Tracking import use types for more accurate redundant import checking
fixes#117448
By tracking import use types to check whether it is scope uses or the other situations like module-relative uses, we can do more accurate redundant import checking.
For example unnecessary imports in std::prelude that can be eliminated:
```rust
use std::option::Option::Some;//~ WARNING the item `Some` is imported redundantly
use std::option::Option::None; //~ WARNING the item `None` is imported redundantly
```
fixes#117448
For example unnecessary imports in std::prelude that can be eliminated:
```rust
use std::option::Option::Some;//~ WARNING the item `Some` is imported redundantly
use std::option::Option::None; //~ WARNING the item `None` is imported redundantly
```
Use a hardcoded constant instead of calling OpenProcessToken.
Now that Win 7 support is dropped, we can resurrect #90144.
GetCurrentProcessToken is defined in processthreadsapi.h as:
FORCEINLINE
HANDLE
GetCurrentProcessToken (
VOID
)
{
return (HANDLE)(LONG_PTR) -4;
}
Since it's very unlikely that this constant will ever change, let's just use it instead of making calls to get the same information.
Make `io::BorrowedCursor::advance` safe
This also keeps the old `advance` method under `advance_unchecked` name.
This makes pattern like `std::io::default_read_buf` safe to write.
Now that Win 7 support is dropped, we can resurrect #90144.
GetCurrentProcessToken is defined in processthreadsapi.h as:
FORCEINLINE
HANDLE
GetCurrentProcessToken (
VOID
)
{
return (HANDLE)(LONG_PTR) -4;
}
Since it's very unlikely that this constant will ever change, let's just use it instead of making calls to get the same information.
std::thread update freebsd stack guard handling.
up to now, it had been assumed the stack guard setting default is not touched in the field but some user might just want to disable it or increase it. checking it once at runtime should be enough.
Make contributing to windows bindings easier
This PR does three things:
- Automatically sorts bindings so contributors don't have to. I should have done this to begin with but was lazy.
- Renames `windows_sys.lst` to `bindings.txt`. This [matches the windows-rs repository](8e71051ea8/crates/tools/sys/bindings.txt) (and repos that copy it). I believe consistency with other projects helps get people orientated.
- Adds a `README.md` file explaining what this is about and how to add bindings. This has the benefit of being directly editable and it's rendered when viewed online. Also people are understandably jumping right into the `windows_sys.rs` file via ripgrep or github search and so missing that it's generated. A `README.md` alongside it is at least slightly more obvious in that case. There is still a small note at the top of `windows_sys` in case people do read from the beginning.
None of this has any impact on the actual code generated. It's purely to make the new contributors workflow a bit nicer.
Rollup of 13 pull requests
Successful merges:
- #116387 (Additional doc links and explanation of `Wake`.)
- #118738 (Netbsd10 update)
- #118890 (Clarify the lifetimes of allocations returned by the `Allocator` trait)
- #120498 (Uplift `TypeVisitableExt` into `rustc_type_ir`)
- #120530 (Be less confident when `dyn` suggestion is not checked for object safety)
- #120915 (Fix suggestion span for `?Sized` when param type has default)
- #121015 (Optimize `delayed_bug` handling.)
- #121024 (implement `Default` for `AsciiChar`)
- #121039 (Correctly compute adjustment casts in GVN)
- #121045 (Fix two UI tests with incorrect directive / invalid revision)
- #121049 (Do not point at `#[allow(_)]` as the reason for compat lint triggering)
- #121071 (Use fewer delayed bugs.)
- #121073 (Fix typos in `OneLock` doc)
r? `@ghost`
`@rustbot` modify labels: rollup
Optimize away poison guards when std is built with panic=abort
> **Note**: To take advantage of this PR, you will have to use `-Zbuild-std` or build your own toolchain. rustup toolchains always link to a libstd that was compiled with `panic=unwind`, since it's compatible with `panic=abort` code.
When std is compiled with `panic=abort` we can remove a lot of the poison machinery from the locks. This changes the `Flag` and `Guard` types to be ZSTs. It also adds an uninhabited member to `PoisonError` so the compiler knows it can optimize away the `Result::Err` paths, and make `LockResult<T>` layout-equivalent to `T`.
