check_doc_alias_value: get argument as Symbol to prevent needless string convertions
check_doc_attrs: don't alloc vec, iterate over slice. Vec introduced in #83149, but no perf run posted on merge
replace as_str() check with symbol check
get_single_str_from_tts: don't prealloc string
trivial string to str replace
LifetimeScopeForPath::NonElided use Vec<Symbol> instead of Vec<String>
AssertModuleSource use BTreeSet<Symbol> instead of BTreeSet<String>
CrateInfo.crate_name replace FxHashMap<CrateNum, String> with FxHashMap<CrateNum, Symbol>
Let CTFE to handle partially uninitialized unions without marking the entire value as uninitialized.
follow up to #94411
To fix https://github.com/rust-lang/rust/issues/69488 and by extension fix https://github.com/rust-lang/rust/issues/94371, we should stop treating types like `MaybeUninit<usize>` as something that the `Scalar` type in the interpreter engine can represent. So we add a new field to `abi::Primitive` that records whether the primitive is nested in a union
cc `@RalfJung`
r? `@ghost`
This commit updates the signatures of all diagnostic functions to accept
types that can be converted into a `DiagnosticMessage`. This enables
existing diagnostic calls to continue to work as before and Fluent
identifiers to be provided. The `SessionDiagnostic` derive just
generates normal diagnostic calls, so these APIs had to be modified to
accept Fluent identifiers.
In addition, loading of the "fallback" Fluent bundle, which contains the
built-in English messages, has been implemented.
Each diagnostic now has "arguments" which correspond to variables in the
Fluent messages (necessary to render a Fluent message) but no API for
adding arguments has been added yet. Therefore, diagnostics (that do not
require interpolation) can be converted to use Fluent identifiers and
will be output as before.
Introduce a `DiagnosticMessage` type that will enable diagnostic
messages to be simple strings or Fluent identifiers.
`DiagnosticMessage` is now used in the implementation of the standard
`DiagnosticBuilder` APIs.
Signed-off-by: David Wood <david.wood@huawei.com>
make memcmp return a value of c_int_width instead of i32
This is an attempt to fix#32610 and #78022, namely, that `memcmp` always returns an `i32` regardless of the platform. I'm running into some issues and was hoping I could get some help.
Here's what I've been attempting so far:
1. Build the stage0 compiler with all the changes _expect_ for the changes in `library/core/src/slice/cmp.rs` and `compiler/rustc_codegen_llvm/src/context.rs`; this is because `target_c_int_width` isn't passed through and recognized as a valid config option yet. I'm building with `./x.py build --stage 0 library/core library/proc_macro compiler/rustc`
2. Next I add in the `#[cfg(c_int_width = ...)]` params to `cmp.rs` and `context.rs` and build the stage 1 compiler by running `./x.py build --keep-stage 0 --stage 1 library/core library/proc_macro compiler/rustc`. This step now runs successfully.
3. Lastly, I try to build the test program for AVR mentioned in #78022 with `RUSTFLAGS="--emit llvm-ir" cargo build --release`, and look at the resulting llvm IR, which still shows:
```
...
%11 = call addrspace(1) i32 `@memcmp(i8*` nonnull %5, i8* nonnull %10, i16 5) #7, !dbg !1191 %.not = icmp eq i32 %11, 0, !dbg !1191
...
; Function Attrs: nounwind optsize declare i32 `@memcmp(i8*,` i8*, i16) local_unnamed_addr addrspace(1) #4
```
Any ideas what I'm missing here? Alternately, if this is totally the wrong approach I'm open to other suggestions.
cc `@Rahix`
Spellchecking compiler comments
This PR cleans up the rest of the spelling mistakes in the compiler comments. This PR does not change any literal or code spelling issues.
Strict Provenance MVP
This patch series examines the question: how bad would it be if we adopted
an extremely strict pointer provenance model that completely banished all
int<->ptr casts.
The key insight to making this approach even *vaguely* pallatable is the
ptr.with_addr(addr) -> ptr
function, which takes a pointer and an address and creates a new pointer
with that address and the provenance of the input pointer. In this way
the "chain of custody" is completely and dynamically restored, making the
model suitable even for dynamic checkers like CHERI and Miri.
