Along with `TyCtx::env_var` helper. These can be used to track
environment variable accesses in the query system.
Since `TyCtx::env_var_os` uses `OsStr`, this commit also adds the
necessary trait implementations for that to work.
Added an associated `const THIS_IMPLEMENTATION_HAS_BEEN_TRIPLE_CHECKED`
to the `StableOrd` trait to ensure that implementors carefully consider
whether the trait's contract is upheld, as incorrect implementations can
cause miscompilations.
StableCompare is a companion trait to `StableOrd`. Some types like `Symbol` can be compared in a cross-session stable way, but their `Ord` implementation is not stable. In such cases, a `StableOrd` implementation can be provided to offer a lightweight way for stable sorting. (The more heavyweight option is to sort via `ToStableHashKey`, but then sorting needs to have access to a stable hashing context and `ToStableHashKey` can also be expensive as in the case of `Symbol` where it has to allocate a `String`.)
Add StableOrd trait as proposed in MCP 533.
The `StableOrd` trait can be used to mark types as having a stable sort order across compilation sessions. Collections that sort their items in a stable way can safely implement HashStable by hashing items in sort order.
See https://github.com/rust-lang/compiler-team/issues/533 for more information.
Remove useless borrows and derefs
They are nothing more than noise.
<sub>These are not all of them, but my clippy started crashing (stack overflow), so rip :(</sub>
The StableOrd trait can be used to mark types as having a stable
sort order across compilation sessions. Collections that sort their
items in a stable way can safely implement HashStable by
hashing items in sort order.
This accomplishes two main goals:
- Make it clear who is responsible for prefix-freedom, including how they should do it
- Make it feasible for a `Hasher` that *doesn't* care about Hash-DoS resistance to get better performance by not hashing lengths
This does not change rustc-hash, since that's in an external crate, but that could potentially use it in future.
Fixes#92266
In some `HashStable` impls, we use a cache to avoid re-computing
the same `Fingerprint` from the same structure (e.g. an `AdtDef`).
However, the `StableHashingContext` used can be configured to
perform hashing in different ways (e.g. skipping `Span`s). This
configuration information is not included in the cache key,
which will cause an incorrect `Fingerprint` to be used if
we hash the same structure with different `StableHashingContext`
settings.
To fix this, the configuration settings of `StableHashingContext`
are split out into a separate `HashingControls` struct. This
struct is used as part of the cache key, ensuring that our caches
always produce the correct result for the given settings.
With this in place, we now turn off `Span` hashing during the
entire process of computing the hash included in legacy symbols.
This current has no effect, but will matter when a future PR
starts hashing more `Span`s that we currently skip.
Implement StableHash for BitSet and BitMatrix via Hash
This fixes an issue where bit sets / bit matrices the same word
content but a different domain size would receive the same hash.
Slightly optimize hash map stable hashing
I was profiling some of the `rustc-perf` benchmarks locally and noticed that quite some time is spent inside the stable hash of hashmaps. I tried to use a `SmallVec` instead of a `Vec` there, which helped very slightly.
Then I tried to remove the sorting, which was a bottleneck, and replaced it with insertion into a binary heap. Locally, it yielded nice improvements in instruction counts and RSS in several benchmarks for incremental builds. The implementation could probably be much nicer and possibly extended to other stable hashes, but first I wanted to test the perf impact properly.
Can I ask someone to do a perf run? Thank you!
Particularly for ctfe-stress-4, the hashing of byte slices as part of the
MIR Allocation is quite hot. Previously, we were falling back on byte-by-byte
copying of the slice into the SipHash buffer (64 bytes long) before hashing a 64
byte chunk, and then doing that again and again.
This should hopefully be an improvement for that code.