Print the tested value in int_log tests
Tiny change - from the failures in https://github.com/rust-lang/rust/pull/125016, it would have been nice to see what the tested values were. Update the assertion messages.
Most modules have such a blank line, but some don't. Inserting the blank
line makes it clearer that the `//!` comments are describing the entire
module, rather than the `use` declaration(s) that immediately follows.
Change f32::midpoint to upcast to f64
This has been verified by kani as a correct optimization
see: https://github.com/rust-lang/rust/issues/110840#issuecomment-1942587398
The new implementation is branchless and only differs in which NaN values are produced (if any are produced at all), which is fine to change. Aside from NaN handling, this implementation produces bitwise identical results to the original implementation.
Question: do we need a codegen test for this? I didn't add one, since the original PR #92048 didn't have any codegen tests.
This has been verified by kani as a correct optimization
see: https://github.com/rust-lang/rust/issues/110840#issuecomment-1942587398
The new implementation is branchless, and only differs in which NaN
values are produced (if any are produced at all). Which is fine to change.
Aside from NaN handling, this implementation produces bitwise identical
results to the original implementation.
The new implementation is gated on targets that have a fast 64-bit
floating point implementation in hardware, and on WASM.
detects redundant imports that can be eliminated.
for #117772 :
In order to facilitate review and modification, split the checking code and
removing redundant imports code into two PR.
Add midpoint function for all integers and floating numbers
This pull-request adds the `midpoint` function to `{u,i}{8,16,32,64,128,size}`, `NonZeroU{8,16,32,64,size}` and `f{32,64}`.
This new function is analog to the [C++ midpoint](https://en.cppreference.com/w/cpp/numeric/midpoint) function, and basically compute `(a + b) / 2` with a rounding towards ~~`a`~~ negative infinity in the case of integers. Or simply said: `midpoint(a, b)` is `(a + b) >> 1` as if it were performed in a sufficiently-large signed integral type.
Note that unlike the C++ function this pull-request does not implement this function on pointers (`*const T` or `*mut T`). This could be implemented in a future pull-request if desire.
### Implementation
For `f32` and `f64` the implementation in based on the `libcxx` [one](18ab892ff7/libcxx/include/__numeric/midpoint.h (L65-L77)). I originally tried many different approach but all of them failed or lead me with a poor version of the `libcxx`. Note that `libstdc++` has a very similar one; Microsoft STL implementation is also basically the same as `libcxx`. It unfortunately doesn't seems like a better way exist.
For unsigned integers I created the macro `midpoint_impl!`, this macro has two branches:
- The first one take `$SelfT` and is used when there is no unsigned integer with at least the double of bits. The code simply use this formula `a + (b - a) / 2` with the arguments in the correct order and signs to have the good rounding.
- The second branch is used when a `$WideT` (at least double of bits as `$SelfT`) is provided, using a wider number means that no overflow can occur, this greatly improve the codegen (no branch and less instructions).
For signed integers the code basically forwards the signed numbers to the unsigned version of midpoint by mapping the signed numbers to their unsigned numbers (`ex: i8 [-128; 127] to [0; 255]`) and vice versa.
I originally created a version that worked directly on the signed numbers but the code was "ugly" and not understandable. Despite this mapping "overhead" the codegen is better than my most optimized version on signed integers.
~~Note that in the case of unsigned numbers I tried to be smart and used `#[cfg(target_pointer_width = "64")]` to determine if using the wide version was better or not by looking at the assembly on godbolt. This was applied to `u32`, `u64` and `usize` and doesn't change the behavior only the assembly code generated.~~
Spelling library
Split per https://github.com/rust-lang/rust/pull/110392
I can squash once people are happy w/ the changes. It's really uncommon for large sets of changes to be perfectly acceptable w/o at least some changes.
I probably won't have time to respond until tomorrow or the next day
Fix inconsistent rounding of 0.5 when formatted to 0 decimal places
As described in #70336, when displaying values to zero decimal places the value of 0.5 is rounded to 1, which is inconsistent with the display of other half-integer values which round to even.
From testing the flt2dec implementation, it looks like this comes down to the condition in the fixed-width Dragon implementation where an empty buffer is treated as a case to apply rounding up. I believe the change below fixes it and updates only the relevant tests.
