std::mem::forget(max);
}
println!("{:?}", chop(slice, cut_points));
```
```console
[['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'], [], ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '\u{1}', '\0', '?', '翾', '?', '翾', '\0', '\0', '?', '翾', '?', '翾', '?', '啿', '?', '啿', '?', '啿', '?', '啿', '?', '啿', '?', '翾', '\0', '\0', '', '啿', '\u{5}', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\u{8}', '\0', '`@',` '\0', '\u{1}', '\0', '?', '翾', '?', '翾', '?', '翾', '
thread 'main' panicked at 'index out of bounds: the len is 33 but the index is 33', library/core/src/unicode/unicode_data.rs:319:9
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
```
---
This PR makes `peek_mut()` use leak amplification (https://doc.rust-lang.org/1.66.0/nomicon/leaking.html#drain) to preserve the heap's invariant even in the situation that `PeekMut` gets leaked.
I'll also follow up in the tracking issue of unstable `drain_sorted()` (#59278) and `retain()` (#71503).
mv binary_heap.rs binary_heap/mod.rs
I confess this request is somewhat selfish, as it's made in order to ease synchronisation with my [copse](https://crates.io/crates/copse) crate (see eggyal/copse#6 for explanation). I wholly understand that such grounds may be insufficient to justify merging this request—but no harm in asking, right?
Document that `Vec::from_raw_parts[_in]` must be given a pointer from the correct allocator.
Currently, the documentation of `Vec::from_raw_parts` and `Vec::from_raw_parts_in` says nothing about what allocator the pointer must come from. This PR adds that missing information explicitly.
Loosen the bound on the Debug implementation of Weak.
Both `rc::Weak<T>` and `sync::Weak<T>` currently require `T: Debug` in their own `Debug` implementations, but they don't currently use it; they only ever print a fixed string.
A general implementation of Debug for Weak that actually attempts to upgrade and rely on the contents is unlikely in the future because it may have unbounded recursion in the presence of reference cycles, which Weak is commonly used in. (This was the justification for why the current implementation [was implemented the way it is](f0976e2cf3)).
When I brought it up [on the forum](https://internals.rust-lang.org/t/could-the-bound-on-weak-debug-be-relaxed/15504), it was suggested that, even if an implementation is specialized in the future that relies on the data stored within the Weak, it would likely rely on specialization anyway, and could therefore easily specialize on the Debug bound as well.
Update `rand` in the stdlib tests, and remove the `getrandom` feature from it.
The main goal is actually removing `getrandom`, so that eventually we can allow running the stdlib test suite on tier3 targets which don't have `getrandom` support. Currently those targets can only run the subset of stdlib tests that exist in uitests, and (generally speaking), we prefer not to test libstd functionality in uitests, which came up recently in https://github.com/rust-lang/rust/pull/104095 and https://github.com/rust-lang/rust/pull/104185. Additionally, the fact that we can't update `rand`/`getrandom` means we're stuck with the old set of tier3 targets, so can't test new ones.
~~Anyway, I haven't checked that this actually does allow use on tier3 targets (I think it does not, as some work is needed in stdlib submodules) but it moves us slightly closer to this, and seems to allow at least finally updating our `rand` dep, which definitely improves the status quo.~~ Checked and works now.
For the most part, our tests and benchmarks are fine using hard-coded seeds. A couple tests seem to fail with this (stuff manipulating the environment expecting no collisions, for example), or become pointless (all inputs to a function become equivalent). In these cases I've done a (gross) dance (ab)using `RandomState` and `Location::caller()` for some extra "entropy".
Trying to share that code seems *way* more painful than it's worth given that the duplication is a 7-line function, even if the lines are quite gross. (Keeping in mind that sharing it would require adding `rand` as a non-dev dep to std, and exposing a type from it publicly, all of which sounds truly awful, even if done behind a perma-unstable feature).
See also some previous attempts:
- https://github.com/rust-lang/rust/pull/86963 (in particular https://github.com/rust-lang/rust/pull/86963#issuecomment-885438936 which explains why this is non-trivial)
- https://github.com/rust-lang/rust/pull/89131
- https://github.com/rust-lang/rust/pull/96626#issuecomment-1114562857 (I tried in that PR at the same time, but settled for just removing the usage of `thread_rng()` from the benchmarks, since that was the main goal).
- https://github.com/rust-lang/rust/pull/104185
- Probably more. It's very tempting of a thing to "just update".
r? `@Mark-Simulacrum`