Found with https://github.com/est31/warnalyzer.
Dubious changes:
- Is anyone else using rustc_apfloat? I feel weird completely deleting
x87 support.
- Maybe some of the dead code in rustc_data_structures, in case someone
wants to use it in the future?
- Don't change rustc_serialize
I plan to scrap most of the json module in the near future (see
https://github.com/rust-lang/compiler-team/issues/418) and fixing the
tests needed more work than I expected.
TODO: check if any of the comments on the deleted code should be kept.
Rust contains various size checks conditional on target_arch = "x86_64",
but these checks were never intended to apply to
x86_64-unknown-linux-gnux32. Add target_pointer_width = "64" to the
conditions.
We now collect tokens for the underlying node wrapped by `StmtKind`
instead of storing tokens directly in `Stmt`.
`LazyTokenStream` now supports capturing a trailing semicolon after it
is initially constructed. This allows us to avoid refactoring statement
parsing to wrap the parsing of the semicolon in `parse_tokens`.
Attributes on item statements
(e.g. `fn foo() { #[bar] struct MyStruct; }`) are now treated as
item attributes, not statement attributes, which is consistent with how
we handle attributes on other kinds of statements. The feature-gating
code is adjusted so that proc-macro attributes are still allowed on item
statements on stable.
Two built-in macros (`#[global_allocator]` and `#[test]`) needed to be
adjusted to support being passed `Annotatable::Stmt`.
Rewrite `collect_tokens` implementations to use a flattened buffer
Instead of trying to collect tokens at each depth, we 'flatten' the
stream as we go allong, pushing open/close delimiters to our buffer
just like regular tokens. One capturing is complete, we reconstruct a
nested `TokenTree::Delimited` structure, producing a normal
`TokenStream`.
The reconstructed `TokenStream` is not created immediately - instead, it is
produced on-demand by a closure (wrapped in a new `LazyTokenStream` type). This
closure stores a clone of the original `TokenCursor`, plus a record of the
number of calls to `next()/next_desugared()`. This is sufficient to reconstruct
the tokenstream seen by the callback without storing any additional state. If
the tokenstream is never used (e.g. when a captured `macro_rules!` argument is
never passed to a proc macro), we never actually create a `TokenStream`.
This implementation has a number of advantages over the previous one:
* It is significantly simpler, with no edge cases around capturing the
start/end of a delimited group.
* It can be easily extended to allow replacing tokens an an arbitrary
'depth' by just using `Vec::splice` at the proper position. This is
important for PR #76130, which requires us to track information about
attributes along with tokens.
* The lazy approach to `TokenStream` construction allows us to easily
parse an AST struct, and then decide after the fact whether we need a
`TokenStream`. This will be useful when we start collecting tokens for
`Attribute` - we can discard the `LazyTokenStream` if the parsed
attribute doesn't need tokens (e.g. is a builtin attribute).
The performance impact seems to be neglibile (see
https://github.com/rust-lang/rust/pull/77250#issuecomment-703960604). There is a
small slowdown on a few benchmarks, but it only rises above 1% for incremental
builds, where it represents a larger fraction of the much smaller instruction
count. There a ~1% speedup on a few other incremental benchmarks - my guess is
that the speedups and slowdowns will usually cancel out in practice.
Instead of trying to collect tokens at each depth, we 'flatten' the
stream as we go allong, pushing open/close delimiters to our buffer
just like regular tokens. One capturing is complete, we reconstruct a
nested `TokenTree::Delimited` structure, producing a normal
`TokenStream`.
The reconstructed `TokenStream` is not created immediately - instead, it is
produced on-demand by a closure (wrapped in a new `LazyTokenStream` type). This
closure stores a clone of the original `TokenCursor`, plus a record of the
number of calls to `next()/next_desugared()`. This is sufficient to reconstruct
the tokenstream seen by the callback without storing any additional state. If
the tokenstream is never used (e.g. when a captured `macro_rules!` argument is
never passed to a proc macro), we never actually create a `TokenStream`.
This implementation has a number of advantages over the previous one:
* It is significantly simpler, with no edge cases around capturing the
start/end of a delimited group.
* It can be easily extended to allow replacing tokens an an arbitrary
'depth' by just using `Vec::splice` at the proper position. This is
important for PR #76130, which requires us to track information about
attributes along with tokens.
* The lazy approach to `TokenStream` construction allows us to easily
parse an AST struct, and then decide after the fact whether we need a
`TokenStream`. This will be useful when we start collecting tokens for
`Attribute` - we can discard the `LazyTokenStream` if the parsed
attribute doesn't need tokens (e.g. is a builtin attribute).
The performance impact seems to be neglibile (see
https://github.com/rust-lang/rust/pull/77250#issuecomment-703960604). There is a
small slowdown on a few benchmarks, but it only rises above 1% for incremental
builds, where it represents a larger fraction of the much smaller instruction
count. There a ~1% speedup on a few other incremental benchmarks - my guess is
that the speedups and slowdowns will usually cancel out in practice.