This is not a formal model, but lots of the docs discussing the model
have been updated to try to the *concept* of this design in the hopes
that it can be iterated on.
See #95228
Fix yet another Box<T, A> ICE
Fixes#95036.
This widens the special case from #94414 to make sure that boxes with a custom allocator are never directly dereferenced.
Remove `Session::one_time_diagnostic`
This is untracked mutable state, which modified the behaviour of queries.
It was used for 2 things: some full-blown errors, but mostly for lint declaration notes ("the lint level is defined here" notes).
It is replaced by the diagnostic deduplication infra which already exists in the diagnostic emitter.
A new diagnostic level `OnceNote` is introduced specifically for lint notes, to deduplicate subdiagnostics.
As a drive-by, diagnostic emission takes a `&mut` to allow dropping the `SubDiagnostic`s.
Fold aarch64 feature +fp into +neon
Arm's FEAT_FP and Feat_AdvSIMD describe the same thing on AArch64:
The Neon unit, which handles both floating point and SIMD instructions.
Moreover, a configuration for AArch64 must include both or neither.
Arm says "entirely proprietary" toolchains may omit floating point:
https://developer.arm.com/documentation/102374/0101/Data-processing---floating-point
In the Programmer's Guide for Armv8-A, Arm says AArch64 can have
both FP and Neon or neither in custom implementations:
https://developer.arm.com/documentation/den0024/a/AArch64-Floating-point-and-NEON
In "Bare metal boot code for Armv8-A", enabling Neon and FP
is just disabling the same trap flag:
https://developer.arm.com/documentation/dai0527/a
In an unlikely future where "Neon and FP" become unrelated,
we can add "[+-]fp" as its own feature flag.
Until then, we can simplify programming with Rust on AArch64 by
folding both into "[+-]neon", which is valid as it supersets both.
"[+-]neon" is retained for niche uses such as firmware, kernels,
"I just hate floats", and so on.
I am... pretty sure no one is relying on this.
An argument could be made that, as we are not an "entirely proprietary" toolchain, we should not support AArch64 without floats at all. I think that's a bit excessive. However, I want to recognize the intent: programming for AArch64 should be simplified where possible. For x86-64, programmers regularly set up illegal feature configurations because it's hard to understand them, see https://github.com/rust-lang/rust/issues/89586. And per the above notes, plus the discussion in https://github.com/rust-lang/rust/issues/86941, there should be no real use cases for leaving these features split: the two should in fact always go together.
- Fixesrust-lang/rust#95002.
- Fixesrust-lang/rust#95064.
- Fixesrust-lang/rust#95122.
Arm's FEAT_FP and Feat_AdvSIMD describe the same thing on AArch64:
The Neon unit, which handles both floating point and SIMD instructions.
Moreover, a configuration for AArch64 must include both or neither.
Arm says "entirely proprietary" toolchains may omit floating point:
https://developer.arm.com/documentation/102374/0101/Data-processing---floating-point
In the Programmer's Guide for Armv8-A, Arm says AArch64 can have
both FP and Neon or neither in custom implementations:
https://developer.arm.com/documentation/den0024/a/AArch64-Floating-point-and-NEON
In "Bare metal boot code for Armv8-A", enabling Neon and FP
is just disabling the same trap flag:
https://developer.arm.com/documentation/dai0527/a
In an unlikely future where "Neon and FP" become unrelated,
we can add "[+-]fp" as its own feature flag.
Until then, we can simplify programming with Rust on AArch64 by
folding both into "[+-]neon", which is valid as it supersets both.
"[+-]neon" is retained for niche uses such as firmware, kernels,
"I just hate floats", and so on.
Rollup of 10 pull requests
Successful merges:
- #91133 (Improve `unsafe` diagnostic)
- #93222 (Make ErrorReported impossible to construct outside `rustc_errors`)
- #93745 (Stabilize ADX target feature)
- #94309 ([generator_interior] Be more precise with scopes of borrowed places)
- #94698 (Remove redundant code from copy-suggestions)
- #94731 (Suggest adding `{ .. }` around a const function call with arguments)
- #94960 (Fix many spelling mistakes)
- #94982 (Add deprecated_safe feature gate and attribute, cc #94978)
- #94997 (debuginfo: Fix ICE when generating name for type that produces a layout error.)