Nevertheless I am aware this is very much a core piece of functionality, so please take a very careful look to make sure I haven't missed anything. I hope this change does not break anything in the wider ecosystem as having a consistent rounding behaviour in floating point formatting is in my opinion a useful feature to have.
Resolves#70336
Reimplement `carrying_add` and `borrowing_sub` for signed integers.
As per the discussion in #85532, this PR reimplements `carrying_add` and `borrowing_sub` for signed integers.
It also adds unit tests for both unsigned and signed integers, emphasing on the behaviours of the methods.
Faster parsing for lower numbers for radix up to 16 (cont.)
( Continuation of https://github.com/rust-lang/rust/pull/83371 )
With LingMan's change I think this is potentially ready.
This updates the standard library's documentation to use the new syntax. The
documentation is worthwhile to update as it should be more idiomatic
(particularly for features like this, which are nice for users to get acquainted
with). The general codebase is likely more hassle than benefit to update: it'll
hurt git blame, and generally updates can be done by folks updating the code if
(and when) that makes things more readable with the new format.
A few places in the compiler and library code are updated (mostly just due to
already having been done when this commit was first authored).
As indicated in the comment, the BigNum::bit_length function could be
optimized by using CLZ, which is often a single instruction instead a
loop.
I think the code is also simpler now without the loop.
I added some additional tests for Big8x3 and Big32x40 to ensure that
there were no regressions.
Speedup int log10 branchless
This is achieved with a branchless bit-twiddling implementation of the case x < 100_000, and using this as building block.
Benchmark on an Intel i7-8700K (Coffee Lake):
```
name old ns/iter new ns/iter diff ns/iter diff % speedup
num::int_log::u8_log10_predictable 165 169 4 2.42% x 0.98
num::int_log::u8_log10_random 438 423 -15 -3.42% x 1.04
num::int_log::u8_log10_random_small 438 423 -15 -3.42% x 1.04
num::int_log::u16_log10_predictable 633 417 -216 -34.12% x 1.52
num::int_log::u16_log10_random 908 471 -437 -48.13% x 1.93
num::int_log::u16_log10_random_small 945 471 -474 -50.16% x 2.01
num::int_log::u32_log10_predictable 1,496 1,340 -156 -10.43% x 1.12
num::int_log::u32_log10_random 1,076 873 -203 -18.87% x 1.23
num::int_log::u32_log10_random_small 1,145 874 -271 -23.67% x 1.31
num::int_log::u64_log10_predictable 4,005 3,171 -834 -20.82% x 1.26
num::int_log::u64_log10_random 1,247 1,021 -226 -18.12% x 1.22
num::int_log::u64_log10_random_small 1,265 921 -344 -27.19% x 1.37
num::int_log::u128_log10_predictable 39,667 39,579 -88 -0.22% x 1.00
num::int_log::u128_log10_random 6,456 6,696 240 3.72% x 0.96
num::int_log::u128_log10_random_small 4,108 3,903 -205 -4.99% x 1.05
```
Benchmark on an M1 Mac Mini:
```
name old ns/iter new ns/iter diff ns/iter diff % speedup
num::int_log::u8_log10_predictable 143 130 -13 -9.09% x 1.10
num::int_log::u8_log10_random 375 325 -50 -13.33% x 1.15
num::int_log::u8_log10_random_small 376 325 -51 -13.56% x 1.16
num::int_log::u16_log10_predictable 500 322 -178 -35.60% x 1.55
num::int_log::u16_log10_random 794 405 -389 -48.99% x 1.96
num::int_log::u16_log10_random_small 1,035 405 -630 -60.87% x 2.56
num::int_log::u32_log10_predictable 1,144 894 -250 -21.85% x 1.28
num::int_log::u32_log10_random 832 786 -46 -5.53% x 1.06
num::int_log::u32_log10_random_small 832 787 -45 -5.41% x 1.06
num::int_log::u64_log10_predictable 2,681 2,057 -624 -23.27% x 1.30
num::int_log::u64_log10_random 1,015 806 -209 -20.59% x 1.26
num::int_log::u64_log10_random_small 1,004 795 -209 -20.82% x 1.26
num::int_log::u128_log10_predictable 56,825 56,526 -299 -0.53% x 1.01
num::int_log::u128_log10_random 9,056 8,861 -195 -2.15% x 1.02
num::int_log::u128_log10_random_small 1,528 1,527 -1 -0.07% x 1.00
```
The 128 bit case remains ridiculously slow because llvm fails to optimize division by a constant 128-bit value to multiplications. This could be worked around but it seems preferable to fix this in llvm.
