Sets the accessibility of types and fields in DWARF using
`DW_AT_accessibility` attribute.
`DW_AT_accessibility` (public/protected/private) isn't exactly right for
Rust, but neither is `DW_AT_visibility` (local/exported/qualified), and
there's no way to set `DW_AT_visbility` in LLVM's API.
Signed-off-by: David Wood <david@davidtw.co>
And while doing the updates for that, also uses `FieldIdx` in `ProjectionKind::Field` and `TypeckResults::field_indices`.
There's more places that could use it (like `rustc_const_eval` and `LayoutS`), but I tried to keep this PR from exploding to *even more* places.
Part 2/? of https://github.com/rust-lang/compiler-team/issues/606
The first PR for https://github.com/rust-lang/compiler-team/issues/606
This is just the move-and-rename, because it's plenty big-and-bitrotty already. Future PRs will start using `FieldIdx` more broadly, and concomitantly removing `FieldIdx::new`s.
...and remove it from `PointeeInfo`, which isn't meant for this.
There are still various places (marked with FIXMEs) that assume all pointers
have the same size and alignment. Fixing this requires parsing non-default
address spaces in the data layout string, which will be done in a followup.
This commit
- changes names to use di_node instead of metadata
- uniformly names all functions that build new debuginfo nodes build_xyz_di_node
- renames CrateDebugContext to CodegenUnitDebugContext (which is more accurate)
- moves TypeMap and functions that work directly work with it to a new type_map module
- moves and reimplements enum related builder functions to a new enums module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses SmallVec instead of Vec in many places
- removes the old infrastructure for dealing with recursion cycles (create_and_register_recursive_type_forward_declaration(), RecursiveTypeDescription, set_members_of_composite_type(), MemberDescription, MemberDescriptionFactory, prepare_xyz_metadata(), etc)
- adds type_map::build_type_with_children() as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a enum$<...> name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it