Work around `rust-analyzer` false-positive type errors
rust-analyzer incorrectly reports two type errors in `debug.rs`:
> expected &dyn Display, found &i32
> expected &dyn Display, found &i32
This is due to a known bug in r-a: (https://github.com/rust-lang/rust-analyzer/issues/11847).
In these particular cases, changing `&0` to `&0i32` seems to be enough to avoid the bug.
Preprocess and cache dominator tree
Preprocessing dominators has a very strong effect for https://github.com/rust-lang/rust/pull/111344.
That pass checks that assignments dominate their uses repeatedly. Using the unprocessed dominator tree caused a quadratic runtime (number of bbs x depth of the dominator tree).
This PR also caches the dominator tree and the pre-processed dominators in the MIR cfg cache.
Rebase of https://github.com/rust-lang/rust/pull/107157
cc `@tmiasko`
coverage: Don't underflow column number
I noticed this when running coverage on a debug build of rustc. There
may be other places that do this but I'm just fixing the one I hit.
r? `@wesleywiser` `@richkadel`
Encode hashes as bytes, not varint
In a few places, we store hashes as `u64` or `u128` and then apply `derive(Decodable, Encodable)` to the enclosing struct/enum. It is more efficient to encode hashes directly than try to apply some varint encoding. This PR adds two new types `Hash64` and `Hash128` which are produced by `StableHasher` and replace every use of storing a `u64` or `u128` that represents a hash.
Distribution of the byte lengths of leb128 encodings, from `x build --stage 2` with `incremental = true`
Before:
```
( 1) 373418203 (53.7%, 53.7%): 1
( 2) 196240113 (28.2%, 81.9%): 3
( 3) 108157958 (15.6%, 97.5%): 2
( 4) 17213120 ( 2.5%, 99.9%): 4
( 5) 223614 ( 0.0%,100.0%): 9
( 6) 216262 ( 0.0%,100.0%): 10
( 7) 15447 ( 0.0%,100.0%): 5
( 8) 3633 ( 0.0%,100.0%): 19
( 9) 3030 ( 0.0%,100.0%): 8
( 10) 1167 ( 0.0%,100.0%): 18
( 11) 1032 ( 0.0%,100.0%): 7
( 12) 1003 ( 0.0%,100.0%): 6
( 13) 10 ( 0.0%,100.0%): 16
( 14) 10 ( 0.0%,100.0%): 17
( 15) 5 ( 0.0%,100.0%): 12
( 16) 4 ( 0.0%,100.0%): 14
```
After:
```
( 1) 372939136 (53.7%, 53.7%): 1
( 2) 196240140 (28.3%, 82.0%): 3
( 3) 108014969 (15.6%, 97.5%): 2
( 4) 17192375 ( 2.5%,100.0%): 4
( 5) 435 ( 0.0%,100.0%): 5
( 6) 83 ( 0.0%,100.0%): 18
( 7) 79 ( 0.0%,100.0%): 10
( 8) 50 ( 0.0%,100.0%): 9
( 9) 6 ( 0.0%,100.0%): 19
```
The remaining 9 or 10 and 18 or 19 are `u64` and `u128` respectively that have the high bits set. As far as I can tell these are coming primarily from `SwitchTargets`.
Unify terminology used in unwind action and terminator, and reflect
the fact that a nounwind panic is triggered instead of an immediate
abort is triggered for this terminator.
As I've been trying to replace a `Vec` with an `IndexVec`, having `last` exist on both but returning very different types makes the transition a bit awkward -- the errors are later, where you get things like "there's no `ty` method on `mir::Field`" rather than a more localized error like "hey, there's no `last` on `IndexVec`".
So I propose renaming `last` to `last_index` to help distinguish `Vec::last`, which returns an element, and `IndexVec::last_index`, which returns an index.
(Similarly, `Iterator::last` also returns an element, not an index.)
Avoid unnecessary hashing
I noticed some stable hashing being done in a non-incremental build. It turns out that some of this is necessary to compute the crate hash, but some of it is not. Removing the unnecessary hashing is a perf win.
r? `@cjgillot`
The crate hash is needed:
- if debug assertions are enabled, or
- if incr. comp. is enabled, or
- if metadata is being generated, or
- if `-C instrumentation-coverage` is enabled.
This commit avoids computing the crate hash when these conditions are
all false, such as when doing a release build of a binary crate.
It uses `Option` to store the hashes when needed, rather than
computing them on demand, because some of them are needed in multiple
places and computing them on demand would make compilation slower.
The commit also removes `Owner::hash_without_bodies`. There is no
benefit to pre-computing that one, it can just be done in the normal
fashion.
Use stable metric for const eval limit instead of current terminator-based logic
This patch adds a `MirPass` that inserts a new MIR instruction `ConstEvalCounter` to any loops and function calls in the CFG. This instruction is used during Const Eval to count against the `const_eval_limit`, and emit the `StepLimitReached` error, replacing the current logic which uses Terminators only.
The new method of counting loops and function calls should be more stable across compiler versions (i.e., not cause crates that compiled successfully before, to no longer compile when changes to the MIR generation/optimization are made).
Also see: #103877
This patch adds a `MirPass` that tracks the number of back-edges and
function calls in the CFG, adds a new MIR instruction to increment a
counter every time they are encountered during Const Eval, and emit a
warning if a configured limit is breached.
There is a number of APIs that answer dominance queries. Previously they
were named either "dominates" or "is_dominated_by". Consistently use the
"dominates" form.
No functional changes.
Remove the `..` from the body, only a few invocations used it and it's
inconsistent with rust syntax.
Use `;` instead of `,` between consts. As the Rust syntax gods inteded.
This removes the `custom` format functionality as its only user was
trivially migrated to using a normal format.
If a new use case for a custom formatting impl pops up, you can add it
back.
Replace `Body::basic_blocks()` with field access
Since the refactoring in #98930, it is possible to borrow the basic blocks
independently from other parts of MIR by accessing the `basic_blocks` field
directly.
Replace unnecessary `Body::basic_blocks()` method with a direct field access,
which has an additional benefit of borrowing the basic blocks only.