From u32 up, table lookup (like suggested [here](https://github.com/rust-lang/rust/issues/70887#issuecomment-881099813)) is still faster, but requires a hardware `leading_zeros` to be viable, and might clog up the cache.
These functions are unstable, but because they're inherent they still
introduce conflicts with stable trait functions in crates. Temporarily
rename them to fix these conflicts, until we can resolve those conflicts
in a better way.
This is achieved with a branchless bit-twiddling implementation of the
case x < 100_000, and using this as building block.
Benchmark on an Intel i7-8700K (Coffee Lake):
name old ns/iter new ns/iter diff ns/iter diff % speedup
num::int_log::u8_log10_predictable 165 169 4 2.42% x 0.98
num::int_log::u8_log10_random 438 423 -15 -3.42% x 1.04
num::int_log::u8_log10_random_small 438 423 -15 -3.42% x 1.04
num::int_log::u16_log10_predictable 633 417 -216 -34.12% x 1.52
num::int_log::u16_log10_random 908 471 -437 -48.13% x 1.93
num::int_log::u16_log10_random_small 945 471 -474 -50.16% x 2.01
num::int_log::u32_log10_predictable 1,496 1,340 -156 -10.43% x 1.12
num::int_log::u32_log10_random 1,076 873 -203 -18.87% x 1.23
num::int_log::u32_log10_random_small 1,145 874 -271 -23.67% x 1.31
num::int_log::u64_log10_predictable 4,005 3,171 -834 -20.82% x 1.26
num::int_log::u64_log10_random 1,247 1,021 -226 -18.12% x 1.22
num::int_log::u64_log10_random_small 1,265 921 -344 -27.19% x 1.37
num::int_log::u128_log10_predictable 39,667 39,579 -88 -0.22% x 1.00
num::int_log::u128_log10_random 6,456 6,696 240 3.72% x 0.96
num::int_log::u128_log10_random_small 4,108 3,903 -205 -4.99% x 1.05
Benchmark on an M1 Mac Mini:
name old ns/iter new ns/iter diff ns/iter diff % speedup
num::int_log::u8_log10_predictable 143 130 -13 -9.09% x 1.10
num::int_log::u8_log10_random 375 325 -50 -13.33% x 1.15
num::int_log::u8_log10_random_small 376 325 -51 -13.56% x 1.16
num::int_log::u16_log10_predictable 500 322 -178 -35.60% x 1.55
num::int_log::u16_log10_random 794 405 -389 -48.99% x 1.96
num::int_log::u16_log10_random_small 1,035 405 -630 -60.87% x 2.56
num::int_log::u32_log10_predictable 1,144 894 -250 -21.85% x 1.28
num::int_log::u32_log10_random 832 786 -46 -5.53% x 1.06
num::int_log::u32_log10_random_small 832 787 -45 -5.41% x 1.06
num::int_log::u64_log10_predictable 2,681 2,057 -624 -23.27% x 1.30
num::int_log::u64_log10_random 1,015 806 -209 -20.59% x 1.26
num::int_log::u64_log10_random_small 1,004 795 -209 -20.82% x 1.26
num::int_log::u128_log10_predictable 56,825 56,526 -299 -0.53% x 1.01
num::int_log::u128_log10_random 9,056 8,861 -195 -2.15% x 1.02
num::int_log::u128_log10_random_small 1,528 1,527 -1 -0.07% x 1.00
The 128 bit case remains ridiculously slow because llvm fails to optimize division by
a constant 128-bit value to multiplications. This could be worked around but it seems
preferable to fix this in llvm.
From u32 up, table lookup (like suggested here
https://github.com/rust-lang/rust/issues/70887#issuecomment-881099813) is still
faster, but requires a hardware leading_zero to be viable, and might clog up the
cache.