- #95000 (Fixed wrong type name in comment)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Stabilize ADX target feature
This is a continuation of #60109, which noted that while the ADX intrinsics were stabilized, the corresponding target feature never was.
This PR follows the same general structure and stabilizes the ADX target feature.
See also https://github.com/rust-lang/rust/issues/44839 - tracking issue for target feature
There are a few places were we have to construct it, though, and a few
places that are more invasive to change. To do this, we create a
constructor with a long obvious name.
These features include:
- V for vector extension
- Zfinx, Zdinx, Zhinx and Zhinxmin float in integer register extensions
- Zfh, Zfhmin 16-bit float pointer extensions
- Zbkb, Zkbc, Zbkc, Zk* cryptography extensions
It matches name in LLVM feature and is_riscv_feature_detected!.
debuginfo: Fix bug in type name generation for dyn types with associated types but no other generic arguments.
For types like `&dyn Future<Output=bool>` the compiler currently emits invalid types names in debuginfo. This PR fixes this.
Before:
```txt
// DWARF
&dyn core::future::future::Future, Output=bool>
// CodeView
ref$<dyn$<core::future::future::Future,assoc$<Output,bool> > > >
```
After:
```txt
// DWARF
&dyn core::future::future::Future<Output=bool>
// CodeView
ref$<dyn$<core::future::future::Future<assoc$<Output,bool> > > >
```
These syntactically incorrect type names can cause downstream tools (e.g. debugger extensions) crash when trying to parse them.
r? `@wesleywiser`
debuginfo: Refactor debuginfo generation for types
This PR implements the refactoring of the `rustc_codegen_llvm::debuginfo::metadata` module as described in MCP https://github.com/rust-lang/compiler-team/issues/482.
In particular it
- changes names to use `di_node` instead of `metadata`
- uniformly names all functions that build new debuginfo nodes `build_xyz_di_node`
- renames `CrateDebugContext` to `CodegenUnitDebugContext` (which is more accurate)
- removes outdated parts from `compiler/rustc_codegen_llvm/src/debuginfo/doc.md`
- moves `TypeMap` and functions that work directly work with it to a new `type_map` module
- moves enum related builder functions to a new `enums` module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses `SmallVec` instead of `Vec` in many places
- removes the old infrastructure for dealing with recursion cycles (`create_and_register_recursive_type_forward_declaration()`, `RecursiveTypeDescription`, `set_members_of_composite_type()`, `MemberDescription`, `MemberDescriptionFactory`, `prepare_xyz_metadata()`, etc)
- adds `type_map::build_type_with_children()` as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a `enum$<...>` name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes cpp-like naming for generator enums so that NatVis works for them
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it
The following could be done in subsequent PRs:
- add caching for `closure_saved_names_of_captured_variables`
- add caching for `generator_layout_and_saved_local_names`
- fix inconsistent handling of what is considered a C-style enum wrt to debuginfo
- rename `metadata` module to `types`
- move common generator fields to front instead of appending them
This PR is based on https://github.com/rust-lang/rust/pull/93644 which is not merged yet.
Right now, the changes are all done in one big commit. They could be split into smaller commits but hopefully the list of changes above makes it tractable to review them as a single commit too.
For now: r? `@ghost` (let's see if this affects compile times)
This is a continuation of #60109, which noted that while the ADX
intrinsics were stabilized, the corresponding target feature never was.
This PR follows the same general structure and stabilizes the ADX target
feature.
This commit
- changes names to use di_node instead of metadata
- uniformly names all functions that build new debuginfo nodes build_xyz_di_node
- renames CrateDebugContext to CodegenUnitDebugContext (which is more accurate)
- moves TypeMap and functions that work directly work with it to a new type_map module
- moves and reimplements enum related builder functions to a new enums module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses SmallVec instead of Vec in many places
- removes the old infrastructure for dealing with recursion cycles (create_and_register_recursive_type_forward_declaration(), RecursiveTypeDescription, set_members_of_composite_type(), MemberDescription, MemberDescriptionFactory, prepare_xyz_metadata(), etc)
- adds type_map::build_type_with_children() as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a enum$<...> name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it
This commit makes `AdtDef` use `Interned`. Much the commit is tedious
changes to introduce getter functions. The interesting changes are in
`compiler/rustc_middle/src/ty/adt.rs`.