### Is this a breaking change?
`PoisonError::new` now panics if invoked from a libstd built with `panic="abort"` (or any non-`unwind` strategy). It is unclear to me whether to consider this a breaking change.
In order to encounter this behavior, **both of the following must be true**:
#### Using a libstd with `panic="abort"`
This is pretty uncommon. We don't build libstd with that in rustup, except in (Tier 2-3) platforms that do not support unwinding, **most notably wasm**.
Most people who do this are using cargo's `-Z build-std` feature, which is unstable.
`panic="abort"` is not a supported option in Rust's build system. It is possible to configure it using `CARGO_TARGET_xxx_RUSTFLAGS`, but I believe this only works on **non-host** platforms.
#### Creating `PoisonError` manually
This is also unlikely. The only common use case I can think of is in tests, and you can't run tests with `panic="abort"` without the unstable `-Z panic_abort_tests` flag.
It's possible that someone is implementing their own locks using std's `PoisonError` **and** defining "thread failure" to mean something other than "panic". If this is the case then we would break their code if it was used with a `panic="abort"` libstd. The locking crates I know of don't replicate std's poison API, but I haven't done much research into this yet.
I've touched on a fair number of considerations here. Which ones do people consider relevant?
`compile_fail` should only be used when the code is meant to show
what *not* to do. In other words, there should be a fundamental flaw
in the code. However, in this case, the example is just incomplete,
so we should use `ignore` to avoid confusing readers.
Implement sys/thread for UEFI
Since UEFI has no concept of threads, most of this module can be ignored. However, implementing parts that make sense.
- Implement sleep
- Implement available_parallelism
Replace pthread `RwLock` with custom implementation
This is one of the last items in #93740. I'm doing `RwLock` first because it is more self-contained and has less tradeoffs to make. The motivation is explained in the documentation, but in short: the pthread rwlock is slow and buggy and `std` can do much better. I considered implementing a parking lot, as was discussed in the tracking issue, but settled for the queue-based version because writing self-balancing binary trees is not fun in Rust...
This is a rather complex change, so I have added quite a bit of documentation to help explain it. Please point out any part that could be explained better.
~~The read performance is really good, I'm getting 4x the throughput of the pthread version and about the same performance as usync/parking_lot on an Apple M1 Max in the usync benchmark suite, but the write performance still falls way behind what usync and parking_lot achieve. I tried using a separate queue lock like what usync uses, but that didn't help. I'll try to investigate further in the future, but I wanted to get some eyes on this first.~~ [Resolved](https://github.com/rust-lang/rust/pull/110211#issuecomment-1513682336)
r? `@m-ou-se`
CC `@kprotty`
Make cmath.rs a single file
It makes sense to have this all in one file. There's essentially only one target that has missing symbols and that's easy enough to handle inline.
Note that the Windows definitions used to use `c_float` and `c_double` whereas the other platforms all used `f32` and `f64`. They've now been made consistent. However, `c_float` and `c_double` have the expected definitions on all Windows platforms we support.
Since UEFI has no concept of threads, most of this module can be
ignored. However, implementing parts that make sense.
- Implement sleep
- Implement available_parallelism
Signed-off-by: Ayush Singh <ayushdevel1325@gmail.com>
Introducing a new config for this purpose as NetBSD 9 or 8 will be still around
for a good while. For now, we re finally enabling sys::unix::rand::getrandom.
Add support for custom JSON targets when using build-std.
Currently, when building with `build-std`, some library build scripts check properties of the target by inspecting the target triple at `env::TARGET`, which is simply set to the filename of the JSON file when using JSON target files.
This patch alters these build scripts to use `env::CARGO_CFG_*` to fetch target information instead, allowing JSON target files describing platforms without `restricted_std` to build correctly when using `-Z build-std`. There are some weak assertions here (for example, `nintendo && newlib`), however this seems at least a marginal improvement on the existing solution.
Fixes https://github.com/rust-lang/wg-cargo-std-aware/issues/60.
up to now, it had been assumed the stack guard setting default is not
touched in the field but some user might just want to disable it or
increase it. checking it once at runtime should be enough.